New Demon Hunter & Rogue Minion - Tough Crowd
Submitted 1 year, 6 months ago by
Arthas
A new Common Demon Hunter & Rogue Minion, Tough Crowd, has been revealed!
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A new Common Demon Hunter & Rogue Minion, Tough Crowd, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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3 mana is expensive for a Sap effect, but Sap was broken, so can see play for 3 in a 2/1 body. :D
By The Holy Light!
It looks great, and then you noticed that its an outcast card and that significantly makes the card worse, or at very least inconsistent.
Basically speaking, if this is in your deck you'll likely end up sapping stuff that would normally not be considered big targets, because there's no chance its kept in hand just for particular targets.
But for what it does its likely dhunter will still be playing it in some capacity. Probably mostly off felerin. Rogue likely never needs this, they just have better removal options, if that is needed at all. We're long gone past days where Voidlord would instantly win games on its own.
Hmm. Sap is currently not in the core set, so this is the only way for DH and Rogue (That i can think of) to return an enemy minion back into your opponents hand. But 3 mana for a sap effect + fulfill it's condition seems kinda... Slow? Also i never thought i would say this, but... Do we NEED Sap effects right now? Most decks rn are aggresive, and most slower decks don't really play big bulky taunts or anything. And minions they do play are often the ones that you DON'T want your opponent to play multiple of. (Example: You don't want to Sap cards like Patchwerk.)
This card seems kinda meh to me. BUT we will see this card plenty of times when facing DH, because of Illidari Studies.
Rogue probably won't play this too much.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.