Obviously, the value in this card depends on the value of Swain--if you're not playing Swain, you probably would rather just run Battering Ram.
I predict this will be a win-more card: if you start a round with both L2 Swain and this in play, you deal 3 nexus damage + stun the 3 strongest opposing units. Then you can attack in with a 4/7 Fearsome who deals 3 damage to all enemies if he connects to nexus and a 5/8 overwhelm. Sounds great, right? Except Swain's level-up condition is dealing 12 non-combat nexus damage, so sans healing your opponent is already down to at most 8 HP, less if any attacks got through. So maybe L2 Swain + Leviathan is a contingency plan when your opponent packs a lot of healing, but I think most of the time Plan A is going to be to just beat down your opponent before Swain levels.
Everyone keeps forgetting that non-combat Damage can be done to units as well. A Single Avalanche with 6 or more units on board will single handedly level up Swain, without dealing any damage to your opponent. Also, the new Noxian Fervor deals a total of 6 unit damage, halfway leveling up Swain by itself. I expect Swain to be leveled up easily by the time leviathan comes into play, with the opponent still having considerable health.
That being said, in order for the leviathan - Swain combo to go off, you need to set it up over 2 turns without your opponent killing the Leviathan or your Swain, which seems hard to do
A new Epic Noxus Unit, The Leviathan, has been revealed!
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Obviously, the value in this card depends on the value of Swain--if you're not playing Swain, you probably would rather just run Battering Ram.
I predict this will be a win-more card: if you start a round with both L2 Swain and this in play, you deal 3 nexus damage + stun the 3 strongest opposing units. Then you can attack in with a 4/7 Fearsome who deals 3 damage to all enemies if he connects to nexus and a 5/8 overwhelm. Sounds great, right? Except Swain's level-up condition is dealing 12 non-combat nexus damage, so sans healing your opponent is already down to at most 8 HP, less if any attacks got through. So maybe L2 Swain + Leviathan is a contingency plan when your opponent packs a lot of healing, but I think most of the time Plan A is going to be to just beat down your opponent before Swain levels.
Everyone keeps forgetting that non-combat Damage can be done to units as well. A Single Avalanche with 6 or more units on board will single handedly level up Swain, without dealing any damage to your opponent. Also, the new Noxian Fervor deals a total of 6 unit damage, halfway leveling up Swain by itself. I expect Swain to be leveled up easily by the time leviathan comes into play, with the opponent still having considerable health.
That being said, in order for the leviathan - Swain combo to go off, you need to set it up over 2 turns without your opponent killing the Leviathan or your Swain, which seems hard to do