New Paladin Location - Great Hall
Submitted 2 years, 3 months ago by
Arthas
A new Rare Paladin Location, Great Hall, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Murder at Castle Nathria
Head on over to our dedicated guide for Murder at Castle Nathria!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Leave a Comment
You must be signed in to leave a comment. Sign in here.
A new Rare Paladin Location, Great Hall, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Murder at Castle Nathria
Head on over to our dedicated guide for Murder at Castle Nathria!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Your friendly neighbourhood bot!
Like what I'm doing? Disable ads and unlock cosmetics with Out of Cards Premium!
Hard to judge. On one hand it's a good way to make your small minions better without having to spend lots of mana to do it, on the other hand it requires you to spend 2-mana to set it up and I'm not sure a deck that relies on swarming with small minions can afford that.
Could help Quest Pally be better in the early game, but then again, that deck is just pretty shit no matter how you slice it.
Control doesn't care because Pyro +Equality takes care of anything anyways.
I tried having fun once.
It was awful.
Nice to nuke down a biggie, but there are much better buffs available in Paladin
Pretty good Even Paladin card.
I eat your fast food spare changes when you sleep.
A decent control card, but nothing else Im afraid.
Most aggro pally would not like spending 2 mana to just to change something to a 3/3, and likely one 3/3 isn't really going to do much at all unless there's some crazy card that either duplicates or deals AoE like Sergeant Sally. But its right up in control's alley, because being able to not use one of two equalities are sometimes essential for paladin to control board a little longer than usual. You can even play it early an let it stay there pressuring your opponent, a good option to have.
Perhaps there's something coming along that would justify this card's inclusion into midrange and aggro. Its just too weak on its own.
People are really underestimating this card. This is basically Dark Conviction x 3 for 2 mana. It's great for downsizing big minions and upsizing silver hands. Wouldn't be surprised if this slots into Quest Paladin if that deck gets revitalized with all the dude support.
TREMBLE before.... the most legendary dragon that ever existed!
Doesn't look that exciting. It can buff your smaller minions, or debuff your opponent's bigger minions. It could also discourage your opponent from playing large minions while this is on the board, which might be pretty useful.
Must-include in SO many paladin decks, except holy paladin. This card is so flexible. You can buff up a Silver Hand Recruit to a 3/3, or you can turn one of your opponents minions into a 3/3. This counters your opponents big minions so hard.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Your opponent would be foolish to play into this, so don't expect to be hitting ginormous enemy minions with it after it's already on the board. You might catch one as you play the location, but no more than that.
Other than that, it looks like it's supposed to go into a Silver Hand - Quest deck, which is fine, but that deck has better ways to buff your dudes. I think you'll more likely be buffing the non-Silver Hand minions you have to play to complete the Questline. It's pretty OK for that purpose, so 3 stars.
It's not the best location, nor the worse. It's like a happy-medium that makes me wonder what's the optimal play with; I can easily see how it decrease one big tread, but is this good buffs?
Struggle with Heroic Galakrond's Awakening? I got your back :
I think that this location it's better on later stages of game, like turn 7-8 in order to debuff an enemy minion. It's more a control tool that an aggro one imho
This being a 3x Dark Conviction doesn't really excite me, but being able to 'bank' it for when you do need it is quite good.
Hey, you heard about that Mario guy?
Quite useful both for buffing your minions and dealing with very large threats. That versatility should make it worth running.