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New Paladin Minion - Soldier's Caravan
Doesn't look that strong initially, but given Paladin has lots of buffs this has the potential to snowball hard
New Neutral Minion - Darkspear Berserker
Its REALLY good stats for the cost, very difficult to remove that early in the game. Probably seems play.
New Neutral Minion - Crossroads Gossiper
I don't think this effect will trigger in most cases, but if it does, could be solid card.
New Neutral Minion - Lushwater Murcenary
This will be played probably mostly by shaman, but it's a pretty good murloc.
New Hunter Minion - Kolkar Pack Runner
An okay card, nothing too gamebreaking though
New Shaman Minion - Lilypad Lurker
That is a very strong payoff card for Elementals and will probably push some form of Ele-Shaman into viability.
New Warlock Minion - Blood Shard Bristleback
The fact that the Battlecry also has Lifesteal makes it a very strong card. Without the Battlecry it's still pretty decent
With how easy a lot of the Secrets are to trigger, this card seems bonkers. Especially in new-age Secret Paladin.
Good stats and great removal, will see some play for sure
Arena card for sure. Can't really think for a use in it Standard.
New Neutral Minion - Far Watch Post
I think this is probably the best of the watch post cards.
New Rogue Minion - Field Contact
Really strong card, it'll enable a ton of card cycling which'll make Rogue that much scarier
New Priest Spell - Devouring Plague
Seems decent in a Control Priest, but 4 damage is kinda small.
New Paladin Spell - Invigorating Sermon
Very strong card, considering it also affects minions in the deck. It's likely to see some play
I like this, can't wait to try it in some secret decks.
New Neutral Minion - Toad of the Wilds
Druids don't care about this because they are either running Fungal Fortunes or Guardian Animals. This has more of a chance in Shaman, but I'm skeptical of a Control Shaman being as efficient as Control Warrior or Warlock.
New Warrior Weapon - Outrider's Axe
One of the strongest cards in the expansion, it's absolutely nuts!
New Neutral Minion - Death's Head Cultist
This is pretty good many archetypes could make use if it.
New Rogue Spell - Silverleaf Poison
Gonna need to see how the meta shapes up, if it becomes too relevant then Acidic Swamp Ooze gets more popular and makes this a bit worse.
New Priest Minion - Void Flayer
Certainly much better than Fortune Teller, but there will need to see some serious spell generation for this to work.
This might go really great with Swinetusk Shank.
Very good spell, will work wonderfully with Mo'arg Artificer
New Neutral Minion - Sunwell Initiate
This is so annoying to deal with in the early-mid game, I can see this in some early-game focused deck.
New Neutral Minion - Ratchet Privateer
Rogues and warriors will run two.
Great stats and a strong effect, I'm sure it'll see quite a lot of play
New Paladin Minion - Soldier's Caravan
Doesn't look that strong initially, but given Paladin has lots of buffs this has the potential to snowball hard
New Neutral Minion - Darkspear Berserker
Its REALLY good stats for the cost, very difficult to remove that early in the game. Probably seems play.
New Neutral Minion - Crossroads Gossiper
I don't think this effect will trigger in most cases, but if it does, could be solid card.
New Neutral Minion - Lushwater Murcenary
This will be played probably mostly by shaman, but it's a pretty good murloc.
New Hunter Minion - Kolkar Pack Runner
An okay card, nothing too gamebreaking though
New Shaman Minion - Lilypad Lurker
That is a very strong payoff card for Elementals and will probably push some form of Ele-Shaman into viability.
New Warlock Minion - Blood Shard Bristleback
The fact that the Battlecry also has Lifesteal makes it a very strong card. Without the Battlecry it's still pretty decent
New Neutral Minion - Crossroads Gossiper
With how easy a lot of the Secrets are to trigger, this card seems bonkers. Especially in new-age Secret Paladin.
New Shaman Minion - Lilypad Lurker
Good stats and great removal, will see some play for sure
New Neutral Minion - Darkspear Berserker
Arena card for sure. Can't really think for a use in it Standard.
New Neutral Minion - Far Watch Post
I think this is probably the best of the watch post cards.
New Rogue Minion - Field Contact
Really strong card, it'll enable a ton of card cycling which'll make Rogue that much scarier
New Priest Spell - Devouring Plague
Seems decent in a Control Priest, but 4 damage is kinda small.
New Paladin Spell - Invigorating Sermon
Very strong card, considering it also affects minions in the deck. It's likely to see some play
New Neutral Minion - Crossroads Gossiper
I like this, can't wait to try it in some secret decks.
New Neutral Minion - Toad of the Wilds
Druids don't care about this because they are either running Fungal Fortunes or Guardian Animals. This has more of a chance in Shaman, but I'm skeptical of a Control Shaman being as efficient as Control Warrior or Warlock.
New Warrior Weapon - Outrider's Axe
One of the strongest cards in the expansion, it's absolutely nuts!
New Neutral Minion - Death's Head Cultist
This is pretty good many archetypes could make use if it.
New Rogue Spell - Silverleaf Poison
Gonna need to see how the meta shapes up, if it becomes too relevant then Acidic Swamp Ooze gets more popular and makes this a bit worse.
New Priest Minion - Void Flayer
Certainly much better than Fortune Teller, but there will need to see some serious spell generation for this to work.
New Rogue Spell - Silverleaf Poison
This might go really great with Swinetusk Shank.
New Priest Spell - Devouring Plague
Very good spell, will work wonderfully with Mo'arg Artificer
New Neutral Minion - Sunwell Initiate
This is so annoying to deal with in the early-mid game, I can see this in some early-game focused deck.
New Neutral Minion - Ratchet Privateer
Rogues and warriors will run two.
New Priest Minion - Void Flayer
Great stats and a strong effect, I'm sure it'll see quite a lot of play