New Neutral Minion - Goboglide Tech
Submitted 5 years ago by
Arthas
A new Common Neutral Minion, Goboglide Tech, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Common Neutral Minion, Goboglide Tech, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Descent of Dragons
Head on over to our dedicated guide for Descent of Dragons!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Tinkertown Technician but now with rush instead of a random spare part.
not sure about this card, itn't not a mech by itself and Rabid Worgen is just not good anymore, how good is a 4/4 with rush for 3? maybe mecha paladin will like it since it's a high tempo card.
Pretty good in any deck that summons lots of smol mechs...like Paladin can do now...and like Hunter already does.
I tried having fun once.
It was awful.
I have played Tinkertown Technician, the +1/+1 added value is pretty awesome.
If this card can have its place in mech decks, then it might find a home when the meta wants a tempo gameplay.
Tinkertown Technician with rush minus the spare part.
This should definitely see play in some capacity, very powerful card for mech decks.
Mechs are not giving up that easily to a meta full of dragons! Rush is really underestimated sometimes, this easily slots in midrange mech decks.
great card for hunters, paladins and warrior
Interesting seeing a good mech support card in a dragon based expansion. Seems great for a mech hunter build.
This isn't a mech heavy expansion, and even with Boomsday still in its not got a lot of homes. In wild this might be good enough to see play, the upside is there, a 4/4 rush for 3 is very very good, but we'll have to see how the meta shakes up.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
mech hunter's 4/4 rush on turn 3, seems legit
Condition is pretty easy to meet. Mecharoo alone pretty much guarantees the trigger.
ArtStation | Twitter
Could see play in more Tempo/ Aggro versions of Mechs (like Mech Mage in the past for example). Not a top tier card, but it's playable.
Interesting card for its stats and power. If you're playing a mech deck!
Outright better than that GvG minion in most situations. Might be good in mech decks, might not see much play as it is though
Who needs consistency when you could have fun?
4 mana condicional 4/4 rush. feels worse than tomb warden.
Mechs will still see play. A lot. Only when Boomsday, Magnetic and Microbots are gone from standard is that the tribe will fall from grace. This is a very good tempo card for mech decks (aggro and token) and it will find its way into a meta deck. Mechs are just that strong right now.
"True mastery takes dedication."
Probably just a subpar Arena card.
Those mechs + mech related stuff this late only makes me thing one thing;
A MECH RELATED NEXT YEAR!
They might have their own hints, maybe it will be about gnomeregan or Kezan. Well, it is just a prediction tho.
Mechs nowadays are good because of magnetic keyword, not like GvG times, so I'm not so sure about this card.
Might replace Tinkertown Technician in the wild Mech Mage lists tho because he has just an oldschool effect and not good anymore.
Unpopular Opinion Incarnate
A strong tempo card that fits in mech hunter and highlander-mech paladin. This card will definitely see play.
Now you can have your 1-mana Roobot attack.
I really like all the callbacks to previous expansions, with Boom's mechs, Hagatha's monstrosities, and a few tentacles for Lazul.
But Worgen was in a class where there were way better rush minions. This could find a place in non-warrior aggro mech decks.
Makes me wonder how many Mechs we'll see next Year, because after The Boomsday Project rotates this card will likely fall off hard. As others have noted, it is at least a better Tinkertown Technician.
3 mana 4/4 rush is a very strong card, so if there's a midrange or aggro mech deck in meta looking to play for board early, this will be a serious contender.
pretty strong for mech decks..4/4 rush but i believe there are other stronger rush cards that are less dependent on having a condition..
Go-go-Gobo-gadget-o-glider !
...
... I'll show myself out
Struggle with Heroic Galakrond's Awakening? I got your back :
I doubt most decks will stop running SN1P-SN4P and Zilliax those 2 cards are still busted of course you would probably want to run this in a mech deck, paladin got a new mech this expansion and it was one of the "mech classes" anyway.
Well this is great. A 3 mana 4/4 rush is absolutely amazing, and mech decks are already pretty successful. There really isn't any argument for not including this in any deck with a significant number of mechs.
This card will be just as prominent as mech decks are, and this will also play a part in helping mechs to become more prominent. A excited as I am for all the new dragon cards, it is nice to be getting support for other tribes.
Carrion, my wayward grub.
Good value if you can get its effect off. Due to Magnetic though, there aren't a whole lot of non-Mechs being run anymore, like they were in the past (Tinkertown Technician, Cogmasteretc), this card would've fit right in there. Maybe we will see the return of a token based Mech deck (Druid was decent recently with that strategy), and then this card might see play.
Mech already has a bunch of Rush cards and, importantly, this isn't a mech. Any tribe-based deck has top be very judicious about any non-tribe cards that go in, and this just doesn't move the need enough for inclusion.
this is a very strong tempo cards for mech decks, i'm sure it will see some play
Pretty good in any mech deck. You can value trade at turn 3/4 almost always
Cool mech support, but far too fair for standard
Might actually be too balanced to see play, but mechs are definitely returning this expansion so I wouldn't dump it so soon.
A better thinkertown technician. Just nowadays its not hard to keep a mech alive on turn 3. Will see a lot of play, very strong.
Never netdeck, craft Whizbang instead!
Very good tempo card. Simple design, but an effective one. Paladin and Hunter mech decks will want this.
really strong addition to mech, as a main hunter player i love it
Decent card for mech decks that don't overly rely on magnetizing your mechs.
More dragons? Yes please!
Strong removal for hunter and other mech wannabe classes, will see some play
Its nice but it's good enough to run it in mech decks without the mech tag? I don't think so ..
I'm sorry for my bad english :)
Its a nice fair stated simple card refreshing from all the crazy other ones so I like it and it will replace tinkmaster in wild I think
Self proclaimed good at battlegrounds
Very good for a 3 mana minion, as people as already pointed out, is just a better Tinkertown Technician, and this guy was already pretty annoying by himself.
Whoa, broken card for mech decks! I like it :>
This card is very strong in mech decks, since a 4/4 with rush on turn 3 is simply good. This card will definitely see play in Mech Hunter, and maybe also in Mech-Highlander Paladin.
4-4 and rush for 3 mana is great. I believe this card will fit in some mech decks since they isually do not have many removal options. Right now we might have a lot of strong cards for mech decks so i suppose we'll see Goboglide Tech in april. After the next rotation this card will become a part of any mech deck IMHO.
Extremely strong card, reminiscent of Tinkertown Technician in terms of stats but benefits from Rush. Only reason I can see for why it would not be played is because Magnetic effects make it so that any Mechs on board act like Charge and can go face immediately.
Jaina is best waifu. Always.
Eh, I remember cutting Tinkertown from a lot of mech decks in the past, and the game has powercrept alot since then so this might not be enough.
Good for mech decks, absolutely. Let’s see if they have any place in the new meta.
I welcome our new overlords, mech hunter and paladin.
May they rein supreme and ward of the swampy shamans from our technological cities.
Great for Mech decks in standard and wild. Decent for arena.
3 mana 4/4 rush is good, but I don't see good mech decks this can fit into.
Pretty good card for mech decks that want to be safe from aggro or early threats. Will work both in standard and wild.
Solid inclusion for mech aggro decks, at least until Boomsday rotates out of standard.
Fun and interactive game.
mech decks will be happy to see this card. great tempo
Not a mech so it will be hard to make this guy a place in mech decks. 2 stars even though the effect is quite good
I don't see the Mech archetype returning easily. But love the art!
Might see play in mechs heavy decks and it's better than Tinkertown Technician because rush is much better than a spare part.