Saviors of Uldum - 5 Pack Bundles Giveaway

Published 6 years, 4 months ago by (Updated 6 years, 4 months ago)

WINNERS: Franklintheturtle, OmarComing, SirSmorcalot, ArcticFox, Korialstrasz

Blizzard has given us 5 codes to giveaway to the Out of Cards community for the upcoming Saviors of Uldum expansion! Are you interested? Here's what you need to do to potentially get your hands on one!

  • Leave a comment on this news article telling us what your favourite Uldum card is so far. Tell us why it is your favourite.

Each of the 5 bundles we're giving away contain the following:

  • 50 Saviors of Uldum card packs.
  • Elise Starseeker card back.
  • A random Golden Legendary card from Saviors of Uldum.


This bundle is worth $50 USD! Thanks Blizzard for the codes!


Giveaway Rules and Important Details

  • If you have pre-ordered the expansion already, you cannot apply this code to your account.
  • You may enter this giveaway once. If you're using multiple accounts, you will be disqualified.
  • These codes will work on the Americas, Europe, and Asia-Pacific Hearthstone realms.
  • The giveaway concludes on August 1 at 11:59 PM EDT.
  • We will send the winners their code via Direct Message on Out of Cards. You will have 48 hours to respond to our message to get your code.

Saviors of Uldum Pre-Orders

If you want to pre-order the new expansion, you can do so in-game or on the Battle.net shop up until expansion launch on August 6.

  • There is a second bundle available, the Mega Bundle, which instead contains 80 card packs and the Elise Starseeker Druid hero.
  • Both bundles can be purchased if you desire, coming in at a total of 130 card packs for $130 USD!

Buy Standard Bundle Buy Mega Bundle


Another Saviors of Uldum Giveaways

We're also running another Saviors of Uldum giveaway to celebrate the new expansion. Visit our dedicated giveaway page for more information.


Learn More About Saviors of Uldum

Looking to learn more about Hearthstone's upcoming expansion, Saviors of Uldum? Look no further, head on over to our Saviors of Uldum expansion guide.


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Comments

  • Zephrys the Great. If card options are really good this will be the best card of the expansion.

  • Siamat because it looks super fun, powerful and being offensive and defensive its flexible

  • Plague of Murlocs.... I do love control shaman.  Sorry if I entered before, couldn't remember if I did <_<

    1. Spitting Camel

    one of the strongest 2-mana cards alone

  • Untapped Potential

    Because it has the same effect as fandral, but being a passive hero power it can't be destroyed!

  • Raid the Sky Temple. Always liked randomage

  • Corrupt the Waters: the "battlecry" shaman architype has always looked like a lot of fun and I feel like this card will lead to some insane combos with lifedrinker and what not. 

  • Mogu Cultist for sure. Dumb combos ftw!

  • ancient mysteries - looking forward to the old shady bunny style mage arena with early game, late game, and nothing in-between.

  • I'd have to say Raid the Sky Temple. I've always been a fan of casino Mage decks, and having a casino hero power seems like it will be good fun!

  • I am hyped for the priest quest, since priest hasn't seen play in a while. It looks like a really fun and exciting deck to play, that can compete in the early game and in the late game vs warriors:)

  • Really excited about the Druid quest! Fandral was my favorite druid card, and it's cool to have it as a passive hero power. 

  • Zephrys the Great

    I've loved the discover mechanic since it was introduced in the League of Explorers set. Having the opportunity to adapt to various board states makes for some fun and clever moments. Now, along with the triumphant return of the League of Explorers, Zephrys can grant my wish to discover the perfect card for the situation.

  • Corrupt the Waters

     

    It is the brann effect on demand, so it gets twice the fun and on every turn.. can’t wait to try it on wild with all the good battlecry cards.. i hope i get it from the bundle, but if not, it is a day 1 craft for sure..

  • Thank you so much to the Out of Cards administration for hosting this, and to Blizzard for providing the codes! :)

     

    My answer to the question is admittedly not too creative, but the Quests are largely quite enticing by design this time around. If I had to select a favorite, I would choose Untapped Potential:

    • The condition is a very unique and interesting mechanic that rewards a midrange game plan and the player's ability to respond appropriately to the match-up, being neither too easy nor too difficult to fulfill.
    • The reward is excellent: it is powerful, fun, and a nice callback to one of the best-designed Class Legendaries ever (Fandral Staghelm), and it plays very nicely with Druid's identity. Choose One traditionally sacrifices power for versatility, and Untapped Potential enables the player to combine both with an appropriate early-game sacrifice that requires consideration.
    • Although I enjoy every class immensely, if I had to pick a favorite, it would be Druid. This Quest screams "Druid" like no other.
    • With the unfortunate ramp nerfs, Druid could use help to extend to the late game, and especially to survive in the late game. The lack of removal to achieve this can be ameliorated by turning certain flavorful cards into comparative powerhouses.
    • I touched on this above, but this Quest pushes the midrange archetype -- always a good thing, since a healthy midrange presence is one of the foundations of a good metagame; this is especially so with the archetype being mostly virtually dead the past couple of years and struggling the remainder of the time -- and promotes board control for more interactive game play.
    • Obviously, the most important one: It looks like a lot of fun! :)
  • Siamat, it seems a very flexible and promising card in power level. I believe a lot of us will end crafting it just like Zilliax or The Lich King.

  • High Priest Amet because there are so many combos to be explored.

  • I’m really excited to try out Corrupt the Waters!

  • Plague of Murlocs because who doesn't love to turn giants into murlocs? 

  • I mean, I’d be lying if I didn’t say Zephrys wasn’t looking pretty amazing to me, I play plenty of Reno decks already. Definitely gonna craft that one

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