New Warrior Weapon - Imbued Axe
Submitted 2 years, 5 months ago by
Arthas
A new Common Warrior Weapon, Imbued Axe, has been revealed!
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A new Common Warrior Weapon, Imbued Axe, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Murder at Castle Nathria
Head on over to our dedicated guide for Murder at Castle Nathria!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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If it weren't for pirates having innate lower health on average, this would be amazing. That being said, Pirate or Armor Warrior could run this to great effect. Either you had a few pirates die while this was in your hand, or some of your taunters died. Either way, you could infuse this rather quickly and get in at least one swing to bump up anything of yours that got hurt, but isn't dead. Also, could get your minions out of range of an Explosive Trap to be able to swing in.
If you can reliably infuse this it's actually nuts.
What if we ran the Quest just to tutor this to infuse it and then play a more classic tempo approach that doesn't entirely rely on the Quest to win?
Either way, with any other weapon tutor this is still a consideration. We're talking +6/+6 stats total and you can get two procs for no cost.
I tried having fun once.
It was awful.
Potentially good enough to see play, might even have a high play win rate.
Equip this, and your opponent will likely try to finish off every minion on board or else they get bigger, perhaps even go for lethal. The conditions does make this card slightly less consistent but there are cards like Injured Blademaster that comes off damaged, and honestly, I dont think your opponent can take the risk even if this card isn't already equipped.
If you can actually get this infused in time to play this on curve, this is kind of insane. Only thing is, you would want to have some minions still alive but damaged before you attacked with it, which I would be very surprised if you could have it infused and do that by turn 3. Maybe play it on 3, then play some rush minions and trade then swing on 4. That should hurt.
So far im not that big of a fan of this Damaged Minions Theme for Warrior - i simly think it is too weak ... the Weapon is decent and pretty good if infused but i do not see this "Enrage" Warrior Archetype working this expansion ...
Challenge me ... when you're ready to duel a god!
Terrible in a vacuum, but they are pushing the self-damage deck pretty hard. I give it an eventual 4 stars because I'm guessing they will buff the archetype if it doesn't do well at first.
VERY good card i.m.o. Honestly even when not infused it's already good. Riot! into Imbued Axe for a big buff for ALL of your minions, then go FACE with your buffed minions. This seems very strong.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Very good combo with Crazed Wretch buffing him in order to get an otk
Technically it's a Yet-to-be-Imbued Axe.
Struggle with Heroic Galakrond's Awakening? I got your back :
I think the Infusion is bait, not that it's a bad effect, but if Enrage is as aggressive as we think it is, we want this effect up ASAP.
Hey, you heard about that Mario guy?
It has decent stats, and it can be nice after the Infuse effect goes off, but I'm just not convinced with the whole Enrage archetype quite yet.