Bluetracker

Tracks Blizzard employees across various accounts.


I really value constructive feedback like this! If you want to see how to provide critical feedback in a thoughtful and respectful way, this thread and Pocky's last 2 videos are good examples. https://t.co/endoVjrkRj

I really value constructive feedback like this! If you want to see how to provide critical feedback in a thoughtful and respectful way, this thread and Pocky's last 2 videos are good examples. https://t.co/endoVjrkRj

  • Mitchell Loewen

    Posted 2 years, 9 months ago (Source)
    I really value constructive feedback like this! If you want to see how to provide critical feedback in a thoughtful and respectful way, this thread and Pocky's last 2 videos are good examples. https://t.co/endoVjrkRj
    • RealPrismsword

      Posted 2 years, 9 months ago (Source)
      @LoewenMitchell @Celestalon I've always wanted to provide positive feedback on the damage cap system. I was curious have you guys ever considered having each player have an individual 15+ barrier? It is odd to not be dealt massive damage all game, but then get 25+'d after the universal barrier fades.
      • Mitchell Loewen

        Posted 2 years, 9 months ago (Source)
        @RealPrismsword @Celestalon It's an idea we've talked about. Health system & damage cap are tricky because you're trying to balance game length, clarity/conveyance, tempo vs. greed, and minimizing negative experiences all at once. We're definitely going to keep discussing and looking for ways to improve.



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