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Hearthstone Posted by Created 3 years, 2 months ago Updated 3 years, 2 months ago
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Guff nerf

Guff:

What is the point to have a 2 mana hero power that grants one mana this turn only? What I miss?

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  • Guff:

    What is the point to have a 2 mana hero power that grants one mana this turn only? What I miss?

  • The nerf is that instead of gaining a full Mana Crystal on his Hero Power, you gain an empty one, which means you cannot have a ramping Hero Power for "1 mana". Guff's HP never granted a Mana Crystal for one turn only, and rest assured it won't after the nerf.

  • Wildheart Guff certainly needed a nerf for Standard, but now it is very weak in Wild. I can imagine he will get reverted back in one way or another when he rotates out. Hopefully they will cap his mana crystals to 15 when it happens to make his abilities somewhat balanced. 

  • Its empty mana crystals, not full ones. So in effect you'll have to spend 2 mana to ramp instead of 1, as formerly.

    Hardly a massive nerf, and druid will still dominate the late game. Its just a lot slower now, and with sufficient pressure you might negate it completely since spending 2 mana to do nothing on the same turn is still pretty big.

    • Quote From NebuchadnezzarHS

      Wildheart Guff certainly needed a nerf for Standard, but now it is very weak in Wild. I can imagine he will get reverted back in one way or another when he rotates out. Hopefully they will cap his mana crystals to 15 when it happens to make his abilities somewhat balanced. 

      Now really weak in wild?? He has literally been in every competitive Druid deck since his release (not a hyperbole either). Druids went from having 30-ish cards slots, to 29 when he was released. The absolute slap on the wrist this nerf was is not going to change that.

      Good idea for a nerf though.

      • Quote From HuntardHuntard
        Quote From NebuchadnezzarHS

        Wildheart Guff certainly needed a nerf for Standard, but now it is very weak in Wild. I can imagine he will get reverted back in one way or another when he rotates out. Hopefully they will cap his mana crystals to 15 when it happens to make his abilities somewhat balanced. 

        Now really weak in wild?? He has literally been in every competitive Druid deck since his release (not a hyperbole either). Druids went from having 30-ish cards slots, to 29 when he was released. The absolute slap on the wrist this nerf was is not going to change that.

        Good idea for a nerf though.

        Yeah, I probably went a bit too far off-road by saying it is very weak now. Every non aggro Druid deck will still be running Wildheart Guff, but it is just no longer the unbalanced powerhouse first pick card like it used to be before the nerf.

        FeelsBadMan, if you are playing Druid. 

        And, thanks! 😉

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