All Comments

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  • New Neutral Minion - Stockades Guard

    Might see play in handlock, but thats it i guess. Not sure that other deck would even considering using this.. actually maybe Questline Paladin? Meh.

  • New Neutral Minion - SI:7 Skulker

    Will see play in Questline Rogue decks, and maybe DH questline as well? But thats it.

  • New Neutral Minion - Florist

    Just seems like a nice card. Not sure in what decks she sees play, but probably still useable. Maybe some druid lists run her in order to discount something? Not sure. Maybe rogue uses her to discount some poisons.

  • New Neutral Minion - Deeprun Engineer

    Seems like filler, but probably will get better with future support.

    In wild it might see play in some mech decks. 

  • New Neutral Minion - Traveling Merchant

    Probably a arena card, but i wouldnt be surprised if it pops up in Swamp Hunter decks. The tradeable really helps you when you dont need it.

    In wild it probably will see play in ODD Paladin instead of Frostwolf Warlord

  • New Neutral Minion - Northshire Farmer

    Elwynn Boar support, and a fantastic voiceline. "It ain't much, but it's honest work". Great card that will help us fulfill our Sword of a Thousand Truthss meme dream.

  • New Neutral Minion - Package Runner

    This seems bad, keeping 8 cards in hand is hard, even in handlock. Just free dust.

  • New Neutral Minion - Stubborn Suspect

    Better Piloted Shredder, probably will see play. I rather take -1 atk and a 3 drop above +1 atk and a 2 drop.

    At least it sees play in Deathrattle DH, and maybe rogue?

  • New Neutral Minion - Royal Librarian

    Better Spellbreaker, and that already saw play quite a bit. I bet this tech card will see play often in control decks considering paladin got handbuff/divine shield stuff, DH still has Deathrattles & Etc.

  • New Neutral Minion - Guild Trader

    Better Evolved Kobold but its still a pack filler.

  • Questing in Stormwind - Better Understanding Shaman's Command the Elements Legendary Questline

    This is good analysis. The overload spells requirement has kinda ruined the hype for this quest. Without overload though, it might be too broken. The quest still looks good though, so that balances it out. The card draw is what I worry though. No Primal Dungeoneer will actually hurt us.

  • New Neutral Minion - Stormwind Guard

    Worse Fungalmancer, just an arena card.

  • New Neutral Minion - Battleground Battlemaster

    Seems like a solid finisher for aggro decks. Giving minions windfury is very strong and some kind of aggro deck will make use of it.

    And in wild i think some warlock deck might use it, so they can give a minion windfury after casing 2-4x Power Overwhelming on a minion.

  • New Neutral Minion - Lion's Guard

    a 6/10 taunt is really good, but the problem is that plenty of classes have either ways to negate the taunt OR the ability to burst you down regardless, since your <15 health. It seems really good but im not sure if its good enough. 

    The only deck that might run it is probably questline warlock, because that deck is probably close to 15 health a lot of the time. Not only that but Hooked Reaver used to see a lot of play, and that was a 4 mana 7/7 with taunt.

  • New Neutral Minion - City Architect

    Worse Giggling Inventor, wont see play. Honestly if the taunts had attack it would have had at least some potential, but nah its just bad.

    Maybe an arena card at best.

  • New Neutral Minion - Mo'arg Forgefiend

    Actually an amazing minion. In standard it might not be the greatest minion but it probably sees play in N'Zoth, God of the Deep decks. 

    And in wild.... oh man... 

    Its a demon so prepare for this to see play in nearly every renolock AND cubelock deck. Also this probably sees play in Big Warrior and Big Paladin. Not only that but i feel like Big priest is probably also going to play around with it. Now instead of being annoyed by their minions deathrattles killing your minions, you can get annoyed by seeing them gain more and more armor... 

  • Questing in Stormwind - Better Understanding Shaman's Command the Elements Legendary Questline

    Best expansion for shaman so far. Lots of strong and fun tools. This new quest will prevent shaman having more card generation until it rotates, and it may live for a long time in wild format… if it’s easy to complete the quest of course.

  • New Neutral Minion - Encumbered Pack Mule

    Seems bad but it does have a lot going for it. Maybe useful in this taunt druid archetype? Also it might fit into handlock just so they get a full hand faster. Seems interesting honestly, but im not sure how well its going to perform.

  • New Neutral Minion - Entrapped Sorceress

    Insta-include for any quest(line) deck. Just amazing.

  • New Neutral Minion - Goldshire Gnoll

    Seems like solid handlock support. Not sure how soon you can get it out, but probably soon enough. It also has rush, so it has immediate impact. Maybe some control priest decks also run it? They often have plenty of cards in hand because of generation. Of course thats assuming control priest will still excist next expansion, which im guessing is a big fat NO.

  • New Neutral Minion - Stockades Prisoner

    Seems too slow. Nice to see dormant come back, but still its too slow for aggro decks, which are the decks that probably want it. 

  • New Neutral Minion - Enthusiastic Banker

    Interesting card, but i feel like it probably doesnt see play. Maybe handlock might try it out in standard, but i doubt it.

  • New Neutral Minion - Nobleman

    Hmm might see play. Reminds me a bit about Zola the Gorgon, but random. There probably will be some kind of combo that uses this card.

  • New Neutral Minion - Cheesemonger

    Actually this seems better than i first expected. Its good when there are a bunch of spell-heavy decks in the meta, and it just seems like a must include in a bunch of Questline Hunter decks, just so they can try get some more damaging spells. Also it gives spells FROM ANY CLASS, which makes it so much better. Also it fits perfectly in burgle rogue decks. Great card.

  • New Shaman Minion - Canal Slogger

    All other shaman cards seem ridiculously strong. This feels like a shaman expansion since there are many good tools are given to the class.

    When I look at this card though, it seems pretty… terrible to me. I haven’t touched standard format these days, but if the class is lacking healing at the moment, then it’s a good card. More healing cards outside of standard can do better than this card though.

    Think it will see zero play in wild, but still better than many old elementals atleast. We need more powerful elementals! This one is acceptable.