All Changed, Removed, and Returning Minions in Hearthstone Battlegrounds Season 13

Published an hour ago by (Updated an hour ago)

The Hearthstone Team just announced Season 13 of Battlegrounds. As with every major shift in Battlegrounds comes a drastic change to the minion pool.

The official Hearthstone Reddit account has given us a massive post on every minion in Season 13 that has been changed, removed, or returning to the mode in this new season. They've also told us that new reveals will start at 1PM EST tomorrow.

Quote From Blizzard Entertainment

Before we dive into what’s NEW tomorrow (check out our socials starting at 10am PT on April 7th)

 

NEUTRAL 

Changed 

Nightmare Par-tea Guest (Tier 5, 3/3) 

  • Battlecry and Deathrattle: Get a Misplaced Tea Set. (Changes: tier/stats; was T6, 6/6) 

  • Golden Nightmare Par-tea Guest (Tier 5, 6/6): Battlecry and Deathrattle: Get 2 Misplaced Tea Sets. 

Changed + Returning 

One-Amalgam Tour Group (Tier 6, 6/7) 

  • Whenever you play a card, give friendly minions of its Tier or lower +2/+1. (Changes: buff amount; was: +1/+1.) 

  • Golden One-Amalgam Tour Group (Tier 6, 12/14): Whenever you play a card, give friendly minions of its Tier or lower +4/+2. 

Removed 

  • Witchwing Nestmatron 

  • Worgen Executive 

  • Unforgiving Treant 

  • Archaedas 

  • Budding Greenthumb 

  • Arid Atrocity 

DUAL TYPES 

Changed 

Felfire Conjurer (Tier 5, 6/5) 

  • At the end of your turn, your Tavern spells give an extra +1/+1 this game. (Changes: Tier/stats, was Tier 6, 7/6.) 

  • Golden Felfire Conjurer (Tier 5, 12/10): At the end of your turn, your Tavern spells give an extra +1/+1 this game. 

Returning 

Blazing Skyfin (Tier 2, 2/4) 

  • After you trigger a Battlecry, gain +1/+1. 

  • Golden Blazing Skyfin (Tier 2, 4/8): After you trigger a Battlecry, gain +2/+2. 

 

Pufferquil (Tier 3, 2/6) 

  • Whenever a spell is cast on this, gain Venomous until next turn. 

  • Golden Pufferquil (Tier 3, 4/12): Whenever a spell is cast on this, gain Venomous. 

 

P-0UL-TR-0N (Tier 6, 8/8) 

  • Avenge (4): Gain Divine Shield and attack immediately. 

  • Golden P-0UL-TR-0N (Tier 6, 16/16): Avenge (4): Gain Divine Shield and attack immediately, twice. 

Changed & Returning 

Sinrunner Blanchy (Tier 5, 4/4) 

  • Reborn. This is Reborn with full stats and Bonus Keywords. (Changes: was T5; doesn’t return with enchantments.) 

  • Golden Sinrunner Blanchy (Tier 5, 8/8): Reborn. This is Reborn with full stats and Bonus Keywords. 

 

Nightbane, Ignited (Tier 6, 16/8) 

  • Taunt. Deathrattle: Give 2 different friendly minions this minion's Attack. (Changes: tier/stats: Was T5, 8/6) 

  • Golden Nightbane, Ignited (Tier 6, 32/16): Taunt. Deathrattle: Give 2 different friendly minions this minion's Attack, twice. 

BEASTS 

Returning 

Manasaber (Tier 1, 4/1) 

  • Deathrattle: Summon two 0/1 Cublings with Taunt. 

  • Golden Manasaber (Tier 1, 8/2): Deathrattle: Summon two 0/2 Cublings with Taunt. 

 

Sewer Rat (Tier 2, 3/2) 

  • Deathrattle: Summon a 2/3 Turtle with Taunt. 

  • Golden Sewer Rat (Tier 2, 6/4): Deathrattle: Summon a 4/6 Turtle with Taunt. 

 

Goldrinn, the Great Wolf (Tier 6, 8/8) 

  • Deathrattle: For the rest of this combat, your Beasts have +8/+8. 

  • Golden Goldrinn, the Great Wolf (Tier 6, 16/16): Deathrattle: For the rest of this combat, your Beasts have +16/+16. 

