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Hearthstone Posted by Created 5 years ago Updated 5 years ago
Card Reveal
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New Neutral Minion - Circus Amalgam

A new Common Neutral Minion, Circus Amalgam, has been revealed!

Circus Amalgam Card Image

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Comments

  • A new Common Neutral Minion, Circus Amalgam, has been revealed!

    Circus Amalgam Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Madness at the Darkmoon Faire

    Head on over to our dedicated guide for Madness at the Darkmoon Faire!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

  • Zilliax of the set?  Not as strong, but a neutral with this much synergy and taunt could end up in a lot of decks.

  • Filler-ish, but can be slammed to any menagerie deck to fill in the holes in your tribe selection. Could well see play.

  • Seems solid for any  managerie deck, or any deck needing a dragon in hand.. a beast on board.. etc. this is a solid card.. Nightmare Amalgam saw play in embiggen druid I think (at least I played him there)

  • You want your N'Zoth, God of the Deep summon couple of taunts every time. Here is how you do it. Seems ok

  • Yeti in shambles.  This can be slapped into so many tribe-reliant decks and just provides a good taunt body in general.

  • Nightmare Amalgam pumped up

  • Auto-include in any menagerie deck, and resummoning this with N'Zoth, God of the Deep will be good. A power-creeped Nightmare Amalgam imo, because of the taunt and good stats for its cost. 

  • So, both Nightmare Amalgam and the Amalgam token say "This is an Elemental, Mech, Demon, Murloc, Dragon, Beast, Pirate and Totem." Can this card's text be considered and 'Consistently Inconsistent' for bingo purposes?

  • Chillwind Yeti!!!

    I really like this card. Having every tribe is useful, and I am very glad they decided to print this at common instead of Epic like before. This will definitely see play in any deck that cares about more than one tribe, and maybe even some other tribal decks that just want a really good 4-drop.

  • Cool, this works as a great stand-in for any minion types you may be lacking in a N’zoth deck. And the fact its a yeti with taunt is also just really good, but its obviously a lot weaker than some of the designated tribe cards.

  • It has that all important 'all' tribe tag, so it will definitely be niche in nearly anything that plays a tribe deck.

    Namely it can slot into murloc, totem and beast decks right away. If its bland, it makes it up by being flexible. And that alone makes this worth looking at twice.

  • nice auto-include in the new menagerie warrior or any N'Zoth decks

  • Really good, there are not a lot of good cards to get with the new N'Zoth, but this seems one of them. Mostly because it gives you early sustain.

  • Along with Wriggling Horror, these might be the two Neutral Commons that every uses. A 4 mana 4/5 with Taunt is really good, and it's especially good for classes that don't have good Taunts, and its tribal synergy is really strong.

  • So good! I've played my share of thief priest and burgle rogue, and I always run Nightmare Amalgam to help with synergies. This is significantly better!

  • Great card for N'Zoth, God of the Deep decks that are missing a tribe. It has good stats and taunt, so it's just solid. Has plenty of synergy with other stuff, and is a guaranteed target for any menagerie Warriors Ringmaster's Baton. Seems solid.

  • Good stats and all minon tribes on a common card.

    Can use a lot of synergies, it will see play on all menagerie decks and on tribe dedicated ones too.

  • I think this is gonna be run in a ton of decks it's a fine taunt that has all the tribes so it can be buffed random generated and rezzed by a lot of things

  • Guaranteed 2-of inclusion in N'Zoth, God of the Deep decks to increase the consistency of your N'Zoth board. It's also much easier to justify running than Nightmare Amalgam due to Circus Amalgam having taunt. I've found some nifty uses for this, like in my Warlock deck to justify running dragon synergies and Sense Demons . I think the somewhat cheap universal minion type with taunt is something that many decks with minion type synergies will consider.

  • AnonymousUser's Avatar

    N'Zoth sinergy for classes without some tribes like Totems, Demons or Pirates.

    And works well with totem shaman, specially with the new legendary totem.

  • Very good card in decks that focus on drawing specific types to be filler, coming to a battlegrounds near you soon.

  • N'zoth decks will run it because it's decent sized and has taunt.  I hope more amalgam minions get released in the future, they can help out a lot with deckbuilding.

  • Trash if it did not have all tribes, so might see some play. 

  • Just a good minion to fill out whichever tribe you are missing in a N'Zoth deck, and just a good taunt for any tribal deck that would like one. Dragon and Beast probably have better options, but could find a place in Murloc, Elemental, Totem, and even Pirate decks. 

  • at 4 mana this is less powerful than our previous amalgam, but the taunt gives it something. Might see play in menagerie/murloc decks (4/5 murloc is good) but not sure how much further than that. 

  • Better Nightmare Amalgam that I hope to see play. Would love to bust out my Hungry Crab!

  • There is some value in giving new N'Zoth one more taunt minion to resurrect. Just don't see it's utility above that.

  • guess amalgamations are the new giants

  • Bit of a filler, both in terms of pack filling, and deck filling when you're not quite sure what you need to fill that last 2 cards in your 28 card deck.

  • This is a pretty solid minion.

  • Fills out a lot of these imagined menageries. 

  • I don't know for sure where this would go, but a middle mana all minion type will have to be good somewhere. Right? It doesn't have an effect of its own, so it would need buffs to do anything.

  • Autoinclude in every deck, solid stats, taunt and an all tribe. Besides full spell decks I can't imagine why you will not include this card in your deck.

  • A lot better than nightmare amalgam, but still pretty filler. This will probably see play in every n'zoth deck, but not in any other. 

  • Super strong, will most surely see play given how versatile it can be

  • The glue for every Menagerie deck in Standard, and probably will find its way into things like Murloc decks where it's just a really big body for them, doing something they don't normally do.

    Here's a fun one - Totem Shaman with their new Legendary.

  • I like that Blizzard is going back to the Amalgam well, and this will probably fight right into most N'Zoth decks as solid defensive Taunts that take up the last few Menagerie spots in a N'Zoth rez.

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