In addition to all the huge announcements about the upcoming major Patch 24.2 and its hyper focus on the expanded content for Hearthstone Battlegrounds, Blizzard has also shared a smaller blog post for a closer look at the future new mechanic for the game mode - Quests

Let's hope they end up faring better than their Constructed counterparts have in recent memory, and won't become nearly as controversial or imbalanced as Battlegrounds Buddies have proven to be when it came to community's perceptions. Of course, the most obvious comparison would indicate it's going to be something similar to the existing Darkmoon Prizes - except that we'll have to actively work to complete specific requirements in order to earn (largely) passive perks. 

Here is everything that we know so far:

Quote From Blizzard
Patch 24.2, launching on August 30, will kick off Battlegrounds Season 2! Season 2 will bring with it massive updates throughout Battlegrounds, including a new Battlegrounds Track, Battlegrounds Season Pass, Battlegrounds Missions, Battlegrounds XP, Legendary cosmetics, hero and minion updates, and more! You can learn more about those updates in the Battlegrounds Season 2 Announcement Blog.

But that’s not all! Season 2 will also bring with it a new Battlegrounds gameplay mechanic, Quests. These are like the Quests and Questlines we’ve seen in traditional Hearthstone, but with their own Battlegrounds twist. So, how will they work?


New Quests Mechanic in Hearthstone Battlegrounds

Remember, this means that Darkmoon Prizes will be rotating away (once again), as this revamped 'Battlegrounds Season 2' will be instead revolving around these freshly introduced Quests. 

Quote From Blizzard

Choose Your Quest-Reward Pair

At the start of turn 4 (the 6 Gold turn), you’ll be offered three random Quest-Reward pairs to choose from. The pairs are made by combining a random Quest with a random Reward. You make one choice, claiming your selection as a pair, so you have to consider both which Reward you want to work towards and how tough it’ll be to get there.

The Quests require you to do things like play a certain number of minions, trigger a certain number of Deathrattles, or spend a certain amount of Gold. There will be 13 total Quests at launch, and all the Quests (as well as two new Heroes) will be revealed at 11 a.m. today!

The Quests themselves have baseline requirements that vary based on which Reward they are paired with. Better Reward pairings will make the Quest a little harder to complete, while less powerful Rewards will make the Quest easier to complete. There are also small adjustments based on your hero’s Armor Tier (slightly harder for heroes with less Armor, slightly easier for heroes with more Armor), and some Quests are adjusted based on the minion types in the pool for a particular game.

 

Progress Your Quest

Progressing your Quest is as simple as completing the requirement you selected in your Quest-Reward pair. You can check on your Quest progress and Reward by hovering over your Hero. You can also use the Scoreboard to scout your competition and see what Reward they chose (and whether they’ve earned it).

Once your Quest is completed, your Reward will show to the left of your Hero, in the same slot as your Weapon or Buddy Meter would go if you had one.

 

Claim Your Reward

The Quest Rewards will grant bonuses that make you more powerful for the rest of the game, such as:

There are about 24 Rewards that your Quest can be paired with, depending on your match composition. Certain Quests and Rewards are restricted from being offered to specific Heroes or lobbies, to avoid extreme situations. Some Quests and Rewards are also offered at different rates, so even if a connection isn’t blocked, it might appear less frequently than others.

 

Update: We've learned a lot more about Quests since the initial publication, including all types, rewards, and added clarifications for the future mechanic. 

Quote From Alkali Layke
More context: Quests will change the "number of" based on which Reward it's paired with. Certain rewards require a higher difficulty level to achieve in a quest to obtain. Example: Trigger 6 Deathrattles could increase to a higher # when paired with different reward combinations.


Reveal Schedule

There is also one other imminent reveal coming from PC Gamer. As for all the rest:

Quote From Blizzard
Keep an eye out for clues as your favorite Battlegrounds content creators will reveal more Quest Rewards over the next couple days:

August 23

August 24

It all goes live on August 30! Follow @PlayHearthstone on twitter for reveal recaps and keep an eye out for the 24.2 Patch Notes, coming later this week, so you don’t miss any of the action.


How well is this new gameplay mechanic shaping up in your eyes?