Hearthstone has announced that it has rolled out a hotfix to fix a few bugs, although oddly enough, none of the known problems with the patch were included in the post. Instead, the hotfix appears to have rolled out to fix entirely new problems.
Quote From Hearthstone Team (via r/hearthstone) Greetings, everyone!
Today we'll be deploying Patch 35.0.2 (it is a server-side hotfix patch). Details below!
Bug Fixes and Game Improvements
Fixed an issue where Cho’gall, Mastermind’s Arms could stop applying his effect after they took damage.
Fixed an issue where Genn, Cursed King could fail to transform after some cards had their cost changed (ie Aviana, Elune’s Chosen, Prescient Slitherdrake)
Fixed an issue where Dread Leviathan could steal an incorrect amount of Health from damaged minions.
Fixed an issue where Ultraxion could display the wrong Herald numeral in some cases.
Fixed an issue where Deathbringer Saurfang’s Diamond version was missing from collections after the set rotation.
Fixed an issue where Victor Nefarius’s crafted Undead Dragon pool could be missing some intended options from Wild sets.
Fixed an issue where Sylvanas’s Triumph cast by Nagaling could fail to trigger effects properly.
Fixed an issue where Confront the Tol’vir generated by Planted Evidence could repeatedly recast itself.
Fixed an issue where cards transformed into Coins by Agent of the Old Ones could retain unintended effects.
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