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Avengers Assemble! Magic CardsFlash Heroes you control get +2/+2. At the beginning of each end step, if you attacked with a Hero this turn or a Hero entered the battlefield under your control this turn, draw a card.
5 Mana Value Enchantment mythic Marvel Super Heroes -
Mjölnir, Hammer of Thor Magic CardsWhen Mjölnir enters, it deals 4 damage to up to one target creature. Double all damage equipped creature would deal. Equip worthy {1} (A creature is worthy if it's a legendary non-Villain that's red and/or white.) {2}{R}, Discard this card: It deals 2 damage to each creature.
4 Mana Value Legendary Artifact — Equipment mythic Marvel Super Heroes -
Thor, God of Thunder Magic CardsFlying When Thor enters, exile target Equipment, instant, or sorcery card from your graveyard. Until the end of your next turn, you may play that card. Whenever you cast a noncreature spell, Thor deals damage equal to that spell's mana value to any target.
5 Mana Value 5 Power 5 Toughness Legendary Creature — God Warrior Hero mythic Marvel Super Heroes -
Cosmic Cube Magic CardsWard {2} Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put the rest on the bottom of your library in a random order.
5 Mana Value Artifact mythic Marvel Super Heroes -
Doctor Doom Magic CardsWhen Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot. As long as you control an artifact creature or a Plan, Doctor Doom has indestructible. At the beginning of your end step, you draw a card and lose 1 life.
6 Mana Value 3 Power 3 Toughness Legendary Creature — Human Scientist Vi… mythic Marvel Super Heroes -
Avengers Tower Magic Cards{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Hero spell or to activate an ability of a Hero source. {4}, {T}: Look at the top three cards of your library. You may reveal a Hero card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
0 Mana Value Land uncommon Marvel Super Heroes -
Abomination, Terrifying Titan Magic CardsTrample Power-up — {5}{R/G}{R/G}: Put a +1/+1 counter on Abomination. He fights up to one target creature an opponent controls. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
4 Mana Value 4 Power 4 Toughness Legendary Creature — Gamma Villain uncommon Marvel Super Heroes -
Bruce Banner // The Incredible Hulk Magic Cards{X}{X}, {T}: Draw X cards. Activate only as a sorcery. {2}{R}{R}{G}{G}: Transform Bruce Banner. Activate only as a sorcery.
1 Mana Value 1 Power 1 Toughness Legendary Creature — Human Scientist He… mythic Marvel Super Heroes -
Leader, Super-Genius Magic CardsIf a creature you control would connive, instead you draw a card, then that creature connives. At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
4 Mana Value 1 Power 3 Toughness Legendary Creature — Gamma Scientist Vi… rare Marvel Super Heroes -
Red Hulk Magic CardsReach, trample Enrage — Whenever Red Hulk is dealt damage, put a +1/+1 counter on him. When you do, he deals damage equal to the number of +1/+1 counters on him to any other target.
6 Mana Value 6 Power 7 Toughness Legendary Creature — Gamma Berserker Vi… uncommon Marvel Super Heroes -
Jennifer Walters // The Sensational She-Hulk Magic CardsYour opponents can't cast spells during your turn. {3}{G}{W}{W}: Transform Jennifer Walters. Activate only as a sorcery.
2 Mana Value 2 Power 3 Toughness Legendary Creature — Human Advisor Hero mythic Marvel Super Heroes -
The Kingpin of Crime Magic CardsExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you attack, you may pay 2 life. If you do, until end of turn, creatures you control with toughness greater than their power assign combat damage equal to their toughness rather than their power.
3 Mana Value 1 Power 5 Toughness Legendary Creature — Human Villain rare Marvel Super Heroes -
Bullseye, Death Dealer Magic CardsWhen Bullseye enters, you may sacrifice an artifact or discard a nonland card. When you do, Bullseye deals 2 damage to any target. {3}, {T}, Sacrifice an artifact or discard a nonland card: Bullseye deals 2 damage to any target.
3 Mana Value 2 Power 3 Toughness Legendary Creature — Human Assassin Vil… uncommon Marvel Super Heroes -
Daredevil, Man Without Fear Magic CardsVigilance, haste Radar Sense — You may look at the top card of your library any time. Whenever you attack, you may exile the top card of your library. If that card is a Hero card, Daredevil gets +2/+1 until end of turn. You may play that card this turn.
4 Mana Value 3 Power 4 Toughness Legendary Creature — Human Hero rare Marvel Super Heroes -
Invisible Woman, Sue Storm Magic CardsLifelink Whenever you put one or more +1/+1 counters on one or more other Heroes you control, you may create a 0/4 colorless Wall creature token with defender.
5 Mana Value 2 Power 5 Toughness Legendary Creature — Human Hero uncommon Marvel Super Heroes -
The Thing, Ben Grimm Magic CardsTrample Whenever one or more Heroes you control deal damage to a player, put two +1/+1 counters on The Thing.
6 Mana Value 7 Power 7 Toughness Legendary Creature — Human Hero uncommon Marvel Super Heroes -
Human Torch, Johnny Storm Magic CardsFlying Whenever you draw a card, if you control another Hero, Human Torch deals 1 damage to target opponent. Power-up — {6}{R}: Put three +1/+1 counters on Human Torch. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Hero uncommon Marvel Super Heroes -
Mister Fantastic, Reed Richards Magic CardsReach Whenever one or more tokens you control enter, you may draw a card.
4 Mana Value 2 Power 4 Toughness Legendary Creature — Human Scientist He… uncommon Marvel Super Heroes -
Arnim Zola, Bio-Fanatic Magic Cards{3}, {T}: Create a tapped 2/1 black Villain creature token with menace. Activate only if there are two or more creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
3 Mana Value 2 Power 3 Toughness Legendary Artifact Creature — Scientist… uncommon Marvel Super Heroes -
Madame Hydra Magic CardsWhenever you cast a Villain spell, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)
4 Mana Value 2 Power 3 Toughness Legendary Creature — Human Villain uncommon Marvel Super Heroes