Not Zoo Quest
- Wall Priest
- Wild
- Theorycraft
So after seeing some pro's playing with the cards and trying to get the quest to work, I'm not sure that a quick, zoo type priest would work. The quest just can't be completed that quickly. So I hit upon another idea, go for value and a more long-term play.
So I've done away with self-damaging and most small minions, no Extra Arms, and gone more resurrect and big taunts. Still not sure this is good, it might be that there's not enough minions to get real value out of the improved hero power.
Maybe adding Divine Spirit and Inner Fire so that there's a win condition. Could do away with the new plague card and the mass resurrect for that.
Vote On This Deck!
Enjoy this deck guide? Help others find it and show your support to the author by giving it an upvote!
0- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
- 0 Circle of Healing x 2
- 0 Forbidden Words x 2
- 1 Activate the Obelisk x 1
- 1 Northshire Cleric x 2
- 1 Power Word: Shield x 2
- 2 Divine Hymn x 1
- 2 Penance x 2
- 3 Wretched Reclaimer x 2
- 4 Psychopomp x 1
- 5 Convincing Infiltrator x 2
- 5 Mass Hysteria x 2
- 5 Sandhoof Waterbearer x 2
- 7 Catrina Muerte x 1
- 2 Questing Explorer x 2
- 3 Injured Blademaster x 2
- 4 Bone Wraith x 2
- 6 Damaged Stegotron x 2
More Wall Priest Decks
More Decks From Janusi
Leave a Comment
You must be signed in to leave a comment. Sign in here.
Comments
No Comments Yet. Be the first to create one down below!