New Neutral Minion - Security Automaton
Submitted 2 years, 8 months ago by
Arthas
A new Common Neutral Minion, Security Automaton, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Common Neutral Minion, Security Automaton, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Voyage to the Sunken City
Head on over to our dedicated guide for Voyage to the Sunken City!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Ah yes, unnerfed Undertaker but for mechs.
What's the most powerful card in Hearthstone?
A credit card.
Yeah, this looks like an absolute cancer to deal with. Makes me wish that mechs stay dead and rusty.
I tried having fun once.
It was awful.
Can be a big ol' boy, but there's not a lot of mech summoning in Standard right now. Still, it could be worth the include solely because of the threat of it getting very big (and since Annoy o Tron both buffs and protects it).
I don't want to cure cancer; I want to turn people into dinosaurs.
One of two good mechs in neutrals.
And this one is good. But perhaps because it costs 1 more it isn't as meta defining as stuff like Irondeep Trogg was. Nearly every class can deal with stuff like this on 2, even coin on 1.
Mech pally looks a whole lot better with this around.
This is definitely balanced at 2 mana, would've been broken at 1. Mech Mage and Paladin will definitely want to utilize this neutral minion. As long as mech archetypes are good in standard, this will see play.
TREMBLE before.... the most legendary dragon that ever existed!
Super good in mech decks, and honestly balanced by the fact that it costs 2 mana. Solid mech.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
I don't think Mage or Paladin will have much trouble summoning mechs, so this might get huge.
Robots at the bottom of the ocean give me a weird feeling, even more so when it is Security Automaton ...
Honestly, I feel <i>less</i> secure when it's around.
Struggle with Heroic Galakrond's Awakening? I got your back :
Yiiikes, this can absolutely spiral out of control with Mage's Seafloor Gateway
Hey, you heard about that Mario guy?
Huge potential for scaling in Mech Mage or Paladin, so it'll see play in both for sure!