The newest bigger-than-ever Hearthstone expansion went live earlier today, and it didn't take long for a stream of fresh reports and known issues to start flooding in for March of the Lich King. Some of them sound far more serious than others. As usual, not everything might've been officially documented as of yet, and any pending fixes might take a little while longer to arrive while the Hearthstone team tries to get their bearings.
Quote From DeckTech Hey all, we've been updating the Known Issues post with a few high-profile things that have come up today.
Previously:
- Patch 25.0: An Overview of All Game Modes, Minion Types, and Features
- Updated Known Issues and Fixes for Patch 25.0 - Duels & Mercenaries, Sire Denathrius Achievement, More
- Hearthstone's Hotfix Patch 25.0.1 - Duels Buckets, Battlegrounds Updates, Mercenaries' Rattlegore Event
We'll keep updating throughout the following days, as the situation develops. For now, here is a quick list detailing what we are currently aware of, based on the official Blizzard forums and a number of social media posts:
[Resolved] Standard and Class Packs
Update: It took quite a while, but everything should be back to normal now.
This seems to have been mainly related to Standard and Class packs (while March of the Lich King and some other sets appeared okay throughout), which either were causing some people to crash or erroneously providing them with better than intended (tons of Signature Legendaries!) drops. There is no word on any server rollbacks, compensations, or anything of the kind at this point. Will some players get away with their impressive early hauls?
Quote From Blizzard
We have addressed the bug with Standard Packs and Class Packs, and have reenabled all pack openings in all regions.
Death Knight Prologue
We've briefly remarked on this already, but it would seem not everyone gets to experience the new solo content as seamlessly as they might've wished. Hold on there, Death Knight fans.
For what it's worth, none of these errors should be preventing anyone from fully unlocking the new class and receiving their 32 Core set cards. But there might be some growing pains.
Quote From Blizzard
[Added 12/6] The team is aware that some players are receiving the Death Knight prologue fights in the incorrect order. The team is investigating the issue. It appears players are still able to complete the prologue and unlock the Death Knight Core Set cards even if the fights are out of order.
[Added 12/6] The team is aware that some players are getting stuck after winning the last fight of the Death Knight Prologue. Restarting the client will get you “unstuck.” If the Achievement has appeared for completing the fight, the player should be counted as having completed the prologue and unlocking the Death Knight Core Set cards.
Older but still relevant:
Quote From Blizzard
Death Knight cards, like those you will get from packs or the Path of Arthas, can’t be used in the Hearthstone mode until you unlock the class. Under certain circumstances, players may be able to queue a Hearthstone mode game as a Death Knight before they unlock the class. This will result in an error and the game will not start. Complete the Death Knight Prologue (available on December 6) first to unlock the class, then you will be able to play with it on ladder.
Under certain circumstances, players may be able to complete the Death Knight Prologue prior to getting the special Event Quest to finish the Prologue. The Event Quest can be completed if you go back and redo the final fight of the Prologue after the Event Quest is offered to you.
Hearthstone Duels
Well... something crucial might've been missing.
Update: This should be already fixed, but you might have to restart your game before seeing any changes.
Quote From Blizzard
[Resolved] We are investigating reports that the Death Knight Core Set cards are not appearing in Duels.
There are also some early reports of the new Death Knight Treasures not all working as well as they should be.
Reroll Feature
This is only relevant for people who might've had less-than-ideal experiences during the recent Private Fireside Gatherings. If you didn't see any of these prompts upon logging into the game today, best contact customer support.
Quote From Blizzard
[Resolved 12/6] The team is aware of reports that the new duplicate re-roll feature did not work during pre-release weekend pack openings. Affected players will get their re-roll offers upon login now that March of the Lich King is live.
Then there is also this comment from Hearthstone Features Lead for something that might be affecting every player in one way or another:
Quote From Celestalon Yeah, the reroll result can be delayed (or even out of order) a little when the server is under heavy load (like today). Not great, working on it!
Other
Some of these have already been added to the list and known as pre-launch issues, but not everyone is likely to be aware. Extra warning about Souleater's Scythe!
Quote From Blizzard
- Souleater's Scythe may fail to function if it starts in your hand and is mulligan’d away. The team is looking to get this issue resolved in a hotfix shortly after expansion unlock.
