The Battlecry is strong, and getting Lackey through Invoke is good, but I’m not sure that paying 2 for a lackey is good. EVIL Cable Rat was already borderline, and that puts an extra 1/1 beast on the board. I wonder if Rogue will get another card that benefits from Lackey synergy. That might make the difference.
I am however considering trying to make a deck that desperately tries to get a Tekhan, because 3 mana for a 4/4 with a powerful battlecry each turn is pretty sick.
The thing is, this card is mixed value and tempo, where tempo gain depends on your deck composition. If you play a lot of low cost cards, then you lose out a lot on its battlecry. Hero power (value) is not bad, but weaker than Warlock's, and significantly weaker than Warrior's Galakrond HP.
Edwin/Adventurer fuel or Combo activator, but there are plenty of them already, and those are just 3 single threats.
Very good card in theory with the main drawback being how fast it will get you to fatigue. I imagine this card will be put in a deck that will already have carddraw to find the invoke cards . This also doesn't seem to be really all that needed for rogue given that they have acces to far better carddraw with less restrictions since this Galakrond would be better used in a control/late game deck that usually doesn' t work for rogue .
This Galakrond seems to be the most flexible compared to the others. The rogue invoke cards don't really push you in a single archetype like Galakrond, the Wretched. You can go for Tempo, Combo, Value or maybe even control. I wonder how this will affect the state of rogue.
Definitely a really strong card, the only thing that could drag it down would be not enough good invoke cards. Would definitely suck to draw a few of the cheaper invokes with that battlecry though
Insane value card : fully invoked, it's like a 0 cost sprint, great for combos and everybody knows that rogue loves combos ( Lee roy, Malygos, even Meca'thun could work with some luck ).
The hero power is very good and add even more value to the card.
This version of Galakrond has a lot of potential to create a massive board swing late in the game with multiple 0-Cost cards. Rogue is a class that loves to cheat mana, and Galakrond accomplishes this to a stunning degree. The main hurdles I see with this card are consistency and the forced Invoke build-around. I can imagine this being very good in a deck with a high-curve with midrange and Invoke cards to fill in the early and mid-game.
Rogue having their Invoke activators giving them Lackeys is already very powerful, top that off with this cards battlecry and you will have some huge tempo swings available. Compare it to Wondrous Wand and you can see how this card will see play.
We have to still see Shaman's Galakrond, but for now i think this is the strongest.
Not only the fully evolved battlecry is insane, but for now rogue got the best invoke cards. Everytime you invoke you get a lackey too, and they are good in rogue, so even the invoke is a good effect.
I'm pretty sure that Galakrond rogue will be a thing.
After a bit of consideration feel like his hero power is kinda deal breaker you no longer have a dagger and have to spend 2 mana for a lackey and playing suboptimal cards just to get a Togwaggle treasure? Only upside I can think of is Kronx Dragonhoof even that seems waay better in control decks not tempo. With 0 board clears dont think control rogue will be a thing. Feel like Galakrond, the Nightmare might share same fate as the Bazaar Burglary
I don't even know =) Can't imagine what could we do with this Galakrond and what archetype will be able to play it. So need to see this in practice to evaluate.
This is pretty op..tempo rogue is going to get a HUGE buff benefiting from this..lets make a super big Van Cleef
The Battlecry is strong, and getting Lackey through Invoke is good, but I’m not sure that paying 2 for a lackey is good. EVIL Cable Rat was already borderline, and that puts an extra 1/1 beast on the board. I wonder if Rogue will get another card that benefits from Lackey synergy. That might make the difference.
I am however considering trying to make a deck that desperately tries to get a Tekhan, because 3 mana for a 4/4 with a powerful battlecry each turn is pretty sick.
COMBO ROGUE! WOOOOOOOOOO!
It will be played, packs too much things not to.
The thing is, this card is mixed value and tempo, where tempo gain depends on your deck composition. If you play a lot of low cost cards, then you lose out a lot on its battlecry. Hero power (value) is not bad, but weaker than Warlock's, and significantly weaker than Warrior's Galakrond HP.
Edwin/Adventurer fuel or Combo activator, but there are plenty of them already, and those are just 3 single threats.
Very good card in theory with the main drawback being how fast it will get you to fatigue. I imagine this card will be put in a deck that will already have carddraw to find the invoke cards . This also doesn't seem to be really all that needed for rogue given that they have acces to far better carddraw with less restrictions since this Galakrond would be better used in a control/late game deck that usually doesn' t work for rogue .
3 stars , maybe 4
The best Galakrond, IMO. We do still need to see Shaman's Galakrond.
This Galakrond seems to be the most flexible compared to the others. The rogue invoke cards don't really push you in a single archetype like Galakrond, the Wretched. You can go for Tempo, Combo, Value or maybe even control. I wonder how this will affect the state of rogue.
More dragons? Yes please!
Definitely a really strong card, the only thing that could drag it down would be not enough good invoke cards. Would definitely suck to draw a few of the cheaper invokes with that battlecry though
Who needs consistency when you could have fun?
Very nice Battlecry. Also, might lead to some combo decks by generating all those lackeys?
Insane value card : fully invoked, it's like a 0 cost sprint, great for combos and everybody knows that rogue loves combos ( Lee roy, Malygos, even Meca'thun could work with some luck ).
The hero power is very good and add even more value to the card.
For me it's a five star with so much potential !!
Great value. 30+ Mana worth of stats, and the change to the hero power is a much better late came state than 1/2 daggers.
Galakrond's rouge is broken for me. Invoke ealry game and you can easly win game thanks the rng....i hope to be very wrong
This version of Galakrond has a lot of potential to create a massive board swing late in the game with multiple 0-Cost cards.
Rogue is a class that loves to cheat mana, and Galakrond accomplishes this to a stunning degree.
The main hurdles I see with this card are consistency and the forced Invoke build-around.
I can imagine this being very good in a deck with a high-curve with midrange and Invoke cards to fill in the early and mid-game.
The tempo Rogue dream.
Rogue having their Invoke activators giving them Lackeys is already very powerful, top that off with this cards battlecry and you will have some huge tempo swings available. Compare it to Wondrous Wand and you can see how this card will see play.
The worst Galakrond we have seen so far. It would only fit in some agro deck that most likely lost if they need to play this card.
We have to still see Shaman's Galakrond, but for now i think this is the strongest.
Not only the fully evolved battlecry is insane, but for now rogue got the best invoke cards. Everytime you invoke you get a lackey too, and they are good in rogue, so even the invoke is a good effect.
I'm pretty sure that Galakrond rogue will be a thing.
Never give rogue too much (0) cost cards! This is gonna be insane...
After a bit of consideration feel like his hero power is kinda deal breaker you no longer have a dagger and have to spend 2 mana for a lackey and playing suboptimal cards just to get a Togwaggle treasure? Only upside I can think of is Kronx Dragonhoof even that seems waay better in control decks not tempo. With 0 board clears dont think control rogue will be a thing. Feel like Galakrond, the Nightmare might share same fate as the Bazaar Burglary
I don't even know =) Can't imagine what could we do with this Galakrond and what archetype will be able to play it. So need to see this in practice to evaluate.
Maybe the strongest Galakrond we have seen this far (missing shaman still).