New Rare Paladin Spell - Call to Adventure

Published 6 years, 8 months ago by

A new card has been revealed by 奶粉 NaiFen.

Call to Adventure Card Image


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Comments

  • I think this card really be good for Holywrap paladin or Inmortal prelade paladin. It would be a good form to draw card and give a minion a really good body. It would be also good for big paladin, however i am not sure if paladin has the enough defensive ways to survive the early game. 


  • Too slow for wide-spread play, but I think it could fit into some niche decks for the tutoring. Could work well in a early game spells and large deathrattle minion deck alongside Duel!

  • Read the "Call to..." and freak out

  • Well, if no one played Small-Time Recruits back in the day, I don't think this card will be played either.

  • It looks like someone is getting the Master's Sword from Legend of Zelda.

  • Rather underwhelming. Outside of some combo applications, I'm not sure what this would be used for. A Paladin deck that played low cost minions would rather play more minions with 3 Mana than buff a 1- or 2-drop, so the tutored draw function of the card is the only  worth considering.

  • not bad, you get to tutor a card, and buff it!

    I always was a fan of Witchwood Piper, and now we have a much more playable version. 

  • I'm sure someone will devise a deck that takes advantage of this.  However, this card is not going to make anyone forget Divine Favor in Standard.

  • Ok card but could see play in combo decks


  • I mean....it's card draw in paladin but it's not exactly cost efficient. Don't know what you would actually use this for

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