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Hearthstone Posted by Created 5 years ago Updated 5 years ago
Card Reveal
36 comments 767 views

New Hunter Minion - Mystery Winner

A new Common Hunter Minion, Mystery Winner, has been revealed!

Mystery Winner Card Image

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Comments

  • A new Common Hunter Minion, Mystery Winner, has been revealed!

    Mystery Winner Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Madness at the Darkmoon Faire

    Head on over to our dedicated guide for Madness at the Darkmoon Faire!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

  • Hydrologist was a great card so this seems solid.

  • Secret Plan on a stick, very good.

  • Pretty decent (1) drop that generates just a little more secrecy in your sneaky build.
    Will see play, for sure

  • Secret Plan with a body, this seems nuts. Not like oppressive nuts, but nuts as in it will probably be run in every Hunter deck until it rotates.

  • Well good luck playing around any secret now. The variance and design of them is just crazy, and this just adds morw confusion.

  • Any 1-drop that adds cards to your hand is worth considering. I like how it is a 1-drop that gives you a 2-drop, making this one card that fills two turns in a row which will seriously help your curve. I don't think this will see play in too many decks, but it provide some nice flexibility for a secret based hunter deck.

  • INCREDIBLE 1 drop, WOW! Turn 1 Mystery Winner, turn 2 secret, turn 3 Petting Zoo. Seems like a solid play, and in the later parts of the game, it's still a good stopdeck. Generating a secret is a lot more flexible than slotting in a secret. Oh and by the way: R.I.P. Secret Plan, The card that almost never saw play. This is a case of really big powercreep, which is in this case good. Also by adding spells to your hand, it gets easier to get to the 10 spells requirement for Yogg-Saron, Master of Fate.

    Standard: Will see play in pretty much every hunter deck. it's just that good. (Okay hyper aggressive decks wont run it.)

    Wild: Will see play in secret hunter and the meme deck ODD Hunter wil run it so they can get acces to secrets from a good card.

  • Great on turn 1 because of the curve.

  • Great curve play, I can see this working

  • Secret Plan with legs.  Worth putting in a deck

  • This is super solid, a way better Hydrologist. Any Hunter deck would use this. 

  • Looks very promising. On turn 1, it guarantees a curve and after that, it makes sure you get the right secret at the right time. 

  • Its a 1 drop that gives out a secret. What else is there to say. It will certainly always see play in most decks, just because hunter secrets are annoying as hell and it gives out a curve in case you needed it.

  • The first two turns in one card, fantastic value. Secret Hunter got so much support this expansion that I fully expect it becoming a thing in Standard again.

  • I once had a Secret Plan to rule the world... Guess the Mystery Winner beat me to it... :'(

  • Well, everyone else already said this was like Secret Plan but better. Not sure what else there is to say. It doesn't go in Spells-only Hunter?

  • Strictly better Secret Plan basically. The only place Secret Plan would be better is in Spell Hunter, but that's a very niche home. I expect this to see a lot of play in most Hunter decks.

  • Decent late game and great on turn one for the curve and plus extra cards are always a good thing right?

  • Very useful for the first turn, but can be used mid game and you can take the secret which best suite to change the game into your favor

  • Good card. hunters will wish it had more health, but they'll get over it.

  • Solid, cheap support for sectret hunter.  Could even be seen in aggro imo because they could run out of cards and this helps alot.

  • Must include in the new Secret Hunter deck!

  • Very strong card for most hunter decks. 

  • AnonymousUser's Avatar

    Must include on every hunter deck

  • Very similar and I'd argue even better than Hydrologist, which saw decent play in Paladin back in the day. Mystery Winner helps you curve out by giving you a turn two play, sort of like Fire Fly, and also helps add more secrets to increase the power of Petting Zoo. A guaranteed inclusion in at least Highlander Face Hunter, which I imagine will run all of these new secret support cards.

  • Secret Pal with a 1/1 attached. Great card!

  • Secret Plan with a body / Hydrologist. Would be better with 1-2 more health.

  • Uneventful and boring card

  • The only place I can see this minion not being run is Spell Hunter or Maxima Blastenheimer decks.

  • This is a really good card no matter when it's played.

  • Hey, has anybody mentioned Secret Plan yet? Seriously though, this is a great card since it can curve out nicely if needed and provides at least some amount of presence to do things with.

  • Very strong on turn 1, as it gives an automatic turn 2 play that isn't hero power. Also decent later into the game, when secrets have lots of synergy

  • Should be fun as a cheap body that finds a Secret to play the following turn. Probably only makes it in Hunter decks specifically looking to play a lot of Secrets.

  • Good enough to run out on turn one or later game to find an extra copy of something to deal with a board. I think this will go in a mindrange style hunter.

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