Battlegrounds Anomalies Idea

Submitted 4 years, 6 months ago by

I had the idea that Battlegrounds could have Anomalies that would change up gameplay, similar to the Dalaran Heist adventure. Each game, 1 random Anomaly would be selected and shown to players before they pick their hero that changes up gameplay and requires players to adjust their strategy. With Anomalies and rotating minion pools, each Battlegrounds game could feel like a unique puzzle! Here are some of my ideas of what the Anomalies could be:

Clarification: The anomalies that change how minions attack still respect Taunt.

So what do you all think about the idea of Anomalies? Would they help make Battlegrounds more fresh and fun, or would they just cause confusion?

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 6 months ago

    I had the idea that Battlegrounds could have Anomalies that would change up gameplay, similar to the Dalaran Heist adventure. Each game, 1 random Anomaly would be selected and shown to players before they pick their hero that changes up gameplay and requires players to adjust their strategy. With Anomalies and rotating minion pools, each Battlegrounds game could feel like a unique puzzle! Here are some of my ideas of what the Anomalies could be:

    Clarification: The anomalies that change how minions attack still respect Taunt.

    So what do you all think about the idea of Anomalies? Would they help make Battlegrounds more fresh and fun, or would they just cause confusion?

    3
  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 6 months ago

    It would certainly be interesting, but could it be balanced?

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    0
  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 6 months ago

    I guess it would cause balance issues because the anomaly might make a certain tribe too good, and Blizzard wouldn't be able to correct for it by nerfing cards or changing Tavern Tiers. However, I think that the attack-changing Anomalies wouldn't cause this because most strategies have at least one minion that they want to protect, so it would still allow for a wide range of viable strategies. Time of Plenty and The Meek Shall Inherit might cause issues though, so if Anomalies was introduced maybe they wouldn't be one of the options. I think with balanced Anomalies it could still work though

    0
  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 6 months ago

    Edit: I changed "The Meek Shall Inherit" and "Time of Plenty" to have less of an effect on the game.

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  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    It is an interesting idea, but ultimately I don't think it would be good for the game. Due to the randomness of the Heroes you get to chose from, and the different available tribes, Battlegrounds already feels like it is a different play style each time. I don't think Anomalies are necessary to shake things up.

    The different Hero Powers already fulfill the same role as the Anomalies. It is a unique change to the way the game works that is different for each player. They shape your strategy, and can create interesting synergies/interactions. Adding Anomalies would probably just add an extra layer of stuff to balance and think about, and it would make Battlegrounds too complicated.

    Carrion, my wayward grub.

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  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 6 months ago

    @KANSAS

    Thanks for the feedback! I think you’re right, I didn’t consider how much the different Hero Powers effect how you play the game. I think some of these would probably work as Hero Powers though, something like “Passive Hero Power. Your minions always attack the lowest health enemy minion if possible

    0
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 6 months ago

    TFT does that as well so I don't see why not? maybe if the population of battlegrounds is big enough have anomaly mode and none anomaly mode (the anomaly mode being casual..)

    1
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