Changed & Returning 

Sly Raptor (Tier 3, 1/3) 

  • Deathrattle: Summon a random Beast. Set its stats to 6/6. (Changes: Tier/stats, was: Deathrattle: Summon a random Beast. Set its stats to 8/8.) 

  • Golden Sly Raptor (Tier 3, 2/6): Deathrattle: Summon a random Beast. Set its stats to 12/12. 

 

Stomping Stegodon (Tier 4, 4/3) 

  • Rally: Give your other Beasts +4 Attack and this Rally. (Changes: stats, was: Give your other Beasts +3 Attack and this Rally.) 

  • Golden Stomping Stegodon (Tier 4, 8/6): Rally: Give your other Beasts +8 Attack and this Rally. 

 

Banana Slamma (Tier 4, 3/6) 

  • After you summon a Beast in combat, double its Attack. (Changes: effect, was: After you summon a Beast in combat, double its stats.) 

  • Golden Banana Slamma (Tier 4, 6/12): After you summon a Beast in combat, triple its Attack. 

Removed 

  • Bird Buddy 

  • Felhorn 

  • Rampager 

  • Buzzing Vermin 

  • Forest Rover 

  • Runed Progenitor 

  • Silithid Burrower 

  • Irate Rooster 

  • Silky Shimmermoth 

  • Turquoise Skitterer 

  • Niuzao 

DEMONS 

Changed 

Shadowdancer (Tier 4, 4/2) 

  • Taunt. Deathrattle: Get a Staff of Enrichment. (Changes: tier/stats; was: T5, 5/4.) 

  • Golden Shadowdancer (Tier 4, 8/4): Taunt. Deathrattle: Get 2 Staffs of Enrichment. 

Returning 

Leeching Felhound (Tier 3, 3/3) 

  • This costs Health instead of Gold to buy. 

  • Golden Leeching Felhound (Tier 3, 6/6): This costs Health instead of Gold to buy. 

 

Floating Watcher (Tier 3, 4/4) 

  • Whenever your hero takes damage on your turn, gain +2/+2. 

  • Golden Floating Watcher (Tier 3, 8/8): Whenever your hero takes damage on your turn, gain +4/+4. 

 

Bazaar Dealer (Tier 5, 4/6) 

  • One Tavern spell each turn costs Health instead of Gold to buy. (1 left!) 

  • Golden Bazaar Dealer (Tier 5, 8/12): Two Tavern spells each turn cost Health instead of Gold to buy. (2 left!) 

Changed & Returning 

Tichondrius (Tier 5, 3/6) 

  • After your hero takes damage, give your Demons +3/+2. (Changes: buff amount; was: +2/+1) 

  • Golden Tichondrius (Tier 5, 6/12): After your hero takes damage, give your Demons +6/+4. 

 

Batty Terrorguard (Tier 6, 6/2) 

  • After you cast a Tavern spell, another friendly Demon consumes a minion in the Tavern to gain its stats. (Changes: tier; was: T5) 

  • Golden Batty Terrorguard (Tier 6, 12/4): After you cast a Tavern spell, another friendly Demon consumes a minion in the Tavern to gain twice its stats. 

Removed 

  • Mind Muck 

  • Aranasi Alchemist 

  • Furious Driver 

  • Felboar 

  • Insatiable Ur'zul 

  • Silent Enforcer 

  • Devout Hellcaller 

  • Lord of the Ruins 

DRAGONS 

Changed 

Sleepy Supporter (Tier 2, 4/3) 

  • Rally: Give the minion to the right of this +2/+2. (Changes: stats/buff; was: Rally: Give another random friendly Dragon +2/+3) 

  • Golden Sleepy Supporter (Tier 2, 8/6): Rally: Give the minion to the right of this +4/+4. 

 

Fire-forged Evoker (Tier 6, 8/5) 

  • Start of Combat: Give your Dragons +1/+1. Improves permanently after you cast a Tavern spell. (Changes: stats/buff; “Start of Combat: Give your Dragons +2/+1. After you cast a Tavern spell, improve this”) 

  • Fire-Forged will improve with spells cast during combat as well as recruit phase. 

  • Golden Fire-forged Evoker (Tier 6, 16/10): Start of Combat: Give your Dragons +2/+2. Improves permanently after you cast a Tavern spell. 

Changed & Returning 

Kalecgos, Arcane Aspect (Tier 6, 4/12) 

  • After you trigger a Battlecry, give your Dragons +2/+2. (Changes: tier/buff; was: T6, “After you trigger a Battlecry, give your Dragons +2/+2”). 

