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Hearthstone Posted by Created 3 years, 8 months ago Updated 3 years, 7 months ago
Card Reveal
17 comments 503 views

New Druid Minion - Dozing Kelpkeeper

A new Rare Druid Minion, Dozing Kelpkeeper, has been revealed!

Dozing Kelpkeeper Card Image

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Comments

  • A new Rare Druid Minion, Dozing Kelpkeeper, has been revealed!

    Dozing Kelpkeeper Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Voyage to the Sunken City

    Head on over to our dedicated guide for Voyage to the Sunken City!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

  • That's pretty good for Ramp Druid. You now have a dedicated turn 1 play that'll allow you to recover tempo later on. Thank fuck it interferes with Kazakusan.

  • Sleeper of the set!

    • Is it really a sleeper if everyone can see it's obviously strong? Dormant + Rush has always been a powerful combination.

  • Here's your Turn 1 4/4 Rush minion bro

    • Quote From FortyDust

      Is it really a sleeper if everyone can see it's obviously strong? Dormant + Rush has always been a powerful combination.

      It's a sleeper because it's dozing

  • Nice to see Dormant come back, but I don't think this card is good unless you drop it on turn 1-2.  Awful top deck, plus having to spend 5 more mana to get it to awaken is alot.

    • Quote From aposteljoe
      Quote From FortyDust

      Is it really a sleeper if everyone can see it's obviously strong? Dormant + Rush has always been a powerful combination.

      It's a sleeper because it's dozing

      OMG I cannot believe I walked into that.

  • So this is kind of an ass-backwards Umbral Owl. Instead of casting spells until you can play a cheap 4/4 with Rush, you play a cheap 4/4 with Rush and then cast spells to wake it up. Might could be good in slower Druid decks. It is a Naga, so that's something. Not sure what, but it's something.

  • If it didn't have rush, it'll be trash.

    But it does. Now all it needs to do is to justify its inclusion into a ramp druid deck. Does it mix well with Kazakusan? Well, better luck in future expansions then.

  • That looks pretty good. Could win you some tempo back if you can play this early on. 

  • Maybe it could work in a big spell druid? Kinda a bit awkward though as you'd need to do 2 things to get this minion which is pretty bland.

  • This seems like a card a lot of people will underestimate. This is amazing in Ramp druid, and has a lot of synergy with cards such as Seaweed Strike which probably makes Dozing Kelpkeeper a decent pick for Lost in the Park decks, just because of the Seaweed Strike synergy. 

  • This looks really good for powering up Seaweed Strike, and that card in turn will help wake this up.

  • (1) Mana 4/4 in a class mostly built on Spell ?
    That is going to see wayyyyy too much play

  • Seems decent in Ramp Druid... but it's sure isn't an Umbral Owl.

  • Insanely strong card, given how easy it is to activate. Will definitely see play.

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