A new Druid spell has been revealed by Firebat!
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Comments
This card is bonkers what the fuck 🤣
given that you can complete the quest on turn 5, and spend a total of 1 mana throughout all those turns completing the quest to get a passive hero power, this card looks like it will definitely see play.
Such effect at (6) can only be in a Standard meta. Maybe even good there in some slow Midrange Druid.
Too slow for Wild, even considering choose one synergy, and Lucentbark is not a valid argument there.
The taunt option is weak, and the healing is INSANELY weak. Shamans can do that for 3, priests for 4. A great choose one synergy card but that's all
Awesome course one card that won't be used in every deck. Will allow down some stuff druid decks.
Imagine Priests getting this card from random effects and playing it with Auchenai Soulpriest
The future is clear! Your demise is near...
This is awesome! Can't wait to try it in Quest Druid.
alright, that's a solid defensive card.
Keep in mind there is currently no 6/6 taunt in the game so that's nice as well.
Main problem at this point is the lack of effective ramp.
I wonder if at some point they'll just have to unnerf Wild Growth or Nourish
Untapped Potential, Lucentbark, Lifeweaver. Heal Druid might become a reality.
Pretty good with quest
Had auto caption while watching firebat's video...saviors of uldumb got me rofl
After you complete the quest... this will be super dumb
Seems odd to give such a high profile HS player a rare card to reveal. Not even an epic?
Fiery Bat was a common. Rarity has nothing to do with how good the card is, who reveals it, or how excited we should be for it.
Summon a slightly better Lord of the Arena or pay 2 extra mana for a Greater Healing Potion. Play with quest to make it an upgraded Moonglade Portal.
Seems pretty meh to me. Maybe it sees play in Lucentbark Druid?
Assuming that you complete the quest by turn 6, this is a great card tbh. Using greater healing potion as a benchmark, you pay 2 more mana to summon a vanilla taunt minion with guaranteed impact on the board. Probably yoou couldn't play for tempo because of the quest for 5 turns but this can make up for the face damage you got durinf that time, considering that cards such as ferocious howl can keep you alive while you ramp u.
Don't forget about ramp kit.
More quest power, more food for Lucentbark!
Good defense and works well with Quest hero power, by it self you may don't pick heal most of the times
Late games Healing might be more important or when you have low health