  • Golden Kalecgos, Arcane Aspect (Tier 6, 8/24): After you trigger a Battlecry, give your Dragons +4/+4. 

Removed 

  • Spirit Drake 

  • Misfit Dragonling 

  • Blue Whelp 

  • Whelp Watcher 

  • Twilight Watcher 

  • Burgeoning Whelp 

  • Stuntdrake 

  • Wannabe Gargoyle 

ELEMENTALS 

Changed 

Waveling (Tier 3, 5/1) 

  • Deathrattle: After the Tavern is Refreshed this game, give a random minion in it +4/+4. (Changes: stats/buff; was: 6/1, “Deathrattle: After the Tavern is Refreshed this game, give its right-most minion +3/+3”) 

  • Golden Waveling (Tier 3, 10/2): Deathrattle: After the Tavern is Refreshed this game, give a random minion in it +4/+4 twice. 

 

En-Djinn Blazer (Tier 4, 5/5) 

  • Battlecry: After the Tavern is Refreshed this game, give a random minion in it +8/+8. (Changes: stats/buff; was: 4/4, “Battlecry: After the Tavern is Refreshed this game, give its right-most minion +7/+7”). 

  • Golden En-Djinn Blazer (Tier 4, 10/10): Battlecry: After the Tavern is Refreshed this game, give a random minion in it +8/+8 twice. 

 

Air Revenant (Tier 5, 3/6) 

  • After you spend 7 Gold, cast Easterly Winds. (7 Gold left!) (Changes: was “get Easterly Winds”) 

  • Golden Air Revenant (Tier 5, 6/12): After you spend 7 Gold, cast 2 Easterly Winds. (7 Gold left!) 

Returning 

Lantern Lava (Tier 5, 5/5) 

  • Get a plain copy of the first Elemental you sell each turn (except Lantern Lava). 

  • Golden Lantern Lava (Tier 5, 10/10): Get 2 plain copies of the first Elemental you sell each turn (except Lantern Lava). 

 

Ultraviolet Ascendant (Tier 6, 6/3) 

  • Start of Combat: Give your other Elementals +3/+2. (Improves after you play an Elemental!) 

  • Golden Ultraviolet Ascendant (Tier 6, 12/6): Start of Combat: Give your other Elementals +6/+4. (Improves after you play an Elemental!) 

 

Elemental of Surprise (Tier 6, 8/8) 

  • Divine Shield. This minion can triple with any Elemental. 

  • Golden Elemental of Surprise (Tier 6, 16/16): Divine Shield. This minion can triple with any Elemental. 

Changed & Returning 

Living Azerite (Tier 5, 5/5) 

  • Whenever you cast a Tavern spell, give Elementals in the Tavern +3/+3 this game. (Changes: tier/stats/buff; was: T4, 4/4, “Whenever you cast a Tavern spell, give Elementals in the Tavern +1/+1 this game”) 

  • Golden Living Azerite (Tier 5, 10/10): Whenever you cast a Tavern spell, give Elementals in the Tavern +6/+6 this game. 

Removed 

  • Bountiful Bedrock 

  • Avalanche Caller 

  • Shore Marauder 

  • Gentle Djinni 

  • Unleashed Mana Surge 

  • Acid Rainfall 

  • Nomi, Kitchen Nightmare 

MECHS 

Changed 

Accord-o-Tron (Tier 3, 3/3) 

  • Magnetic. At the start of your turn, gain 1 Gold. (Changes: tier/stats; was: T4, 5/5) 

  • Golden Accord-o-Tron (Tier 3, 6/6): Magnetic. At the start of your turn, gain 2 Gold. 

 

Charging Czarina (Tier 5, 6/2) 

  • Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +3 Attack. (Changes: stats/buff; was: 4/2, “Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +4 Attack”). 

  • Golden Charging Czarina (Tier 5, 12/4): Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +6 Attack. 

 

Junk Jouster (Tier 6, 8/7) 

  • After you Magnetize a minion, give your minions +6/+6. (Changes: tier/stats/buff: “Whenever a minion is Magnetized to this, give your minions +3/+2”). 

  • Golden Junk Jouster (Tier 6, 16/14): After you Magnetize a minion, give your minions +12/+12. 

