New Demon Hunter Spell - Flanking Maneuver
Submitted 3 years ago by
Arthas
A new Rare Demon Hunter Spell, Flanking Maneuver, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Rare Demon Hunter Spell, Flanking Maneuver, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Fractured in Alterac Valley
Head on over to our dedicated guide for Fractured in Alterac Valley!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Really solid rush summons
Watch out Warriors, Demon Hunters got it's own Restless Mummy now.
Yikes, that's a lot of damage immediately deployed for (4) mana
Struggle with Heroic Galakrond's Awakening? I got your back :
Strong removal for DH. Essentially Restless Mummy with a Demon tag.
Incredibly powerful way to avoid running cheap minions, thereby making sure you can include Vanndar Stormpike in your deck.
Very strong removal for DH. That's potentially 8 damage that can also clear two minions for just 4 mana, and you can also be left with a 4/2 on board. Yet another card to use in a Big DH deck.
So people are comparing this to Restless Mummy, but it's even better coz it's +2 attack more. You'd only ever play this card when you want to deal 8 damage, so 99.999% of the time you're summoning 2 demons.
TREMBLE before.... the most legendary dragon that ever existed!
It's a powercrept Restless Mummy, a very powerful removal tool. Won't be too surprised to see this being ran in more slower DH lists, maybe even in tempo-based face lists.
That's a very decent control card. 8-damage for 4 as long as you have targets. Can be used in Big Demon decks as well.
I tried having fun once.
It was awful.
If you needed hard removal in your deck, this is about as good as it can get.
But not being a fel spell would dampen it somewhat from use. Its likely a good card in midrange dhunter, rather than control.
Still, those pesky giants have always been troubling your local dhunter. Just jam this card and remove it.
Pretty good removal, maybe not for the most aggressive decks but very useful. Could be chosen over Kurtrus Ashfallen himself at the 4-mana removal slot.
Superb card, 8/4 in total stats for 4 mana and chance to win back the board because of rush. What is not to like about this amazing card?
The best DH card in this expansion, Flanking Maneuver is just an insane tool against early aggression.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Flanking Maneuver? That's a "interesting maneuver". Really good for BIG DH, and refreshes Kurtrus, Demon-Renders hero power twice AND it could remove a big taunt minion when facing a BIG deck.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Ok removal but low synergy.
Really good minion in a spell, and as others said it's basically better Restless Mummy at that.
Hey, you heard about that Mario guy?
I don't see any possible way you won't be getting both minions from this card, so this looks pretty good.
You get a restless mummy, and you get a restless mummy! Everyone gets mummies!
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Super strong removal for DH, which it needs. I think this will be run in nearly every DH deck until it rotates.
"Some inspirational quote from some famous person" - Some famous person
4 mana remove a giant and kill two tokens for insane synergies DH has coming both for dying and attacking? Perfection.
This will always be used for the double summon effect. I guessing mainly to clear out one big minion or remove a couple smaller ones. Possibly it is used for removing taunts to push face damage. This is another flexible card that fits tokens or big demons. It helps create minions (and deaths of them for those relevant cards) and it provides an earlyish spell for control.
Unfortunately, common sense isn't as common as it should be.
Wow, very powerful card, not just in big demons but as a standalone card
This is a pretty good card. For 4 mana you can answer an 8 Health minion like Flesh Giant, which makes this spell very appealing in the current meta. I think there's a good chance we see this going into some Demon Hunter decks.
I don't want to cure cancer; I want to turn people into dinosaurs.
8 damage removal split across two bodies? Usually isn't hard to kill off the first one, so I can see this getting a lot of play.
Welcome to the site!
It's not super crazy, but it's quite a nice removal tool with a little synergy on the side. I can see it being played in most Demon Hunter decks.