New Neutral Minion - Sinfueled Golem
Submitted 2 years, 5 months ago by
Arthas
A new Epic Neutral Minion, Sinfueled Golem, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Epic Neutral Minion, Sinfueled Golem, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Murder at Castle Nathria
Head on over to our dedicated guide for Murder at Castle Nathria!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Tyrant in arena? But certainly trash in constructed.
Its only hope perhaps lie in wild, where Charge is a card. But in standard even Murloc Tinyfin would go over this card.
Meh .... maybe for arena but i do not see this working otherwise ....
Challenge me ... when you're ready to duel a god!
Bad/Filler card I think-- a "pile of stats" card.
It's hard to build right since (1) you need to have this in hand to infuse and (2) you can't always control what minions die while this is in your hand. Even let's say you pull it off my infusing big minions, this is a 7 mana card that does not do anything to the current board state. This is not a card you put in your constructed deck.
Ugh... the 7 mana cost really kills this card. If it had 1/1 or even 0/1 for 3 it would be better. But 2/2 for 7 and who knows what will be available on the board to fuel it... that is just garbage.
The only way I can see this being at all good is if you happen to have it in your hand in Ramp Druid and you drop a few beatsies to die for it. Even then, 1 Hex and it's for nothing.
COuld be a neat Arena pick up at best. It's not good, but in some cases you just get a really beefy 7-drop and that's worth something. Horrid topdeck though.
I tried having fun once.
It was awful.
Would this have been too strong at 5 mana or something? Nobody wants a 7 mana card that does nothing except have a huge amount of stats.
It's a bad card, because I think infuse decks will have a lot of small tokens to die in order to activate them, so in more than less cases it only will be a 6/6 or something like that.
On a second thougt maybe the 7 mana minions are too powerful and this card is created to dilute the pool for evolution effects.
As an epic, this cannot be expected to be strong as a general-purpose card. Big minion decks with mana cheat will certainly exploit it to great effect. It gets 4 stars because it will be a major headache in decks that use it correctly.
Either dust or a decent arena card. But even there if you get this early on it probably will get bad stats due to you playing lower stat minions.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
A potential scaling nightmare, that will probably end up being too slow and too conditional to really see play. But I can at least foresee a wonky achievement where you'll need to build up one to a certain statline, or cumulatively make a big ball of stats out of?
Struggle with Heroic Galakrond's Awakening? I got your back :
Giant piles of stats isn't exactly that threatening without things like Rush or Taunt.
Hey, you heard about that Mario guy?
Not sure if this card will be any good. Ideally, it could be infused with large minions to make it a big threat, but it doesn't really have anything else going in its favor.