Big Warrior is really fun while still being highly effective on ladder. It beats Warlock since Warlocks don’t know when to stop drawing cards, Druids are hit and miss depending on who gets a good board faster, and everything else has been easy
Beast Druid, Spell Druid, or a combination of both are frustrating to play against. Lightning Bloom is disgustingly strong in Druid.
I usually play Rogue, but I got Turalyon, the Tenured in a pack and have been playing Big/Duel Paladin since. It's 50/50 so far, but really fun to play. I tried tinkering with Spell Damage Shaman using Lady Vashj, Lightning Bloom, Diligent Notetaker, etc. to make a OTK combo, but haven't successfully pulled off one yet.
Tried some tempo stealth secret passage rogue, and as soon as I left casual after steamrolling three opponents, I lost the next 3 games due to bad starts and no comeback options.
Then tried some spelldamage mage, but I never had enough spells- although I once had 8spelldamage.
Questhunter is to slow in this meta, you lose too fast, I could never-in 6 games- use my finished quest.
High Abbess Alura looks busted. I'm trying out this Aggro Paladin, and playing Alura + First Day of School on turn 4 is often a game-deciding play. Even if you just hit her with a Hand of A'dal, she'll still balloon into a 5/8. The dream is to hit her with Blessing of Authority, and most opponents won't be able to deal with an 11/15 on turn 4 or 5 lol.
I've been playing a tempo buff Priest, mainly feeding on the ramp druids. On a good curve it feels unbeatable. So far, Devout Pupil and Gift of Luminance are feeling like I massively underrated them.
Devout Pupil due to it being able to be discounted, which then allows you to Grave Rune and Gift of Luminance/Psyche Split on the same turn, creating a really stubborn wall. Gift of Luminance because there are so many good targets for it, Sethekk Veilweaver, Alura and Dragonmaw Overseer being the best targets
anchorm4nThe Cake Is A Lie 17802051 PostsJoined 03/13/2019
Posted 2 years, 9 months ago
A friend of mine is playing Quest Soul Fragment Warlock with Rafaam as a late game thread. Looks pretty strong, the Fragment cards make for a good early game.
Can anyone say if sphere is any good?
I notice I am confused. Something I believe isn't true. How do I know what I think I know? Harry James Potter-Evans-Verres, hpmor.com
A friend of mine is playing Quest Soul Fragment Warlock with Rafaam as a late game thread. Looks pretty strong, the Fragment cards make for a good early game.
Can anyone say if sphere is any good?
Sphere is is highly dependent on your deck. It's insane in decks that don't want to draw specific cards. My OTK Miracle Priest in wild always had the problem of drawing my big minions before i could play Zerek's Cloning Gallery and the weapon negates this completely which improved its consistency a lot. Big Warrior and Big Paladin also want to keep their big minions in the deck so they can cheat them out. In the right deck Sphere of Sapience is a complete game changer. I don't know how good it is for regular control and other combo decks. It needs more testing.
I've been trying to make the self-harm/heal cards work in Priest, and the combination of Soulbound Ashtongue and Apotheosis is pretty nuts - each attack you make with him decreases the cost of Flesh Giant by at least 2 mana, as he harms and then immediately heals you.
Been having a lot of fun with the new tour guide-enabled beardo OTK.
It seems pretty consistent, but it's probably not as reliable as mecha'thun warlock.
EDIT: I also love polkelt and sphere of sapience. They are the kind of cards I really hope they start printing instead of filling leftover neutral legendary slots with chaff.
Has anyone found a good place for Headmaster Kel'Thuzad yet? I'd like to play him in a deck but can't seem to slot him in. I feel like he belongs in Priest but that class already has so much AoE removal. Any advice welcome :)
Started playing HS in May, 2015. The bad news: I missed the excitement of 'Naxx out?' and GvG. The good news: I never met an Undertaker.
Has anyone found a good place for Headmaster Kel'Thuzad yet? I'd like to play him in a deck but can't seem to slot him in. I feel like he belongs in Priest but that class already has so much AoE removal. Any advice welcome :)
I've liked him in Highlander Priest, since you tend to have a wide variety of cheap removal spells, but can also pick up things like Shadow Word: Ruin from Zephrys the Great to steal a bunch of big stuff all at once in the late game.
