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  1. Yavimaya Elder Magic Cards

    When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.

    3 Mana Value 2 Power 1 Toughness Creature — Human Druid common The List
  2. Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.

    4 Mana Value 2 Power 4 Toughness Legendary Creature — Human Cleric rare The List
  3. Demand Answers Magic Cards

    As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.

    2 Mana Value Instant common The List
  4. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle this card, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

    3 Mana Value 2 Power 1 Toughness Creature — Goblin uncommon The List
  5. When this creature dies, create a 1/1 green Elf Warrior creature token. Encore {4}{B} ({4}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

    4 Mana Value 4 Power 2 Toughness Creature — Elf Warrior common The List
  6. Wheel and Deal Magic Cards

    Any number of target opponents each discard their hands, then draw seven cards. Draw a card.

    4 Mana Value Instant rare The List
  7. Cloudkill Magic Cards

    All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.

    6 Mana Value Sorcery uncommon The List
  8. When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever another creature you control enters, you gain 1 life.

    2 Mana Value 1 Power 1 Toughness Creature — Halfling Citizen uncommon The List
  9. Flying Whenever Korvold enters or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Dragon Noble mythic The List
  10. Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.

    3 Mana Value Enchantment — Aura common The List
  11. Novice Occultist Magic Cards

    When this creature dies, you draw a card and you lose 1 life.

    2 Mana Value 1 Power 2 Toughness Creature — Human Wizard common The List
  12. Whenever a player casts an instant or sorcery spell, if that spell targets only this creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.

    4 Mana Value 3 Power 3 Toughness Creature — Nephilim rare The List
  13. Flying, haste Whenever Rankle deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature of their choice.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Faerie Rogue rare The List
  14. Vengeful Reaper Magic Cards

    Flying, deathtouch, haste Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

    4 Mana Value 2 Power 3 Toughness Creature — Angel Cleric uncommon The List
  15. Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie.

    7 Mana Value 4 Power 4 Toughness Legendary Creature — Human Wizard rare The List
  16. When this enchantment enters, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

    4 Mana Value Enchantment rare The List
  17. Vat of Rebirth Magic Cards

    Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on this artifact. {2}{B}, {T}, Remove four oil counters from this artifact: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

    1 Mana Value Artifact uncommon The List
  18. Lifelink Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, each opponent may sacrifice a nonland permanent of their choice or discard a card. Then this creature deals damage equal to its power to each opponent who didn't sacrifice a permanent or discard a card this way.

    2 Mana Value 2 Power 2 Toughness Artifact Creature — Scarecrow uncommon The List
  19. Briarblade Adept Magic Cards

    Whenever this creature attacks, target creature an opponent controls gets -1/-1 until end of turn. Encore {3}{B} ({3}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

    5 Mana Value 3 Power 4 Toughness Creature — Elf Assassin common The List
  20. Treasure Dredger Magic Cards

    {1}, {T}, Pay 1 life: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

    2 Mana Value 2 Power 2 Toughness Creature — Human Rogue uncommon The List