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  1. Novice Occultist Magic Cards

    When this creature dies, you draw a card and you lose 1 life.

    2 Mana Value 1 Power 2 Toughness Creature — Human Wizard common The List
  2. Whenever a player casts an instant or sorcery spell, if that spell targets only this creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.

    4 Mana Value 3 Power 3 Toughness Creature — Nephilim rare The List
  3. Flying, haste Whenever Rankle deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature of their choice.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Faerie Rogue rare The List
  4. Vengeful Reaper Magic Cards

    Flying, deathtouch, haste Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

    4 Mana Value 2 Power 3 Toughness Creature — Angel Cleric uncommon The List
  5. Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie.

    7 Mana Value 4 Power 4 Toughness Legendary Creature — Human Wizard rare The List
  6. When this enchantment enters, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

    4 Mana Value Enchantment rare The List
  7. Vat of Rebirth Magic Cards

    Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on this artifact. {2}{B}, {T}, Remove four oil counters from this artifact: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

    1 Mana Value Artifact uncommon The List
  8. Lifelink Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, each opponent may sacrifice a nonland permanent of their choice or discard a card. Then this creature deals damage equal to its power to each opponent who didn't sacrifice a permanent or discard a card this way.

    2 Mana Value 2 Power 2 Toughness Artifact Creature — Scarecrow uncommon The List
  9. Briarblade Adept Magic Cards

    Whenever this creature attacks, target creature an opponent controls gets -1/-1 until end of turn. Encore {3}{B} ({3}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

    5 Mana Value 3 Power 4 Toughness Creature — Elf Assassin common The List
  10. Treasure Dredger Magic Cards

    {1}, {T}, Pay 1 life: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

    2 Mana Value 2 Power 2 Toughness Creature — Human Rogue uncommon The List
  11. Deathtouch Whenever Tinybones deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.

    1 Mana Value 1 Power 1 Toughness Legendary Creature — Skeleton Rogue mythic The List
  12. Artistic Process Magic Cards

    Choose one — • Artistic Process deals 6 damage to target creature. • Artistic Process deals 2 damage to each creature you don't control. • Create a 3/3 blue and red Elemental creature token with flying. It gains haste until end of turn.

    5 Mana Value Sorcery uncommon The List
  13. You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.

    3 Mana Value 1 Power 4 Toughness Legendary Creature — Beast Noble rare The List
  14. Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

    4 Mana Value Enchantment uncommon The List
  15. Trove Tracker Magic Cards

    When this creature dies, draw a card. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

    3 Mana Value 2 Power 2 Toughness Creature — Human Pirate common The List
  16. If a creature an opponent controls would die, exile it instead. At the beginning of your upkeep, put all creature cards exiled with Gisa onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Wizard rare The List
  17. When Volo enters, create Volo's Journal, a legendary colorless Book artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for Volo's Journal." {2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal. Choose a Background

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Human Wizard mythic The List
  18. Whenever Armix attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard. Partner (You can have two commanders if both have partner.)

    3 Mana Value 3 Power 2 Toughness Legendary Artifact Creature — Golem uncommon The List
  19. Fell Gravship Magic Cards

    When this Spacecraft enters, mill three cards, then return a creature or Spacecraft card from your graveyard to your hand. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) 8+ | Flying, lifelink

    3 Mana Value 3 Power 2 Toughness Artifact — Spacecraft uncommon The List
  20. Send in the Pest Magic Cards

    Each opponent discards a card. You create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."

    2 Mana Value Sorcery common The List