 

Polarizing Beatboxer (Tier 7, 5/10) 

  • Whenever you Magnetize to a different minion, it also Magnetizes to this. (Changes: Multiple beatboxers cannot trigger each other) 

  • Golden Polarizing Beatboxer (Tier 7, 10/20): Whenever you Magnetize to a different minion, it also Magnetizes to this twice. 

Returning 

Metallic Hunter (Tier 2, 2/1) 

  • Deathrattle: Get a Pointy Arrow. 

  • Golden Metallic Hunter (Tier 2, 4/2): Deathrattle: Get 2 Pointy Arrows. 

 

Deflect-o-Bot (Tier 3, 3/2) 

  • Divine Shield. Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield. 

  • Golden Deflect-o-Bot (Tier 3, 6/4): Divine Shield. Whenever you summon a Mech during combat, gain +4 Attack and Divine Shield. 

 

Scrap Scraper (Tier 5, 6/5) 

  • Deathrattle: Get a random Magnetic Mech. 

  • Golden Scrap Scraper (Tier 5, 12/10): Deathrattle: Get 2 random Magnetic Mechs. 

 

Divine Sparkbot (Tier 5, 4/2) 

  • Taunt, Divine Shield. Deathrattle: Get a Sanctify. 

  • Golden Divine Sparkbot (Tier 5, 8/4): Taunt, Divine Shield. Deathrattle: Get 2 Sanctifies. 

 

Kangor's Apprentice (Tier 5, 3/6) 

  • Deathrattle: Summon plain copies of your first 2 Mechs that died this combat. 

  • Golden Kangor's Apprentice (Tier 5, 6/12): Deathrattle: Summon plain copies of your first 4 Mechs that died this combat. 

Changed & Returning 

Ancestral Automaton (Tier 2, 3/4) 

  • Has +3/+2 for each other Ancestral Automaton you've summoned this game (wherever this is). (Changes: stats, was: 2/4) 

  • Golden Ancestral Automaton (Tier 2, 6/8): Has +6/+4 for each other Ancestral Automaton you've summoned this game (wherever this is). 

 

Auto Assembler (Tier 3, 2/2) 

  • Magnetic. Deathrattle: Summon an Ancestral Automaton. (Changes: tier, was: T4) 

  • Golden Auto Assembler (Tier 3, 4/4): Magnetic. Deathrattle: Summon a Golden Ancestral Automaton. 

 

Moonsteel Juggernaut (Tier 6, 6/6) 

  • At the end of your turn, get a 6/6 Magnetic Satellite and improve this. (Changes: tier/stats; was: T5, “At the end of your turn, get a 3/3 Magnetic Satellite and improve this”). 

  • Golden Moonsteel Juggernaut (Tier 6, 12/12): At the end of your turn, get two 6/6 Magnetic Satellites and improve this. 

Removed 

  • Utility Drone 

  • Auto Accelerator 

  • Apexis Guardian 

  • Green Volumizer 

  • Relentless Deflector 

  • Grease Bot 

  • Conveyor Construct 

  • Metal Dispenser 

  • Red Volumizer 

  • Blue Volumizer 

  • Mechagnome Interpreter 

  • Whirling Lass-o-Matic 

  • Photobomber 

MURLOCS 

Changed 

Magicfin Apprentice (Tier 1, 1/1) 

  • Battlecry: This casts another card. (This minion can't be tripled.) (Changes: “Battlecry: Cast another card. (This minion can't be tripled.)”) 

 

Expert Aviator (Tier 2, 3/4) 

  • Rally: Summon the highest-Attack minion from your hand for this combat only. (Changes: redesigned; was: “Rally: Give the left-most minion in your hand +1/+1 and summon it for this combat only”) 

  • Golden Expert Aviator (Tier 2, 6/8): Rally: Summon the two highest-Attack minions from your hand for this combat only. 

 

Returning 

River Skipper (Tier 1, 1/1) 

  • When you sell this, get a random Tier 1 minion. 

  • Golden River Skipper (Tier 1, 2/2): When you sell this, get two random Tier 1 minions. 

 

Very Hungry Winterfinner (Tier 2, 2/5) 

  • Taunt. Whenever this takes damage, give a minion in your hand +2/+1. 

  • Golden Very Hungry Winterfinner (Tier 2, 4/10): Taunt. Whenever this takes damage, give a minion in your hand +4/+2. 

