0
Legends of Runeterra Posted by Created 5 years, 9 months ago Updated 5 years, 9 months ago
Discussion
3 comments 311 views

Hec Deck : Road To Master #7: Legends of Runeterra gameplay

Deck Code: Deck:CEAQ2AIFAEHBAFAWEIRSOKBKGE2TQAABAEAQKII

Primarly focus on board control and hopefully getting hecarim to place at roung 6/7. 

Good against most decks only decks that give me trouble are: Heim/Ez decks

Control decks are kinda annoying but as long as you can get board control early on and doge avalanche you will be fine. 

 

 

https://www.youtube.com/watch?v=M6-ktCOJec0

Comments

  • Deck Code: Deck:CEAQ2AIFAEHBAFAWEIRSOKBKGE2TQAABAEAQKII

    Primarly focus on board control and hopefully getting hecarim to place at roung 6/7. 

    Good against most decks only decks that give me trouble are: Heim/Ez decks

    Control decks are kinda annoying but as long as you can get board control early on and doge avalanche you will be fine. 

     

     

    https://www.youtube.com/watch?v=M6-ktCOJec0

  • Am I the only one who's a little sick of how prevalent Hecarim is on ladder right now?

    The ironic thing is that before beta launched, I really wanted to make a legit Hecarim deck--you know, one that synergies on ephemerals and actively works to level him up instead of just slotting him for the +10 attack on Round 6--but between the fact I'm tired of seeing him and that the game refuses to gift me any free Hecarim (3 Elise 3 Kalista 2 Thresh 0 Hecarim QQ), it seems pretty pointless.

  • At Diamond+ a lot of decks can finish games by Turn 5 thanks to the new "Relentless Pursuit" abuse. Oddly enough, Heca might even be a bit too slow for the current meta.

Leave a Comment

You must be signed in to leave a comment. Sign in here.