I get the reasoning others have mentioned. My issue is... Wednesday?! Why Wednesday? Why not Saturday or something? I'm just picturing them saying they don't get the numbers to justify expanding the queue days. Well, that's because people are working, at school, etc for most of the day.
Oddly, we get more games played on Wednesday than Saturday. Wednesday’s the second-highest volume day, which is one of the reasons we chose it. The goal is to have Brawl available as lots of people are playing, so we can get the best data (as per the reasoning cited above).
It worries me that their description of the impossible reconnection bug does not match exactly my experience:
(players can hear gameplay sounds, but only see a black screen until their timers run out or they fully restart their client)
1) It is not a black screen, but the waiting screen
2) Restarting the client does not help
Hopefully this is not a different bug. Either way, while they are fixing it, I wish they would try to speed-up the reconnection process. It takes way too long even when it works.
We’re working on that flavor of the issue as well. Same status, targeting a fix for Oct.
Wizards Jay
Yes, same for those as well
Wizards Jay
Should be fixed as well.
Wizards Jay
Oddly, we get more games played on Wednesday than Saturday. Wednesday’s the second-highest volume day, which is one of the reasons we chose it. The goal is to have Brawl available as lots of people are playing, so we can get the best data (as per the reasoning cited above).
Wizards Jay
We’re working on that flavor of the issue as well. Same status, targeting a fix for Oct.
Wizards Jay
One-time fee. Wins count towards the rewards, losses are ignored.