 

Choral Mrrrglr (Tier 6, 6/6) 

  • Start of Combat: Gain the stats of all the minions in your hand. 

  • Golden Choral Mrrrglr (Tier 6, 12/12): Start of Combat: Gain double the stats of all the minions in your hand. 

 

Primitive Painter (Tier 6, 3/8) 

  • After you play a card from Tier 3 or below, give your Murlocs +1/+2. 

  • Golden Primitive Painter (Tier 6, 6/16): After you play a card from Tier 3 or below, give your Murlocs +2/+4. 

Changed & Returning 

King Bagurgle (Tier 3, 2/3) 

  • Battlecry: Give all other Murlocs in your hand and board +2/+3. (Changes: tier/stats; was: T4, 3/4) 

  • Golden King Bagurgle (Tier 3, 4/6): Battlecry: Give all other Murlocs in your hand and board +4/+6. 

 

Diremuck Forager (Tier 4, 5/6) 

  • Start of Combat: When you have space, summon the highest-Attack minion from your hand for this combat only. (Changes: redesigned; was: “Start of Combat: Give a minion in your hand +2/+2, then summon it for this combat only”) 

  • Golden Diremuck Forager (Tier 4, 10/12): Start of Combat: When you have space, summon the two highest-Attack minions from your hand for this combat only. 

Removed 

  • Gormling Gourmet 

  • Coldlight Diver 

  • Saltscale Honcho 

  • Costume Enthusiast 

  • Young Murk-Eye 

  • Bubble Gunner 

  • Swampstriker 

  • Dramaloc 

  • Apprentice of Sefin 

  • Hackerfin 

  • Bassgill 

NAGA 

Changed 

Deep Blue Crooner (Tier 3, 2/4) 

  • Spellcraft: Give a minion +1/+2 until next turn. Improve your future Deep Blues. (Changes: tier/stats/buff; was: T4, 2/3, “Spellcraft: Give a minion +2/+3 until next turn. Improve your future Deep Blues”) 

  • Golden Deep Blue Crooner (Tier 3, 4/8): Spellcraft: Give a minion +2/+4 until next turn. Improve your future Deep Blues. 

  • Deep Blues: Give a minion +1/+2 until next turn. Improve your future Deep Blues. 

 

Zesty Shaker (Tier 4, 6/7) 

  • Once per turn, when a Spellcraft spell is played on this, get a new copy of it. (Changes: tier/stats; was: T3, 5/6) 

  • Golden Zesty Shaker (Tier 4, 12/14): Once per turn, when a Spellcraft spell is played on this, get 2 new copies of it. 

Returning 

Rimescale Priestess (Tier 4, 3/3) 

  • Spellcraft: Get a random Tavern spell that gives stats. 

  • Golden Rimescale Priestess (Tier 4, 6/6): Spellcraft: Get 2 random Tavern spells that give stats. 

 

Darkcrest Strategist (Tier 5, 4/5) 

  • Spellcraft: Get a random Tier 1 Naga. (Improves each turn!) 

  • Golden Darkcrest Strategist (Tier 5, 8/10): Spellcraft: Get two random Tier 1 Naga. (Improves each turn!) 

 

Groundbreaker (Tier 6, 5/4) 

  • After you play a Naga, gain +1/+1. (Improved by every 4 spells you've cast this game!) 

  • Golden Groundbreaker (Tier 6, 10/8): After you play a Naga, gain +2/+2. (Improved by every 4 spells you've cast this game!) 

Changed & Returning 

Tidemistress Athissa (Tier 6, 6/7) 

  • Whenever you cast a spell, give all your Naga +1/+1 permanently. (Changes: buff; was: Whenever you cast a spell, give 4 friendly Naga +1/+1) 

  • This minion now works in the combat phase as well. 

  • Golden Tidemistress Athissa (Tier 6, 12/14): Whenever you cast a spell, give all your Naga +2/+2 permanently. 

Removed 

  • Weary Mage 

  • Azsharan Veteran 

  • Sundered Matriarch 

  • Showy Cyclist 

  • Firescale Hoarder 

  • The Glad-iator 

  • Fauna Whisperer 

  • Profound Thinker 

  • Bluesy Siren 

  • Daggerspine Thrasher 

PIRATE 

Changed 

Gunpowder Courier (Tier 3, 2/6) 

  • Whenever you spend 5 Gold, give your Pirates +1 Attack. (5 Gold left!) (Changes: tier/buff/Gold; was: T4, “Whenever you spend 6 Gold, give your Pirates +2 Attack. (6 Gold left!)”) 

