Cataclysm Card Reveals - Day 2 [Finished - Leaked Card Names]

Published 3 weeks ago by (Updated 3 weeks ago)

Yesterday gave us a start to the newest Hearthstone expansion based on one of the most iconic moments of Warcraft, the Cataclysm. The set releases on March 17.

Colossals are back! When you summon a Colossal minion, it'll split up into multiple different appendages that have their own effects, and created one GIANT threat on the board.

Herald and Shatter are also two new keywords in Cataclysm. Herald cards build up the strength of your Colossal, by summoning a Soldier with the same ability as the appendages. Shatter cards split into two cards when they're added to your hand, going to the left and right-most spots in your hand, and merge back into one card when they're adjacent in your hand.

We've got all of the information about the set right here, and don't forget that as the first set of the year, there will also be a new Core set. You can found out about the new Core set right here, and there's also the ongoing Rally the Dragonflights event that you can sign up for to give every player some new cards.

Today, we take the fight to Deathwing back. When he tries to fight nature, nature fights back at the dragon. Today is Druid's reveal day amidst the shattering of the world.

Cataclysm Card Reveals for February 11

Here are all of the cards that have been revealed for Across the Timeways on February 11.

Wickerfang Card Image


Tokens


Leaked Names

Not part of the reveals, but some card names were leaked in a Reddit post.

What are your thoughts on today's cards? Let us know in the comments below.

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Comments

  • Its basically a 4/9 with four 1/3 tokens that will grow if ignored.

    Well, the main problem is it wont be ignored, and even if it was, its not like this card will threaten to do shit. Get rid of the tokens and this card turns into a joke, paying 6 mana for a 4/9 that dont even have taunt.

    Its a bit baffling really. Druid usually receives really powerful vanilla minions that dont see play because druid is all about ramp and toxicity. Now that druid isnt gonna have any ramp options for the next cycle, we're not even printing powerful vanilla minions for them. Or at least this colossal remains distinctly dull even for a class that generally dont play these.

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