New Neutral Minion - Treasure Guard
Submitted 2 years, 8 months ago by
Arthas
A new Common Neutral Minion, Treasure Guard, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Common Neutral Minion, Treasure Guard, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Voyage to the Sunken City
Head on over to our dedicated guide for Voyage to the Sunken City!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Silverback Patriarch continues to be on life-support. Considering that loot hoarder hasn't seen play in ages though, I don't put much faith in this, especially not when we have Tar Creeper back.
I tried having fun once.
It was awful.
If Tar Creeper hand't come back to us, this would be a serious threat to see play in buff decks (and it still might). If you're a deck that really needs Naga, then you could do worse than a defensive minion that replaces itself. Otherwise, not likely.
I don't want to cure cancer; I want to turn people into dinosaurs.
Just play Acolyte of Pain if you need card draw, or Death's Head Cultist if you need taunts. Trying to do both will only lead you to having none at all in the end.
1 attack means everything will value trade this, while the card draw is a deathrattle. Is there genuinely anyone willing to give this one a shot?
Simple and decent taunt + draw but doubt anyone is really adding this to their constructed deck. Great arena card though
TREMBLE before.... the most legendary dragon that ever existed!
Acolyte of Pain and Whelp Bonker are often better for drawing cards. The only deck that might consider running this is either a draw starved Control warrior which i dont see happen, or Deathrattle priest because it's a deathrattle but yet again i dont see that happen that easely.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Seems pretty good. Should keep you alive a bit longer, and when it is finally removed, you draw a card.
I think as they try to do too much, it fails at delivering both: only draw one, and pretty weak of a taunt too!
Struggle with Heroic Galakrond's Awakening? I got your back :
Well at least there's one good place that wants cheap taunts and card draw: WE'RE GONNA BE RICH!!!
Hey, you heard about that Mario guy?
Decent enough Arena card, doubt it'll be useful anywhere else though.