  • Golden Gunpowder Courier (Tier 3, 4/12): Whenever you spend 5 Gold, give your Pirates +1 Attack twice. (5 Gold left!) 

Returning 

Southsea Busker (Tier 1, 3/1) 

  • Battlecry: Gain 1 Gold next turn. 

  • Golden Southsea Busker (Tier 1, 6/2): Battlecry: Gain 2 Gold next turn. 

 

Bigwig Bandit (Tier 4, 4/6) 

  • Rally: Get a random Bounty. 

  • Golden Bigwig Bandit (Tier 4, 8/12): Rally: Get 2 random Bounties. 

 

Shipwrecked Rascal (Tier 5, 5/4) 

  • Battlecry and Deathrattle: Get a random Bounty. 

  • Golden Shipwrecked Rascal (Tier 5, 10/8): Battlecry and Deathrattle: Get 2 random Bounties. 

 

Proud Privateer (Tier 5, 8/8) 

  • Your Bounties cast twice. 

  • Golden Proud Privateer (Tier 5, 16/16): Your Bounties cast three times. 

 

Sky Admiral Rogers (Tier 6, 4/5) 

  • Whenever you spend 10 Gold, get a random Bounty. (10 Gold left!) 

  • Golden Sky Admiral Rogers (Tier 6, 8/10): Whenever you spend 10 Gold, get 2 random Bounties. (10 Gold left!) 

 

Dastardly Drust (Tier 6, 5/3) 

  • Whenever you get a Pirate, give your minions +2/+1. Give Golden ones +4/+2 instead. 

  • Golden Dastardly Drust (Tier 6, 10/6): Whenever you get a Pirate, give your minions +4/+2. Give Golden ones +8/+4 instead. 

 

Ship Master Eudora (Tier 6, 10/5) 

  • Deathrattle: Give your minions +8/+8. Golden ones keep it permanently. 

  • Golden Ship Master Eudora (Tier 6, 20/10): Deathrattle: Give your minions +8/+8 twice. Golden ones keep it permanently. 

Changed & Returning 

Lost City Looter (Tier 3, 1/1) 

  • Taunt. At the end of your turn, get a random Bounty. (Changes: tier/stats; was: T4, 5/5) 

  • Golden Lost City Looter (Tier 3, 2/2): Taunt. At the end of your turn, get 2 random Bounties. 

 

Dual-Wield Corsair (Tier 4, 2/4) 

  • Whenever you spend 5 Gold, give two friendly Pirates +3/+3. (5 Gold left!) (Changes: tier/stats/buff; was: T5, Whenever you spend 5 Gold, give two friendly Pirates +4/+4. (5 Gold left!) 

  • Golden Dual-Wield Corsair (Tier 4, 4/8): Whenever you spend 5 Gold, give two friendly Pirates +6/+6. (5 Gold left!) 

Removed 

  • Plankwalker 

  • Underhanded Dealer 

  • Stellar Freebooter 

  • Minted Corsair 

  • Industrious Deckhand 

  • Shore Marauder 

  • Cannon Corsair 

  • Fleet Admiral Tethys 

  • Briny Bootlegger 

  • Thieving Rascal 

  • Visionary Shipman 

  • Goldgrubber 

QUILBOAR 

Changed 

Moon-Bacon Jazzer (Tier 3, 2/5) 

  • Battlecry: Your Blood Gems give an extra +1 Health this game. (Changes: tier/stats; was: T2, 1/3) 

  • Golden Moon-Bacon Jazzer (Tier 3, 4/10): Battlecry: Your Blood Gems give an extra +2 Health this game. 

Returning 

Sun-Bacon Relaxer (Tier 1, 2/3) 

  • When you sell this, get 2 Blood Gems. 

  • Golden Sun-Bacon Relaxer (Tier 1, 4/6): When you sell this, get 4 Blood Gems. 

 

Glowgullet Warlord (Tier 2, 2/2) 

  • Deathrattle: Summon two 1/1 Quilboar with Taunt. This plays a Blood Gem on them. 

  • Golden Glowgullet Warlord (Tier 2, 4/4): Deathrattle: Summon two 2/2 Quilboar with Taunt. This plays 2 Blood Gems on them. 

