A new Epic Druid Minion, Underking, has been revealed!
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Comments
A new Epic Druid Minion, Underking, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about March of the Lich King
Head on over to our dedicated guide for March of the Lich King!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Can't tell if it'S good or not but it makes you harder to killl and Druid usually wins when they don'T die.
I don't think it is that good of a card, without being bad either. The fact that it belongs in a class infamous for ramping up those mana crystals means this is likely to be cheated out earlier than turn 7, and 12 armors on top of a big body seems viable. Really wonder how the meta will settle this time around!
Yet another one of those cards that are perfectly good in other classes but in druid remains complete unplayable trash.
If Colaque couldn't get into the game what makes anyone think this one will? The only way it'll ever see play (and by my book the chances are about as high as the ground up to a dog's turd) is via deathrattle shenanigans.
There's simply better ways to gain armor, rather than rely on something like this, at 7 mana no less.
12 armor plus a 6/6 rush for 7 mana can't possibly be bad, can it? You might even get all 12 armor the same turn if there's a big enough guy to trade this into.
Well, this minion alone can discount Crypt Keeper to 0 and on the same turn you play Underking. Ofc 2 cards alone can't create an archetype but there's still plenty of druid cards we'll be seeing today!
It's quite balanced at 7 mana, for consistency it would've be nice at 6, but then probably would've been too good.
This seems pretty good. It's kinda hard-removal and gives you a lot of armor. Lifegain has always been good, and this gives you a lot of it. It discounts Crypt Keeper to 0 if the Underking dies after you play it, which is good as well. Additionally it's a undead, so it triggers lot of the undead synergy. This seems pretty good, and you can also play this right after a turn 5 Wildheart Guff.
Even if it just had the Rush and the battlecry it'd seem really good to me.
Very solid card by itself, will surely see play.