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  1. Flying, vigilance Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Spirit Ally rare Avatar: The Last Airbender Promos
  2. Whenever a creature you control deals combat damage to a player, put a quest counter on this enchantment. Then if it has four or more quest counters on it, draw a card. Waterbend {4}: Target creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

    2 Mana Value Enchantment rare Avatar: The Last Airbender Promos
  3. Flash Flying, vigilance When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down. Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card.

    2 Mana Value 1 Power 1 Toughness Legendary Creature — Bird Spirit mythic Avatar: The Last Airbender Promos
  4. Flash Ward—Waterbend {4}. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}. They can tap their artifacts and creatures to help. Each one pays for {1}.) Whenever an opponent draws their second card each turn, you draw two cards.

    5 Mana Value 5 Power 5 Toughness Legendary Creature — Serpent rare Avatar: The Last Airbender Promos
  5. Flash Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee.

    3 Mana Value 2 Power 1 Toughness Legendary Creature — Human Performer Al… rare Avatar: The Last Airbender Promos
  6. As an additional cost to cast this spell, you may waterbend {6}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game. Exile Spirit Water Revival.

    3 Mana Value Sorcery rare Avatar: The Last Airbender Promos
  7. Whenever you cast a noncreature spell, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") {T}: Until end of turn, target artifact token you control becomes a 3/1 Construct artifact creature with flying.

    3 Mana Value 1 Power 3 Toughness Legendary Creature — Human Artificer Al… rare Avatar: The Last Airbender Promos
  8. (As this Saga enters and after your draw step, add a lore counter.) I, II — Scry 2, then draw a card. III — Exile this Saga, then return it to the battlefield transformed under your control.

    4 Mana Value Enchantment — Saga mythic Avatar: The Last Airbender Promos
  9. United Front Magic Cards

    Create X 1/1 white Ally creature tokens, then put a +1/+1 counter on each creature you control.

    2 Mana Value Sorcery mythic Avatar: The Last Airbender Promos
  10. Other creatures you control get +1/+0. Whenever another permanent you control leaves the battlefield during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.

    3 Mana Value 2 Power 4 Toughness Legendary Creature — Human Warrior Ally rare Avatar: The Last Airbender Promos
  11. Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.

    2 Mana Value 2 Power 2 Toughness Creature — Human Scout Ally rare Avatar: The Last Airbender Promos
  12. (As this Saga enters and after your draw step, add a lore counter.) I — Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents. II — You may have target opponent draw three cards. If you do, draw three cards. III — Exile this Saga, then return it to the battlefield transformed under your control.

    5 Mana Value Enchantment — Saga mythic Avatar: The Last Airbender Promos
  13. Flash Flying When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for {2} rather than its mana cost.) Whenever you cast a spell from exile, create a 1/1 white Ally creature token.

    4 Mana Value 3 Power 4 Toughness Legendary Creature — Bison Ally mythic Avatar: The Last Airbender Promos
  14. When this enchantment enters, airbend up to one target creature. Whenever a creature you control enters, put a quest counter on this enchantment. At the beginning of your end step, if this enchantment has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.

    2 Mana Value Enchantment rare Avatar: The Last Airbender Promos
  15. Aang's Iceberg Magic Cards

    Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

    3 Mana Value Enchantment rare Avatar: The Last Airbender Promos
  16. Jace Beleren Magic Cards

    [+2]: Each player draws a card. [−1]: Target player draws a card. [−10]: Target player mills twenty cards.

    3 Mana Value Legendary Planeswalker — Jace mythic Spotlight Series
  17. Look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of the piles. Put that pile into your hand and the other into your graveyard.

    3 Mana Value Instant rare Spotlight Series
  18. Liliana Vess Magic Cards

    [+1]: Target player discards a card. [−2]: Search your library for a card, then shuffle and put that card on top. [−8]: Put all creature cards from all graveyards onto the battlefield under your control.

    5 Mana Value Legendary Planeswalker — Liliana mythic Spotlight Series
  19. Super Shredder Magic Cards

    Menace Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.

    2 Mana Value 1 Power 1 Toughness Legendary Creature — Mutant Ninja Human mythic Spotlight Series
  20. Vendilion Clique Magic Cards

    Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

    3 Mana Value 3 Power 1 Toughness Legendary Creature — Faerie Wizard rare Spotlight Series