In tonight's weekly Q&A from Hearthstone Lead Designer, Dean Ayala, he shared his thoughts on some of the features he would like to see added to the game in the next five years.
Keep in mind that none of these are confirmed to be additions to the game and they are also not being worked on due to the ongoing development of the new game mode, Mercenaries. Here are all the different ideas he mentioned.
- Sustainable Content! They need to stop creating content that requires so much upkeep.
- Mode Equality - All game modes should have the same level of support that Constructed gets.
- Social - Play with your friends in real-time and accomplish goals together.
- "Getting your friends into the game makes it easier for them and is beneficial to you as well."
- Self Expression - Look and play how you want. Show off to your opponents.
- In-Game Competition - Express your competitive side at all skill levels.
- Single Player
- Expanded AI
- User-Generated Content
You can read the full transcript of his tweets on the matter down below.
Quote From Dean Ayala What are the Hearthstone goals for the next, let's say, 5 years, what do you think will be different from how the game looks/feels today?
Need to figure out how to make sustainable content rather than content that requires continuous upkeep. When we keep making upkeep content it makes it harder to make the next big improvement or new thing. (Source)
Five years is a long time. Some things I'd like to achieve in that timeline that we aren't doing now. A: First-Class Experience in All Game Modes System support on the level of constructed for BG/Merc/Arena/Etc (Source)
B: Hearthstone as a Social Game You can play with your friends in real-time and accomplish goals together asynchronously. Getting your friends into the game makes it easier for them and is beneficial to you as well. (Source)
C: Best in class self-expression Look how you want, play how you want, show off to other players. Hearthstone becomes less about nameless class vs nameclass class and players can fully express their individuality to the friends and opponents. (Source)
D: In-game competition Would love to have avenues to express your competitive side for players of all skill levels that feel rewarding. (Source)
Lots more. Single-player, expanded AI, user-generated content, lots to consider… so little time. None of these things are currently in the works, we're pretty heads-down on mercs. As we prioritize for the future, these are the kinds of things we're considering next. (Source)
Comments
Wild, Standard and Classic are all different Formats of the same Mode (Constructed)
The social aspect is the most pressing, I delete most players who only come on to solo queue or for expansion releases.
Maybe a 'Most Used Cards' or 'Minion that caused the most damage' pins you can show on your profile.