Stormgate's Online Features Killed by AI Company; Going Offline Soon, For Now

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Stormgate's multiplayer modes and online features are being discontinued at the end of April.

The move comes after their server partner, Hathora, is getting rid of their game hosting infrastructure. The company was purchased by "Fireworks AI" and is now stating that they recommend GameFabric by Nitrado as a replacement for their services. So, AI kills multiplayer gaming? Honestly, with all the AI stuff going on, even that wasn't on my AI bingo card for 2026. The unfortunate moves means in a few weeks, Stormgate will no longer have multiplayer functionality.


The Future of Stormgate

The goal is to patch in offline functionality and down the line, once Frost Giant finds a partner to help support their ongoing operations, they will be able to restore online play.

Quote From Stormgate Discord

We have some unfortunate news. I’ll get straight to it:

  • Our game server orchestration partner, Hathora, has been purchased by an AI company, and they are winding down their service at the end of April. This will create a planned outage for Stormgate’s multiplayer modes.

  • Stormgate will be patched so that it can be played offline, but online modes will not be available at that point.

  • We hope to restore online play in a future patch, but this work will be dependent on Frost Giant finding a partner to support ongoing operations.

We’re very grateful to our community of players, and we will post another update as more information is available, including more info about how offline mode works, and whether we get any patches out before the server wind down. Thank you for your support, The Frost Giant and Community Development team.

Nitrado's GameFabric's website has instructions on how companies can transition off Hathora and promises zero-downtime migrations with the GameFabric team ready to help all customers. We're uncertain if Stormgate has reached out but stating they are looking for a new partner still for operations makes us think they are keeping their options open and possibly looking to save some money; The game hasn't been doing very well according to SteamDB.

RTS is a very difficult genre to have a large player base, but a peak of 82 players during March doesn't look great for the longevity of the game. In my opinion, winding down multiplayer service is an easy way for them to sunset the multiplayer hosting costs for the game, so they can focus on other game development efforts and it would not surprise me to see this be the overall outcome.


Have you played Stormgate? Sad to see it lose multiplayer at the end of the month? Let us know in the comments below!

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Comments

  • Wasnt Stormgate the RTS that a lot of SC2 pros jumped ship to? Or was that something else? Surprised it met such fate.

    Staff