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  1. Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this token: Add {C}."

    3 Mana Value Sorcery common The List
  2. You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Elemental Shaman mythic The List
  3. Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. {2}, Sacrifice a Goblin: This creature deals 1 damage to any target.

    4 Mana Value 2 Power 2 Toughness Creature — Goblin rare The List
  4. Barrowgoyf Magic Cards

    Deathtouch, lifelink Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Whenever this creature deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.

    3 Mana Value Creature — Lhurgoyf rare The List
  5. Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.

    2 Mana Value 1 Power 2 Toughness Creature — Human Artificer uncommon The List
  6. Trample Whenever a Saproling you control deals combat damage to a player, create that many 1/1 green Saproling creature tokens.

    3 Mana Value 1 Power 1 Toughness Legendary Creature — Saproling rare The List
  7. Haste Cowards can't block Warriors. Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward. Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Minotaur Warrior rare The List
  8. Whenever you attack, target creature gains deathtouch until end of turn. Whenever one or more creatures you control deal combat damage to a player, create a Treasure token, then look at the top card of that player's library and exile it face down. You may cast that card for as long as it remains exiled. (A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Rogue rare The List
  9. When Plagon enters, draw a card for each creature you control with toughness greater than its power. {W/U}: Target creature you control assigns combat damage equal to its toughness rather than its power this turn.

    3 Mana Value 0 Power 3 Toughness Legendary Creature — Starfish Wizard rare The List
  10. When this enchantment enters, create a 1/1 red Soldier creature token with haste. Whenever you cast a spell that targets only a single creature you control, create a 1/1 red Soldier creature token with haste, then copy that spell. The copy targets that token.

    3 Mana Value Enchantment rare The List
  11. Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni. Sacrifice another creature: Yahenni gains indestructible until end of turn.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Aetherborn Vampire rare The List
  12. Whenever you cast a creature spell with mana value 5 or greater, that creature enters with X additional +1/+1 counters on it, where X is its mana value minus 4. Creatures you control with three or more +1/+1 counters on them have haste. {T}: Add {G}.

    3 Mana Value 1 Power 3 Toughness Legendary Creature — Cat Shaman rare The List
  13. Whenever an opponent casts a spell during your turn and when this creature dies, create a green and white Elemental creature token with "This token's power and toughness are each equal to the number of creatures you control."

    2 Mana Value 2 Power 2 Toughness Creature — Elemental rare The List
  14. {2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token. {4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.

    1 Mana Value 1 Power 1 Toughness Legendary Creature — Elf Warrior rare The List
  15. Fain, the Broker Magic Cards

    {T}, Sacrifice a creature: Put two +1/+1 counters on target creature. {T}, Remove a counter from a creature you control: Create a Treasure token. {T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. {3}{B}: Untap Fain.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Warlock rare The List
  16. Warchief Giant Magic Cards

    Haste Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

    5 Mana Value 5 Power 3 Toughness Creature — Giant Warrior uncommon The List
  17. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value. {3}{U}: Target creature token can't be blocked this turn.

    5 Mana Value 3 Power 3 Toughness Legendary Creature — Human Wizard rare The List
  18. At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Cleric rare The List
  19. Creatures named Lightning Rager can't attack you or planeswalkers you control. At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this token."

    5 Mana Value Enchantment uncommon The List
  20. Flying Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. Whenever Xyris deals combat damage to a player, you and that player each draw that many cards.

    5 Mana Value 3 Power 5 Toughness Legendary Creature — Snake Leviathan mythic The List