So far, there's been a good variety of decks in the meta. I haven't faced anything that's broken. Maybe the Guardian Animals Druid, but it just so happens that they really can't answer this Aggro Paladin deck I've been piloting. A couple of other observations after playing the whole day:
1) Aggro/Tempo Paladin looks really strong right now. I'm playing a really fast version with Tour Guide and some really sticky minions with divine shield and reborn, to guarantee I'll have a board to buff. I went 7-0 against Druids, 15-3 overall that took me up to Diamond 3. It's a joy to play, and if done right you can go wide and tall on your board at the same time. High Abbess Alura is devastating.
2) I've faced a number of Tempo/Inner Fire Priests. Power Word: Feast is super annoying to deal with, and it's mostly game over once they stick it on a high-health minion.
3) I haven't faced a lot of Demon Hunters, which is...great? I fully expect an aggro DH deck to resurface any day now though.
4) Spell Damage Mage looks pretty slow. Not sure if it's an OTK deck, because all they seem to do is stall. I got killed by Mozaki, Master Duelist with +10 spell damage though lol. Once she hits the board, she needs to be removed
You can find lethals out of nowhere, but you lose the board too easily, and Reno decks can Control you pretty well. I'm afraid the good ol' Oil/Miracle days are over, forever.
I think the same goes for generic hyper-Aggro.
I'm sure good players can churn some extra winrates from Aggro Rogue, but in general it's too easy to out-Tempo.
PS: Kingsbane rogue is not really dead. You can probably reach legend thanks to the new cards. But it's basically a YOLO deck, very hard to pilot, and very vulnerable to both swarm and Control. I'll eat a shoe™ if it turns out to be any better than t3 in the average meta.
Here's a possible build:
### Reader Kingsbane#
#Class: Rogue
# Format: Wild # # 2x (0) Preparation # 2x (1) Buccaneer # 2x (1) Deadly Poison # 1x (1) Kingsbane # 2x (1) Secret Passage # 2x (1) Southsea Deckhand # 2x (2) Cavern Shinyfinder # 2x (2) Eviscerate # 2x (2) Parachute Brigand # 2x (2) Sap # 2x (2) Voracious Reader # 2x (3) Raiding Party # 2x (4) Dread Corsair # 2x (4) Tinker's Sharpsword Oil # 1x (5) Captain Greenskin # 2x (5) Cutting Class # AAEBAaIHAsgDu+8CDssDzQPUBe4GiAeGCa8QmxXl0QLVjAPpsAOqywPG0QP31AMA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I've had a ton of success with highlander mage featuring some of the new cards as the neutral weapon (incredibly good in this deck), new 1 1/3, new 3 3/4 spell burst deal 4, 1 1/2 combo, new 3 mana removal... With all this new cheap cards early turns doesn't feel awkward anymore and this deck crushes druid so hard. I won 9/10 games against druid and the game I lost I had a terrible hand. So bad against aggro decks as always in mage.
Also tried spell damage mage hybridyzed with dragons in order to include malygos and 1 mana spell. I had relative success but have to try out in depth.
Tried super aggro rogue and also crushes druid and to me it seems incredibly strong. It's a shame I don't like super aggro decks.
Also tried galakrond warlock with soul fragments and had a ton of success against druid, paladin and aggro decks in general. Even I won vs quest lock with zero new cards. So, to me that's the direction of warlock.
I'll tell you what doesn't work (and I have seen it more than once) is druids playing Embiggen and then wondering why Guardian Animals doesn't work. Makes me giggle :)
after a bit of playing with pure palidan i can say its a really good deck allura and the blessing of authority are really good cards to include blessing of authority especialy becuase an +8/+8 buff is insane and alot of decks dont really have ways to remove it like hex or polymorph just today i went on a really long winstreak to silver 6 ( the reason why im a silver 6 is becuase i didnt play last season) only to be beaten by a spell damage shaman who lightning bloomed his way to a Squallhunter on turn 1
Magehunter has been so good for me in Soul Fragment Demon Hunter. Strong vs Druid and Paladin, where Silence is MVP.
You're right about that. I've always thought Magehunter was going to be a useful card, better than most silences because it's got a body that can potentially remove the thing it's silencing because of rush (I think it's even better than Consume Magic, which is just 1-mana silence if you don't trigger its outcast). A 2/3 body with rush for 3-mana is very solid.
I think most DH decks will run Magehunter as a tech card, given how most game plans right now involve dropping big threats. You mentioned Druid and Paladin, but Priest and Big Warrior would hate to see this card as well.
