Sivir level 2 bug
Submitted 3 years, 9 months ago by
Lucaebirba
My opponent had sivir level 2 with magic shield active and he attacked with this sivir and leblanc that also took the magic shield, but then when i used 2 frostbites made by the magic that cost 1 mana (the three sisters or whatever the name is) the magic shield on leblanc did not disappear and i wasted lot of cards and mana. It did not happened in ranked or normal but on a match with a friend, but i am still mad about it.
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My opponent had sivir level 2 with magic shield active and he attacked with this sivir and leblanc that also took the magic shield, but then when i used 2 frostbites made by the magic that cost 1 mana (the three sisters or whatever the name is) the magic shield on leblanc did not disappear and i wasted lot of cards and mana. It did not happened in ranked or normal but on a match with a friend, but i am still mad about it.
I think that's not a bug but an interaction with Sivir's level 2. As long as she has Spellshield and she's attacking, everyone else has it. So if you had taken out Sivir's Spellshield everyone would lose Spellshield.
Take my words with a grain of salt. I'm unranked and only play casuals lmao.
That definitely sounds unintuitive but likely. Sivir's wording doesn't suggest that she would grant the keywords to allies rather than it being an aura effect. I think I had attacking lvl 2 Sivir die in my test matches and every unit attacking after her lost the keywords; something to consider when deciding the order of attackers.
This is not a bug.
It works exactly the same as the aura from level 2 Elise.
You cannot silence the units that benefit from the aura - you have to silence the source of the aura. In the case of Sivir, you have to silence Sivir or remove her spellshield if you want to silence the things that get her keywords. If you don't remove the spellshield from Sivir, you can ping the other things all you want - they won't lose their spellshields, because Sivir still has her spellshield, and Sivir is still attacking.
Again, this is exactly the same as spiders with the aura from Elise - you can silence the spiders as many times as you want - they will still have fearsome and challenger as long as Elise is not silenced.
Consider this a lesson learned in how the game mechanics work.