 

Bristlemane Scrapsmith (Tier 3, 4/4) 

  • After a friendly minion with Taunt dies, get a Blood Gem. 

  • Golden Bristlemane Scrapsmith (Tier 3, 8/8): After a friendly minion with Taunt dies, get 2 Blood Gems. 

 

Gem Smuggler (Tier 5, 4/5) 

  • Battlecry: This plays 2 Blood Gems on all your other minions. 

  • Golden Gem Smuggler (Tier 5, 8/10): Battlecry: This plays 4 Blood Gems on all your other minions. 

 

Darkgaze Elder (Tier 5, 5/6) 

  • Whenever you spend 6 Gold, this plays a Blood Gem on all your Quilboar. (6 Gold left!) 

  • Golden Darkgaze Elder (Tier 5, 10/12): Whenever you spend 6 Gold, this plays two Blood Gems on all your Quilboar. (6 Gold left!) 

 

Hot-Air Surveyor (Tier 5, 4/8) 

  • Blood Gems played from your hand cast an extra time. 

  • Golden Hot-Air Surveyor (Tier 5, 8/16): Blood Gems played from your hand cast 2 extra times. 

 

Bristlebach (Tier 6, 3/10) 

  • Avenge (2): This plays 2 Blood Gems on all your Quilboar. 

  • Golden Bristlebach (Tier 6, 6/20): Avenge (2): This plays 4 Blood Gems on all your Quilboar. 

Changed & Returning 

Skulking Bristlemane (Tier 3, 5/2) 

  • Taunt. Deathrattle: This plays a permanent Blood Gem on adjacent minions (Changes: redesigned; was: T2, 3/4; “Start of Combat: This plays a Blood Gem on adjacent minions”) 

  • Golden Skulking Bristlemane (Tier 3, 10/4): Taunt. Deathrattle: This plays 2 permanent Blood Gems on adjacent minions. 

 

Hog Watcher (Tier 5, 5/5) 

  • Battlecry: Get a Blood Gem that also gives a Quilboar Divine Shield. (Changes: was: “Battlecry: Give a Quilboar Divine Shield.”) 

  • Golden Hog Watcher (Tier 5, 10/10): Battlecry: Get 2 Blood Gems that also give a Quilboar Divine Shield. 

 

Removed 

  • Briarback Bookie 

  • Bonker 

  • Briarback Drummer 

  • Roadboar 

  • Tusked Camper 

  • Sanguine Refiner 

  • Razorfen Vineweaver 

  • Trench Fighter 

  • Paint Smudger 

  • Needling Crone 

  • Charlga 

  • Gemsplitter 

  • Razorfen Flapper 

UNDEAD 

Changed 

Forsaken Weaver (Tier 6, 3/8) 

  • After you cast a Tavern spell, your Undead have +1 Attack this game (wherever they are). (Changes: was: “After you cast a Tavern spell, your Undead have +2 Attack this game (wherever they are)”) 

  • Golden Forsaken Weaver (Tier 6, 6/16): After you cast a Tavern spell, your Undead have +2 Attack this game (wherever they are). 

Returning 

Scarlet Skull (Tier 2, 2/1) 

  • Reborn. Deathrattle: Give a friendly Undead +1/+2. 

  • Golden Scarlet Skull (Tier 2, 4/2): Reborn. Deathrattle: Give a friendly Undead +2/+4. 

 

Mummifier (Tier 3, 5/2) 

  • Deathrattle: Give a different friendly Undead Reborn. 

  • Golden Mummifier (Tier 3, 10/4): Deathrattle: Give 2 different friendly Undead Reborn. 

 

Disguised Graverobber (Tier 3, 4/4) 

  • Battlecry: Destroy a friendly Undead to get a plain copy of it. 

  • Golden Disguised Graverobber (Tier 3, 8/8): Battlecry: Destroy a friendly Undead to get 2 plain copies of it. 

 

Drustfallen Butcher (Tier 5, 2/9) 

  • Avenge (4): Get a Butchering. 

  • Golden Drustfallen Butcher (Tier 5, 4/18): Avenge (4): Get 2 Butcherings. 

Removed 

  • Embalming Expert 

  • Anub'arak, Nerubian King 

  • Champion of the Primus 

  • Soulsplitter 

  • Jelly Belly 

  • Carapace Raiser 

What do you think of the changes in the minion pool? Let us know in the comments below.

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