How to beat heroic Skruk?
Submitted 4 years, 10 months ago by
Suchti0352
I have nothing against harder bosses, but this one is insane.
200hp and 1 Mana Keleseth HP is absolutly crazy without Chromis second life and double Turn HP.
Did anyone of you managed to beat him on heroic and what decks did you used?
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I have nothing against harder bosses, but this one is insane.
200hp and 1 Mana Keleseth HP is absolutly crazy without Chromis second life and double Turn HP.
Did anyone of you managed to beat him on heroic and what decks did you used?
I haven't played him yet, but i'm going to guess Wild Mechathun Warlock will be good - I know I've used that to beat probably 80% of the other heroic bosses without any problem at all.
Hopefully there's another way, because I'm not crafting Mecha'thun just because he seems to be the "answer" for Heroic these days.
Freeze OTK Mage, easy win.
Mecha'thun doesn't work as well because you don't have enough answers to big guys.
Thaurissan, Antonidas, Sorcs and Molten Reflection is all you need.
Alternatively you can try some Jade Shaman shenanigans, but I don't think it's as consistent.
Honestly regular Skrunk has been harder to beat than Heroic
I tried having fun once.
It was awful.
His deck sucks, just beat him with big priest, it's not like in normal mode, he has like 50% of his deck weapons, the other half bad minions.
I feel bad.. wanted a challenge.. got a really really badly designed boss.
Haven't tried it, but [Hearthstone Card (Alexstraza) Not Found] seems OP, just like against the avalanche guy from the first week. Drop many stealth minions like Jungle Panther, stall with Freeze or double taunts such as Wax Elemental, maybe even Big Game Hunter as tech if you have him. Then play Alex as soon as possible and attack with the stealth minions. This should let you finish the game in a turn or two.
Put your faith in the Light!
OTK-Quest-Mage in the 2. or 3. try. Wasn`t too hard to beat.
I see you!
As a F2P guy with not a lot of wild cards the Heroic was a problem for me. But I made it work with a cheap rogue poison/silence deck, main plan is to Sap, silence or poison the huge buffed minions as they come out, use Shadowstep and Daring Escape on the silence minions and Plaguebringer so you don't run out of answers. You do need Alexstrasza to finish the boss off but other than that it's pretty cheap standard stuff.
If you don't have Flik Skyshiv, use Assassinate or Walk the Plank instead. The Galakrond package is almost certainly unnecessary, though the card draw and lackeys to use with Plaguebringer are helpful.
Hope this helps someone!
### Custom Rogue
# Class: Rogue
# Format: Standard
# Year of the Dragon
#
# 2x (0) Shadowstep
# 2x (1) Daring Escape
# 2x (1) Praise Galakrond!
# 2x (2) Evasive Chimaera
# 2x (2) Sap
# 2x (3) Emperor Cobra
# 2x (3) Ironbeak Owl
# 2x (4) Blightnozzle Crawler
# 2x (4) Devoted Maniac
# 2x (4) Plaguebringer
# 1x (4) Sahket Sapper
# 2x (4) Spellbreaker
# 2x (5) Shield of Galakrond
# 1x (6) Flik Skyshiv
# 1x (6) Heistbaron Togwaggle
# 1x (6) Kronx Dragonhoof
# 1x (7) Galakrond, the Nightmare
# 1x (9) Alexstrasza
#
AAECAYO6AgbFBJKXA/ulA8GuA+O0A8vAAwyiAu0CzQPyBcoI0YEDx5sDz6wDua4D/q4Dqq8D+LADAA==
Props on putting Plaguebringer to work!
Just got around to playing him in Heroic and current Quest Res Priest worked on the first try without any problems at all. Doesn't matter how big the minions are when you've got 5 Convincing Infiltrators + a Catrina Muerte to keep bringing back the ones he's killed...
To answer your initial question @Suchti0352
In most cases, rolling an Obsidian Statue out of Shadow Essence on turn 6 is gg.
Some Mass Dispel for ... reason (Silence) is also golden.
Archmage Vargoth & Resurrect do wonders together given a deathpool of statue that is.
For that one, if I recall right, my wining strike was from Skruk own's buffed minions, thanks to Death Grip.
Struggle with Heroic Galakrond's Awakening? I got your back :
I've beat him yesterday with King Togwaggle + Murozond the Infinite combo at first try.
Just put Amara's quest, tons of deathrattle draw cards and mass/single removals. Easy win.
By The Holy Light!
That's what I did, and got lucky on my first try. He doesn't have much in the way of removal, so I actually just played and copied my apprentices as I drew them. He killed one with a Dispatch Kodo, but the rest lived while I kept his board frozen and waited for Antonidas. Took several turns of 1-mana fireballs, but I got there. Worth noting: Kobold Barbarian does NOT attack if frozen (I thought I had seen that interaction work differently in the past, maybe mistaken).
"Be excellent to each other." -Bill and Ted
Freeze Mage. Stall with your freeze spells, make sure you have Ice Block up, on turn 9 play Alexstrasza, then on turn 10 kill him with some combination of Frostbolt, Ice Lance, Fireball.
Wow! Literally just made a version of this deck and finished it first try. Nice mate.
Pogo-Hopper rogue, with double Sap and Vanish beats this most of the time. Just be prepared with Zilliax. In most cases Spirit of the Shark into Pogo-Hopper makes like a 1 mana 30 minion.
I noticed that he will trade into the pogos if he doesn't have lethal. Mostly as long as you have over 15 hp, you're well on your way to win.
This is pure gold, after xy nerve-racking tries I did it on 1st try with Big Rez Priest. Thank you both for the idea, it even works for other stubborn bosses :)
♡ u 4ever 2008 - 2022
Another [Hearthstone Card (Alexstraza) Not Found] deck, but with a cheap and extremely simple strategy: Mana Bind.
The boss always casts Heartseeker on turn 8. So you just play Mage, freeze everything, play the secret at 8 mana, drop Alexstraza on the next turn and kill the boss with your balanced 0 mana 'deal 25 damage' spell. Easy peasy. Just reset if you don't get the cards.
Not my idea though, I saw it here.
Put your faith in the Light!