- Death Knight shows as a playable class in Dungeon Run solo content. This is a visual bug; the class will not be able to be selected for that content. This will be addressed in the next major patch (Patch 25.2).
- Anachronos can cause disconnects when moving Dormant minions through time. If you get lost in time, restart your client to reconnect to the game. The team is working on a hotfix to address this issue.
- Anachronos can cause a visual bug where the visual cues for keyword effects (such as the Taunt shield effect) do not appear when a minion is returned from being out of time.
- The team is aware that the achievement to earn Sire Denathrius (for people who did not earn him during the Patch 24.0 cycle) requires you to play Sire Denathrius, making him harder than intended to be earned. The team is looking into alternative options.
- In Mercenaries, Chromie’s Change the Timeline visual effect does not appear as intended on mobile. This will be fixed in an upcoming patch.
That should about cover everything for this early post-launch report. We'll keep you posted should more issues (and preferably fixes) come up.
How about your own experiences with the expansion, did you manage to keep the bugs at bay? If you know of anything else that isn't working properly, do tell!
Comments
How hilarious we finally get a bug that's beneficial to players and Blizzard disable packs within an hour. Can't have everyone getting too many legendaries, even if they the drab signature ones 😅
And I laugh that they call it an "issue". It's an issue for Blizzard, not for players
Agreed, truly speaks volumes about where their priorities are.
Standard pack opening works for me now (PC, EU). It didn't work last night.
It's indeed back on in all regions by now (whether everything is working as intended again remains to be seen), updated the post accordingly.
I started to open class packs... opened like 40 then the opening stopped. Nothing spectactacular except of DH class pack with two legendaries and DK class pack with two golden legendaries.
who know how to get sire denathrius from ,,long live the king achievement''?
That might be another type of issue they haven't yet figured out. They were supposed to come up with alternative solutions.
I had a horde of Standard packs and opened them first at launch. First one had a regular and signature legendary from the new set.
Blizz devs:
Gameplay bugs? Sorry we are too tired and monday was day off.
Also blizzard devs:
Kotick losing money? Hotfix in 15 minutes.
I only opened 3 signature cards myself. Wish they were animated
What hotfix? I still can't open the dang packs. Great way to launch a new set...
I had around 14 standard packs and got like three legendaries from it including two signature ones. Just thought, ok best pack opening ever. Well, looks like compared to others that was still on the low side :)
Well, seems like the packs are reportedly giving up legendaries like candy...and it got disabled fast, faster than I could take advantage of it myself. Real nice blizz, please do the same with the other* 'less important' bugs too.
Not exactly how Id like to start the new expansion. Hence I shall remind myself to open packs first and ignore any and all damn prologues in future.
I stopped spending money on Hearthstone after I believe the Battlegrounds mode got out of beta (also lost majority of my interest in standard, have been playin some meme decks on wild). Hence I had not so many gold or packs to open. This could have been so good if I would be aware of the "bug", thanks to the Blizzard they allowed to me open only 1 of my packs then the game crashed. Eventually I had only 2 legendaries out of 40+ packs as usual. Nice(!)
I'm in a similar boat. Screw me for spending time with family instead of popping packs asap. Early bird and all that.
I should have gotten my Gamer™®© Priorities straight.
Lol, seems like standard packs had a way too high chance to contain signature cards. I was one of the lucky players who experienced it myself before they disabled the packs. I got like 3 signature Legendaries out of 5 packs or so. I also saw someone on reddit who got 5 of them in a single pack.
Man, even when the odds are drastically in my favour my packs suck XD I got a signature card in the first Standard pack (so far so good), then a whole lotta nothing in the remaining 20, so I ended at a solid 'average'.
I got two from a Standard pack, but that was "it". Still felt amazing, so I ain't complainin' :D
I was able to complete the Death Knight Prologue even though it gave me the first fight last.
At one point, I could see that something was up, but since it continued to progress, I continued to play.
Yes, Illidan was the last fight, in the first position.
The fights are in the correct order gameplay-wise, they just don't appear that way: it's supposed to go Mal'Ganis, Uther, Sylvanas, Illidan. Somebody done messed up :)