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  1. Menace Whenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell.

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Human Spy Hero mythic Marvel Super Heroes
  2. {1}, {T}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. {4}{U}{R}: Transform Tony Stark. Activate only as a sorcery.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Human Artificer He… mythic Marvel Super Heroes
  3. Flying Namor's power is equal to the number of Merfolk you control. Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.

    3 Mana Value 4 Toughness Legendary Creature — Mutant Merfolk Vil… mythic Marvel Super Heroes
  4. Reach, vigilance You have no maximum hand size. Embiggen Fist — Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in your hand."

    3 Mana Value 1 Power 4 Toughness Legendary Creature — Mutant Inhuman Hero rare Marvel Super Heroes
  5. {X}{X}, {T}: Draw X cards. Activate only as a sorcery. {2}{R}{R}{G}{G}: Transform Bruce Banner. Activate only as a sorcery.

    1 Mana Value 1 Power 1 Toughness Legendary Creature — Human Scientist He… mythic Marvel Super Heroes
  6. Flying, vigilance, indestructible When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able."

    4 Mana Value 5 Power 5 Toughness Legendary Creature — Human Hero rare Marvel Super Heroes
  7. Power-up — {W}{U}{B}{R}{G}: Put two +1/+1 counters on Nick Fury, then look at the top seven cards of your library. You may put a Hero, Equipment, or Vehicle card from among them onto the battlefield. If it's a double-faced card, you may transform it. Put the rest on the bottom of your library in a random order. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)

    1 Mana Value 2 Power 1 Toughness Legendary Creature — Human Spy Hero rare Marvel Super Heroes
  8. Flying, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {2}{R}{W}{W}: Transform Monica Rambeau. Activate only as a sorcery.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Hero mythic Marvel Super Heroes
  9. Your opponents can't cast spells during your turn. {3}{G}{W}{W}: Transform Jennifer Walters. Activate only as a sorcery.

    2 Mana Value 2 Power 3 Toughness Legendary Creature — Human Advisor Hero mythic Marvel Super Heroes
  10. Flash Flying, lifelink Power-up — {5}{W}{W}: Put a +1/+1 counter and an indestructible counter on Captain Marvel. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)

    5 Mana Value 5 Power 4 Toughness Legendary Creature — Human Kree Hero mythic Marvel Super Heroes
  11. First strike Captain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.) As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.

    3 Mana Value 3 Power 2 Toughness Legendary Creature — Human Soldier Hero mythic Marvel Super Heroes
  12. {1}, {T}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. {4}{U}{R}: Transform Tony Stark. Activate only as a sorcery.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Human Artificer He… mythic Marvel Super Heroes
  13. Teamwork 5 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 5 or more.) Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. If this spell was cast using teamwork, put any number of creature cards from among them onto the battlefield instead. Put the rest into your graveyard.

    6 Mana Value Sorcery mythic Marvel Super Heroes
  14. Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

    2 Mana Value Instant common Marvel Super Heroes
  15. Menace Whenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell.

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Human Spy Hero mythic Marvel Super Heroes
  16. Flash Whenever a player draws their second card each turn, you draw a card. {4}{W}{U}: Transform King T'Challa. Activate only as a sorcery.

    3 Mana Value 3 Power 2 Toughness Legendary Creature — Human Noble Hero mythic Marvel Super Heroes
  17. Flying, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {2}{R}{W}{W}: Transform Monica Rambeau. Activate only as a sorcery.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Hero mythic Marvel Super Heroes
  18. Whenever another nontoken artifact you control enters, you may pay {2}. If you do, create a token that's a copy of it. If the token isn't a creature, it becomes a 2/2 Robot Villain creature in addition to its other types.

    3 Mana Value 2 Power 4 Toughness Legendary Artifact Creature — Robot Vil… mythic Marvel Super Heroes
  19. Whenever a player or permanent becomes the target of an ability you control, draw a card. This ability triggers only once each turn.

    2 Mana Value 2 Power 1 Toughness Legendary Creature — God Sorcerer Villa… rare Marvel Super Heroes
  20. Flash Flying, lifelink Power-up — {5}{W}{W}: Put a +1/+1 counter and an indestructible counter on Captain Marvel. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)

    5 Mana Value 5 Power 4 Toughness Legendary Creature — Human Kree Hero mythic Marvel Super Heroes