Big Warrior is really fun while still being highly effective on ladder. It beats Warlock since Warlocks don’t know when to stop drawing cards, Druids are hit and miss depending on who gets a good board faster, and everything else has been easy
Twitch for those of you who care.
Beast Druid, Spell Druid, or a combination of both are frustrating to play against. Lightning Bloom is disgustingly strong in Druid.
I usually play Rogue, but I got Turalyon, the Tenured in a pack and have been playing Big/Duel Paladin since. It's 50/50 so far, but really fun to play. I tried tinkering with Spell Damage Shaman using Lady Vashj, Lightning Bloom, Diligent Notetaker, etc. to make a OTK combo, but haven't successfully pulled off one yet.
Well it's over
Tried some tempo stealth secret passage rogue, and as soon as I left casual after steamrolling three opponents, I lost the next 3 games due to bad starts and no comeback options.
Then tried some spelldamage mage, but I never had enough spells- although I once had 8spelldamage.
Questhunter is to slow in this meta, you lose too fast, I could never-in 6 games- use my finished quest.
But tempo priest seems to be finally strong enough, a lot of resurrection, copys, buffs, lost every game against them. Frazzled Freshman,Psyche Split, Grave Rune, Devout Pupil,Apotheosis and Dragonmaw Overseer form a strong package, especially with a good start.
Now I'll try highlander hunter and highlander paladin.
High Abbess Alura looks busted. I'm trying out this Aggro Paladin, and playing Alura + First Day of School on turn 4 is often a game-deciding play. Even if you just hit her with a Hand of A'dal, she'll still balloon into a 5/8. The dream is to hit her with Blessing of Authority, and most opponents won't be able to deal with an 11/15 on turn 4 or 5 lol.
I've been playing a tempo buff Priest, mainly feeding on the ramp druids. On a good curve it feels unbeatable. So far, Devout Pupil and Gift of Luminance are feeling like I massively underrated them.
Devout Pupil due to it being able to be discounted, which then allows you to Grave Rune and Gift of Luminance/Psyche Split on the same turn, creating a really stubborn wall. Gift of Luminance because there are so many good targets for it, Sethekk Veilweaver, Alura and Dragonmaw Overseer being the best targets
A friend of mine is playing Quest Soul Fragment Warlock with Rafaam as a late game thread. Looks pretty strong, the Fragment cards make for a good early game.
Can anyone say if sphere is any good?
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com
Sphere is is highly dependent on your deck. It's insane in decks that don't want to draw specific cards. My OTK Miracle Priest in wild always had the problem of drawing my big minions before i could play Zerek's Cloning Gallery and the weapon negates this completely which improved its consistency a lot. Big Warrior and Big Paladin also want to keep their big minions in the deck so they can cheat them out. In the right deck Sphere of Sapience is a complete game changer. I don't know how good it is for regular control and other combo decks. It needs more testing.
"True mastery takes dedication."
I've been trying to make the self-harm/heal cards work in Priest, and the combination of Soulbound Ashtongue and Apotheosis is pretty nuts - each attack you make with him decreases the cost of Flesh Giant by at least 2 mana, as he harms and then immediately heals you.
Been having a lot of fun with the new tour guide-enabled beardo OTK.
It seems pretty consistent, but it's probably not as reliable as mecha'thun warlock.
EDIT: I also love polkelt and sphere of sapience. They are the kind of cards I really hope they start printing instead of filling leftover neutral legendary slots with chaff.
This post is discussing the wild format.
Has anyone found a good place for Headmaster Kel'Thuzad yet? I'd like to play him in a deck but can't seem to slot him in. I feel like he belongs in Priest but that class already has so much AoE removal. Any advice welcome :)
Started playing HS in May, 2015. The bad news: I missed the excitement of 'Naxx out?' and GvG. The good news: I never met an Undertaker.
Awesome work! That sounds like a crazy fast climb
I've liked him in Highlander Priest, since you tend to have a wide variety of cheap removal spells, but can also pick up things like Shadow Word: Ruin from Zephrys the Great to steal a bunch of big stuff all at once in the late game.
