The Colors of Mythgard
In this thread I'm going to talk about each of the 6 colors in the game. I'm mostly going to go over their lore and themes, and not so much over how they play. If you want that, this video from WatsUpWoody is a great watch.
The game of Mythgard takes place in the present day, in a world where myths and legends are real, and where the most powerful gods have been killed or have gone missing as a result of a cataclysmic battle (most likely Ragnarock), and the smaller deities were left to fill the power vacuum. Down below we'll explore how different pantheons adapted.
Blue, aka Norden - Riding the Storm
Blue represents the norse myths and legends. Here's where you'll find giants, elves, trolls and a few undead. Blue also has a strong connection to nature, so expect to find a few elementals, spirits and wild animals, as well as more than a few natural disasters. One notable faction within blue are the Freki Valkyries. They're a biker gang comprised exclusively of women with powers derived from the Norse gods. They are involved in the traffic of Godsblood, a substance the vampires consume.
Yellow, aka Aztlan - We kill everything to make a profit
What happens when you use the spirit of an Aztec god to make a star destroyer. You get the Magpyre Corp, the main faction within Yellow. They're a megacorporation that has pretty much wiped out every diety in the south-american in order to manufacture and sell Godsblood, as well as create cutting edge technology. They also experiment on wildlife and let it roam free just for the heck of it.
Red, aka Orobos - Don't deal with the Demons
Red is a mix of ancient Greek myths and Christian Demonology. They have a lot of fire and underworldly motifs. This is where you'll find a lot of vampires, as well as a circus-inspired group of demon summoners known as The Carnies.
Green, aka Dreni - This isn't your magic, this is our magic
The main faction in Green is the Ved'ma, which can best be described as Magical Soviet Union. They kidnap little girls with magical powers and brainwash them into being subservient. Their will is enforced by the Volkov, a military force comprised exclusively of werewolf. This color also has some really big creatures, and most of it is inspired by east-european folklore.
Orange, aka Parsa - We are holier than thou
The Parsa take inspiration from both Hebrew and Arabian religion, and mixes it with Egyptian and Persian myths. A good number of their units are inspired by Middle-Eastern millitary, and they have a lot of desert imagery.
Purple, aka Harmony - Megathrusters are GO!
Anime. That's the best, and frankly, only way to describe Purple. You have giant mech suits fighting kaiju, cyber ninja, yokai and oni at every corner of the streets, all while the spirit world and the virtual world mix together. Purple is also the most recent color in the game, though when exaclty I can't tell you.
Aaaand done! Hope you enjoyed this gigantic thread. if you want to read a more in-depth analysis, there's this Reddit post, minus Purple, since it wasn't out at the time.
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In this thread I'm going to talk about each of the 6 colors in the game. I'm mostly going to go over their lore and themes, and not so much over how they play. If you want that, this video from WatsUpWoody is a great watch.
The game of Mythgard takes place in the present day, in a world where myths and legends are real, and where the most powerful gods have been killed or have gone missing as a result of a cataclysmic battle (most likely Ragnarock), and the smaller deities were left to fill the power vacuum. Down below we'll explore how different pantheons adapted.
Blue, aka Norden - Riding the Storm
Blue represents the norse myths and legends. Here's where you'll find giants, elves, trolls and a few undead. Blue also has a strong connection to nature, so expect to find a few elementals, spirits and wild animals, as well as more than a few natural disasters. One notable faction within blue are the Freki Valkyries. They're a biker gang comprised exclusively of women with powers derived from the Norse gods. They are involved in the traffic of Godsblood, a substance the vampires consume.
Yellow, aka Aztlan - We kill everything to make a profit
What happens when you use the spirit of an Aztec god to make a star destroyer. You get the Magpyre Corp, the main faction within Yellow. They're a megacorporation that has pretty much wiped out every diety in the south-american in order to manufacture and sell Godsblood, as well as create cutting edge technology. They also experiment on wildlife and let it roam free just for the heck of it.
Red, aka Orobos - Don't deal with the Demons
Red is a mix of ancient Greek myths and Christian Demonology. They have a lot of fire and underworldly motifs. This is where you'll find a lot of vampires, as well as a circus-inspired group of demon summoners known as The Carnies.
Green, aka Dreni - This isn't your magic, this is our magic
The main faction in Green is the Ved'ma, which can best be described as Magical Soviet Union. They kidnap little girls with magical powers and brainwash them into being subservient. Their will is enforced by the Volkov, a military force comprised exclusively of werewolf. This color also has some really big creatures, and most of it is inspired by east-european folklore.
Orange, aka Parsa - We are holier than thou
The Parsa take inspiration from both Hebrew and Arabian religion, and mixes it with Egyptian and Persian myths. A good number of their units are inspired by Middle-Eastern millitary, and they have a lot of desert imagery.
Purple, aka Harmony - Megathrusters are GO!
Anime. That's the best, and frankly, only way to describe Purple. You have giant mech suits fighting kaiju, cyber ninja, yokai and oni at every corner of the streets, all while the spirit world and the virtual world mix together. Purple is also the most recent color in the game, though when exaclty I can't tell you.
Aaaand done! Hope you enjoyed this gigantic thread. if you want to read a more in-depth analysis, there's this Reddit post, minus Purple, since it wasn't out at the time.