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Jaheira, Friend of the Forest Magic CardsTokens you control have "{T}: Add {G}." Choose a Background (You can have a Background as a second commander.)
3 Mana Value 2 Power 3 Toughness Legendary Creature — Human Elf Druid rare The List -
Shamanic Revelation Magic CardsDraw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.
5 Mana Value Sorcery rare The List -
Stormcatch Mentor Magic CardsHaste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Instant and sorcery spells you cast cost {1} less to cast.
2 Mana Value 1 Power 1 Toughness Creature — Otter Wizard uncommon The List -
Giant Ankheg Magic CardsTrample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other creatures you control have trample and ward {2}.
8 Mana Value 8 Power 8 Toughness Creature — Insect uncommon The List -
Omnath, Locus of Creation Magic CardsWhen Omnath enters, draw a card. Landfall — Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
4 Mana Value 4 Power 4 Toughness Legendary Creature — Elemental mythic The List -
Kutzil, Malamet Exemplar Magic CardsYour opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
3 Mana Value 3 Power 3 Toughness Legendary Creature — Cat Warrior uncommon The List -
Shiny Impetus Magic CardsEnchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
3 Mana Value Enchantment — Aura common The List -
Gilanra, Caller of Wirewood Magic Cards{T}: Add {G}. When you spend this mana to cast a spell with mana value 6 or greater, draw a card. Partner (You can have two commanders if both have partner.)
3 Mana Value 1 Power 2 Toughness Legendary Creature — Elf Druid uncommon The List -
Herald of the Host Magic CardsFlying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
5 Mana Value 4 Power 4 Toughness Creature — Angel uncommon The List -
Fin-Clade Fugitives Magic CardsThis creature can't be blocked by creatures with power 2 or less. Encore {4}{G} ({4}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
6 Mana Value 7 Power 4 Toughness Creature — Elf Salamander Rogue common The List -
Ghalta and Mavren Magic CardsTrample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
7 Mana Value 12 Power 12 Toughness Legendary Creature — Dinosaur Vampire rare The List -
Tura Kennerüd, Skyknight Magic CardsFlying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.
5 Mana Value 3 Power 3 Toughness Legendary Creature — Human Knight uncommon The List -
Anim Pakal, Thousandth Moon Magic CardsWhenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.
3 Mana Value 1 Power 2 Toughness Legendary Creature — Human Soldier rare The List -
Loyal Apprentice Magic CardsHaste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
2 Mana Value 2 Power 1 Toughness Creature — Human Artificer uncommon The List -
Anara, Wolvid Familiar Magic CardsDuring your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.)
4 Mana Value 4 Power 4 Toughness Legendary Creature — Wolf Beast uncommon The List -
Ratadrabik of Urborg Magic CardsVigilance, ward {2} Other Zombies you control have vigilance. Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.
4 Mana Value 3 Power 3 Toughness Legendary Creature — Zombie Wizard rare The List -
Suture Priest Magic CardsWhenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.
2 Mana Value 1 Power 1 Toughness Creature — Phyrexian Cleric common The List -
Wild Magic Surge Magic CardsDestroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
2 Mana Value Instant uncommon The List -
Arasta of the Endless Web Magic CardsReach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
4 Mana Value 3 Power 5 Toughness Legendary Enchantment Creature — Spider rare The List -
Ertha Jo, Frontier Mentor Magic CardsWhen Ertha Jo enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.
4 Mana Value 2 Power 4 Toughness Legendary Creature — Kor Advisor uncommon The List