So far, there's been a good variety of decks in the meta. I haven't faced anything that's broken. Maybe the Guardian Animals Druid, but it just so happens that they really can't answer this Aggro Paladin deck I've been piloting. A couple of other observations after playing the whole day:
1) Aggro/Tempo Paladin looks really strong right now. I'm playing a really fast version with Tour Guide and some really sticky minions with divine shield and reborn, to guarantee I'll have a board to buff. I went 7-0 against Druids, 15-3 overall that took me up to Diamond 3. It's a joy to play, and if done right you can go wide and tall on your board at the same time. High Abbess Alura is devastating.
2) I've faced a number of Tempo/Inner Fire Priests. Power Word: Feast is super annoying to deal with, and it's mostly game over once they stick it on a high-health minion.
3) I haven't faced a lot of Demon Hunters, which is...great? I fully expect an aggro DH deck to resurface any day now though.
4) Spell Damage Mage looks pretty slow. Not sure if it's an OTK deck, because all they seem to do is stall. I got killed by Mozaki, Master Duelist with +10 spell damage though lol. Once she hits the board, she needs to be removed
5) I haven't seen Headmaster Kel'Thuzad used anywhere yet, which is weird.
PS: Kingsbane rogue is not really dead. You can probably reach legend thanks to the new cards. But it's basically a YOLO deck, very hard to pilot, and very vulnerable to both swarm and Control. I'll eat a shoe™ if it turns out to be any better than t3 in the average meta.
Here's a possible build:
### Reader Kingsbane#
#Class: Rogue
# Format: Wild
#
# 2x (0) Preparation
# 2x (1) Buccaneer
# 2x (1) Deadly Poison
# 1x (1) Kingsbane
# 2x (1) Secret Passage
# 2x (1) Southsea Deckhand
# 2x (2) Cavern Shinyfinder
# 2x (2) Eviscerate
# 2x (2) Parachute Brigand
# 2x (2) Sap
# 2x (2) Voracious Reader
# 2x (3) Raiding Party
# 2x (4) Dread Corsair
# 2x (4) Tinker's Sharpsword Oil
# 1x (5) Captain Greenskin
# 2x (5) Cutting Class
#
AAEBAaIHAsgDu+8CDssDzQPUBe4GiAeGCa8QmxXl0QLVjAPpsAOqywPG0QP31AMA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I've had a ton of success with highlander mage featuring some of the new cards as the neutral weapon (incredibly good in this deck), new 1 1/3, new 3 3/4 spell burst deal 4, 1 1/2 combo, new 3 mana removal... With all this new cheap cards early turns doesn't feel awkward anymore and this deck crushes druid so hard. I won 9/10 games against druid and the game I lost I had a terrible hand. So bad against aggro decks as always in mage.
Also tried spell damage mage hybridyzed with dragons in order to include malygos and 1 mana spell. I had relative success but have to try out in depth.
Tried super aggro rogue and also crushes druid and to me it seems incredibly strong. It's a shame I don't like super aggro decks.
Also tried galakrond warlock with soul fragments and had a ton of success against druid, paladin and aggro decks in general. Even I won vs quest lock with zero new cards. So, to me that's the direction of warlock.
Umbra + Vectus doesn't work. really sad :(
Helios#22419
I'll tell you what doesn't work (and I have seen it more than once) is druids playing Embiggen and then wondering why Guardian Animals doesn't work. Makes me giggle :)
Magehunter has been so good for me in Soul Fragment Demon Hunter. Strong vs Druid and Paladin, where Silence is MVP.
after a bit of playing with pure palidan i can say its a really good deck allura and the blessing of authority are really good cards to include blessing of authority especialy becuase an +8/+8 buff is insane and alot of decks dont really have ways to remove it like hex or polymorph just today i went on a really long winstreak to silver 6 ( the reason why im a silver 6 is becuase i didnt play last season) only to be beaten by a spell damage shaman who lightning bloomed his way to a Squallhunter on turn 1
on the other hand Lightning Bloom is insane
TOTAL CORRUPTION
TOTAL POWAAAAAAA
You're right about that. I've always thought Magehunter was going to be a useful card, better than most silences because it's got a body that can potentially remove the thing it's silencing because of rush (I think it's even better than Consume Magic, which is just 1-mana silence if you don't trigger its outcast). A 2/3 body with rush for 3-mana is very solid.
I think most DH decks will run Magehunter as a tech card, given how most game plans right now involve dropping big threats. You mentioned Druid and Paladin, but Priest and Big Warrior would hate to see this card as well.