(not counting the "try it out" legendaries like Silas Darkmoon or Shadow Hunter Vol'jin, but the random ones they give you at the start of the expansion)
Except Mankrik is not a random legendary but a "try it out" everyone gets
It can snowball out of control with the right Secrets, but it's rather high in priority to be removed before that. Solid chance that it will see play, it will be experimented with for sure.
As I understand those cards will also be disenchantable if opened after go-live but within a week, or not?
„full Dust refunds will be available for the week following Pre-Release, this applies to golden Mankrik, non-golden Blademaster Samuro, and golden Blademaster Samuro“
No, the cards from reward track are not disenchantable. But if you will get other versions (golden Mankrik or non-diamond Samuro) from packs, you can disenchant these copies (the non-reward-track-but-got-from-pack ones)
The only way I can see this being viable is if there is a reliable way to consistently have a board of at least 2 minions going into turn 4. Too slow otherwise.
The natural curve follow up to Sword of the Fallen. It also helps that it can't draw secrets. This helps solve that aggressive Paladins have: a lack of card draw, and will definitely see play in the archetype thanks to the weapon.
I'm glad some of DH's original OP cards are getting downgraded in Barrens. It seems like the staples of so many other classes are actually getting upgrades.
I doubt no card warlock will take off - but if it does this will be part of it. But likely by the time you really trigger this a 1 mana 6/6 is likely less hard to deal with
Well said.
The support for the archetype is definitely there but you can just as easily end up burning your playoffs cards and lose to your self-milling. And just a stat stick late in the game, no matter the size, shouldn't be too hard to deal with.
New Rogue Spell - Wicked Stab (Rank 1)
A pretty good card can be as removal and finisher.
Blademaster Samuro and Golden Mankrik to be Disenchantable for Full Value For 1 Week After Pre-Release
Except Mankrik is not a random legendary but a "try it out" everyone gets
New Neutral Minion - Crossroads Gossiper
It can snowball out of control with the right Secrets, but it's rather high in priority to be removed before that. Solid chance that it will see play, it will be experimented with for sure.
New Neutral Minion - Burning Blade Acolyte
Too expensive to be included and later on silenced.
Blademaster Samuro and Golden Mankrik to be Disenchantable for Full Value For 1 Week After Pre-Release
No, the cards from reward track are not disenchantable. But if you will get other versions (golden Mankrik or non-diamond Samuro) from packs, you can disenchant these copies (the non-reward-track-but-got-from-pack ones)
New Paladin Spell - Invigorating Sermon
The only way I can see this being viable is if there is a reliable way to consistently have a board of at least 2 minions going into turn 4. Too slow otherwise.
Blademaster Samuro and Golden Mankrik to be Disenchantable for Full Value For 1 Week After Pre-Release
This should be true.
New Neutral Minion - Burning Blade Acolyte
Deathrattle is nice in this card. But 5 mana 1/1 body only some some special reasons - maybe discovered by [Hearthstone Card (Jandice Barov/card]
) Not Found]New Paladin Minion - Northwatch Commander
The natural curve follow up to Sword of the Fallen. It also helps that it can't draw secrets. This helps solve that aggressive Paladins have: a lack of card draw, and will definitely see play in the archetype thanks to the weapon.
New Demon Hunter Spell - Fury (Rank 1)
I'm glad some of DH's original OP cards are getting downgraded in Barrens. It seems like the staples of so many other classes are actually getting upgrades.
Forged in the Barrens
finally done and commented on everything, really nice new cards and effects, really hyped for release!!!
New Priest Spell - Devouring Plague
This is workable, but it isn't the best cards for priest.
New Rogue Weapon - Swinetusk Shank
There are better weapons, just one more card, nothing special
New Warlock Minion - Barrens Scavenger
Well said.
The support for the archetype is definitely there but you can just as easily end up burning your playoffs cards and lose to your self-milling. And just a stat stick late in the game, no matter the size, shouldn't be too hard to deal with.
New Hunter Minion - Barak Kodobane
They didn't print any new 3 mana spells for this card. That's funny. Seems that hunter was completely neglected in the expansion.
New Hunter Spell - Tame Beast (Rank 1)
Looks decent and flexible with as for most of the rank spells
New Neutral Minion - Hog Rancher
good for aggro and arena, love it
New Demon Hunter Spell - Fury (Rank 1)
Good in every rank. For late game +4 hero attack for 1 mana is great to quick kill enemy
New Demon Hunter Minion - Razorboar
All of this deathrattle stuff is nice in the early game, but the ultimate payoff seems a bit lackluster.
Of course, I don't mind, because Demon Hunter is a smelly evil class.
New Neutral Minion - Barrens Trapper
can this make DH deathrattle happen?
New Neutral Minion - Kargal Battlescar
I dont think the watchposts are good enough to make this a viable deck tbh
Our Thoughts on Hearthstone's Upcoming Nitroboost Nerf
Pirate Warrior, Kingsbane Rogue, Odd Rogue are all over 57% winrate with the fall of Priest popularity.
New Demon Hunter Minion - Death Speaker Blackthorn
Good recruit DH card. Question is - can it be some DR DH decks now in meta
New Warlock Minion - Barrens Scavenger
goes well with the burn your own deck gameplan
New Warlock Spell - Grimoire of Sacrifice
Good for the eggs/ self-destruction kind of cards. Nice cheap board clear as well with consecration for 1 mana only