I think the stats are quite accurate except for one point. From what /u/eSportsMatt below, it looks like the hex graph are mostly from individual and team stats and therefore it mostly shows how they have done within their region (bc that's where they've played most of their games).
This makes sense since Dig hex is mostly fill compared to the top 3 KR team where they're nowhere as close. If the hex were comparative across all regions, IMO, the top 3 KR team would be similar with Dig, if not higher.
Correct! The graphs were done within their respective regions and scaled as such. The biggest thing to show this is the way the various regions approach CC. Korea as a whole mostly drafted similar cc compositions AND also were very tight on their execution.
The CC stat is probably the easiest to explain how it was calculated as it takes into account the amount of time the teams spent cc'ing targets vs the amount of time they were in game. This is then scaled against the rest of the region.
Jumping over to EU, DIG and TRC both teams heavily focused Arthas picks specifically while the rest of the region prioritized other Heroes. As Arthas has the ability to put out a TON of slows and roots he naturally gave these two teams a large jump in this specific category.
That is very nice, but something that should be added is like the best 3 heroes for each players, with maybe winrate ratio. Make this happen! /u/eSportsMatt
This is just phase 1 of the site. We're looking to upgrade it in the future but wanted to get these out before the Mid-Season Brawl.
Matt MacNeil
That's part of the future releases. We're already tracking the data. It's just not on the site yet.
Matt MacNeil
Correct! The graphs were done within their respective regions and scaled as such. The biggest thing to show this is the way the various regions approach CC. Korea as a whole mostly drafted similar cc compositions AND also were very tight on their execution.
The CC stat is probably the easiest to explain how it was calculated as it takes into account the amount of time the teams spent cc'ing targets vs the amount of time they were in game. This is then scaled against the rest of the region.
Jumping over to EU, DIG and TRC both teams heavily focused Arthas picks specifically while the rest of the region prioritized other Heroes. As Arthas has the ability to put out a TON of slows and roots he naturally gave these two teams a large jump in this specific category.
Hope that made sense!
Matt MacNeil
Haha. We thought about that. And while it's weird for now we thought it would make more sense to leave BST as they were when they disbanded.
Matt MacNeil
Little bit of column A, little bit of column B, actually mostly column B.
Matt MacNeil
This is just phase 1 of the site. We're looking to upgrade it in the future but wanted to get these out before the Mid-Season Brawl.
Matt MacNeil
They will.