Also so not all random generated cards are good haha. Aside from that same as before, has potential but DH has a lot better card draw options, even for token oriented decks.
Honestly, I don't know how people keep up with multiple games! Between work and family, I only have so much time every day for gaming, so I bank it all into Hearthstone (which I love). I manage to keep up with the game in terms of both earning in-game rewards and spending real money because I don't invest time and money into other games.
With the risk of repeating what has already been repeated: we need to know which nature spells we will end up with. That said, I can see this being a core card in a burst to death spell deck similar to old malygos decks. Not the biggest fan of OTKs so won't be too happy if I open a legendary which is basically only spell-damage.
All these are right but since it wasn't clarified by the others I feel it should be mentioned that combat deaths only count if they are caused by your units. If an enemy unit kills yours it won't count and if an enemy unit and yours both die it will only count as one slay.
Oh yea that shaman deck is busted, didn't get under 6 wins with it so far. (But I was running the 1 mana generate overload spells, when you use overload cards.)
Part of that may be that it's a high-skill archetype with more RNG than most decks. That combination doesn't get traction because bad players don't know how to use it, and good players shy away from anything random. I had a fantastic win rate with it during Darkmoon (before Races). I haven't bothered since Races came out because Nitroboost OP.
The effect, if im not mistaken, is to send his wife into your deck, which on drawing, cast a 3/10 mankrik to kick the opponent's face immediately.
Not bad, but not really that good neither unless you draw this immediately in the next 2-3 turns. Still, a 10 health mankrik is not an easy nut to crack and mankrik himself starts as a 3/4 for 3, which is already at least a decent card.
Not sure this card will be included in any deck, but it might be a great discover when facing aggro, or even when randomly generated as it is a 0 mana spell for some auctioneer or whatnot actions (though Blizzard seems to be moving Priest away from their infinite card generation days...).
If you Vengeance an enemy unit, Ravenous Butcher a friendly one, and 3 more units die via combat, you have 5 units 'slain'. Then cards have different triggers, like 'if you've slain 5 units', or 'whenever you slay a unit'.
I think FortyDust has it right by saying that the big thing here is that there's really no competition for the 7-drop slot in Paladin (particularly after rotation), so this card is actually probably very good in context. Where this is probably particularly relevant is in Pure Paladin, but with only High Exarch Yrel left to support that archetype after rotation, the archetype may be irrelevant.
New Demon Hunter Spell - Feast of Souls
Also so not all random generated cards are good haha.
Aside from that same as before, has potential but DH has a lot better card draw options, even for token oriented decks.
New Demon Hunter Minion - Sightless Watcher
I would have like to see a buff to this like "Outcast: Choose the order of the 3"
New Demon Hunter Minion - Raging Felscreamer
Great card to see stick around, I hope DH gets more support for Big Demons, I've tried to play that since DH came out without luck.
New Demon Hunter Spell - Eye Beam
Before the nerf it was bananas and I gues being Fel now is a semi buff?
Book of Heroes Valeera & Gladiator Valeera Bundle is Now Live! Earn 1 Free Rogue Card Pack
I won without her drawing her entire deck because I stole her card that does so.
You should be beating her on turn 9 or 10 every time.
New Demon Hunter Weapon - Warglaives of Azzinoth
My face still hurts from this.
New Shaman Minion - Bru'kan
Yes
I don't play Runeterra
Thanks for the clarifications everyone!
Honestly, I don't know how people keep up with multiple games! Between work and family, I only have so much time every day for gaming, so I bank it all into Hearthstone (which I love). I manage to keep up with the game in terms of both earning in-game rewards and spending real money because I don't invest time and money into other games.
New Warlock Minion - Enslaved Fel Lord
This plus Man'ari Mosher gives 21 healing.
New Shaman Minion - Bru'kan
With the risk of repeating what has already been repeated: we need to know which nature spells we will end up with. That said, I can see this being a core card in a burst to death spell deck similar to old malygos decks. Not the biggest fan of OTKs so won't be too happy if I open a legendary which is basically only spell-damage.
Empires of the Ascended Survival Guide - Everything You Need to Know & Day 1 Decks to Try
All these are right but since it wasn't clarified by the others I feel it should be mentioned that combat deaths only count if they are caused by your units. If an enemy unit kills yours it won't count and if an enemy unit and yours both die it will only count as one slay.
Vol'jin Mecha'thun!
You madman! (Love your videos.)
Empires of the Ascended Word Search Activity - Earn Shuriman Securi!
Have you tried https://outof.cards/tag/word-search ?
Hot Decks for Hearthstone's Duels Mode From China - March 2021
Oh yea that shaman deck is busted, didn't get under 6 wins with it so far. (But I was running the 1 mana generate overload spells, when you use overload cards.)
[Game] Card Treasure Hunt (The Resurrection Attempt)
That's fitting the second part in the intended way very well, but not yet the correct card.
New Bilgewater Champion - Tahm Kench
seems like has some potential
New Bilgewater Champion - Twisted Fate
wicked
How is Rogue Going to Perform in Hearthstone's Year of the Gryphon? Core Set Review
Part of that may be that it's a high-skill archetype with more RNG than most decks. That combination doesn't get traction because bad players don't know how to use it, and good players shy away from anything random. I had a fantastic win rate with it during Darkmoon (before Races). I haven't bothered since Races came out because Nitroboost OP.
Hot Decks for Hearthstone's Duels Mode From China - March 2021
I don't duel often, but when I do, I get slaughtered by Overload Shaman.
New Neutral Minion - Mankrik
Nice piece of WoW lore added to Hearthstone, they should add many more in the future!
New Neutral Minion - Mankrik
I have a feeling, this is going to be a Rogue deck in Wild with Togwaggle's Scheme and Tak Nozwhisker.
New Priest Spell - Desperate Prayer
Not sure this card will be included in any deck, but it might be a great discover when facing aggro, or even when randomly generated as it is a 0 mana spell for some auctioneer or whatnot actions (though Blizzard seems to be moving Priest away from their infinite card generation days...).
Mankrik
If anything, I would think Wild would be better for this. Togwaggle's Scheme and Tak Nozwhisker was a thing in standard.
Empires of the Ascended Survival Guide - Everything You Need to Know & Day 1 Decks to Try
If you Vengeance an enemy unit, Ravenous Butcher a friendly one, and 3 more units die via combat, you have 5 units 'slain'. Then cards have different triggers, like 'if you've slain 5 units', or 'whenever you slay a unit'.
New Paladin Minion - Guardian of Kings
I think FortyDust has it right by saying that the big thing here is that there's really no competition for the 7-drop slot in Paladin (particularly after rotation), so this card is actually probably very good in context. Where this is probably particularly relevant is in Pure Paladin, but with only High Exarch Yrel left to support that archetype after rotation, the archetype may be irrelevant.