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  1. Whenever you draw your second card each turn, until end of turn, Moon Girl and Devil Dinosaur's base power and toughness become 6/6 and they gain trample. Whenever an artifact you control enters, draw a card. This ability triggers only once each turn.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Dinosaur Hero rare Marvel Super Heroes
  2. Flying Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control. Whenever an Equipment you control enters, draw a card.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Human God Hero rare Marvel Super Heroes
  3. Madame Hydra Magic Cards

    Whenever you cast a Villain spell, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)

    4 Mana Value 2 Power 3 Toughness Legendary Creature — Human Villain uncommon Marvel Super Heroes
  4. Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you attack, you may pay 2 life. If you do, until end of turn, creatures you control with toughness greater than their power assign combat damage equal to their toughness rather than their power.

    3 Mana Value 1 Power 5 Toughness Legendary Creature — Human Villain rare Marvel Super Heroes
  5. Flash Whenever a player draws their second card each turn, you draw a card. {4}{W}{U}: Transform King T'Challa. Activate only as a sorcery.

    3 Mana Value 3 Power 2 Toughness Legendary Creature — Human Noble Hero mythic Marvel Super Heroes
  6. Whenever Kang attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life.

    4 Mana Value 3 Power 4 Toughness Legendary Creature — Human Villain uncommon Marvel Super Heroes
  7. Flying, vigilance Iron Man gets +1/+0 for each other artifact you control. Whenever Iron Man attacks, if an artifact entered the battlefield under your control this turn, draw a card.

    4 Mana Value 1 Power 4 Toughness Legendary Artifact Creature — Human Hero uncommon Marvel Super Heroes
  8. Vigilance, haste Radar Sense — You may look at the top card of your library any time. Whenever you attack, you may exile the top card of your library. If that card is a Hero card, Daredevil gets +2/+1 until end of turn. You may play that card this turn.

    4 Mana Value 3 Power 4 Toughness Legendary Creature — Human Hero rare Marvel Super Heroes
  9. (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Destroy up to one target nonland permanent. II, III — Each opponent loses 2 life. IV — Create Galactus, a legendary 16/16 black Elder Alien creature token with flying, trample, and "Whenever Galactus attacks, destroy target land."

    5 Mana Value Enchantment — Saga mythic Marvel Super Heroes
  10. Deathtouch, lifelink When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their hand or the chosen creature until Cloak and Dagger leave the battlefield.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Hero rare Marvel Super Heroes
  11. Vigilance Whenever a creature you control becomes tapped during your turn, if it's the first time that creature has become tapped this turn, untap it.

    3 Mana Value 3 Power 4 Toughness Legendary Creature — Human Soldier Hero uncommon Marvel Super Heroes
  12. When Bullseye enters, you may sacrifice an artifact or discard a nonland card. When you do, Bullseye deals 2 damage to any target. {3}, {T}, Sacrifice an artifact or discard a nonland card: Bullseye deals 2 damage to any target.

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Human Assassin Vil… uncommon Marvel Super Heroes
  13. Deathtouch Whenever a creature you control attacks alone, it gains first strike and menace until end of turn. (It can't be blocked except by two or more creatures.)

    3 Mana Value 3 Power 2 Toughness Legendary Creature — Human Hero Villain uncommon Marvel Super Heroes
  14. Whenever another nontoken Hero you control enters, choose one — • Create a 1/1 white Soldier creature token. • Creatures you control get +1/+1 until end of turn.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Warrior Hero uncommon Marvel Super Heroes
  15. As long as you've put one or more +1/+1 counters on Beast this turn, he has flying. Whenever Beast deals combat damage to a player, draw a card.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Mutant Scientist H… uncommon Marvel Super Heroes
  16. (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two 2/1 black Villain creature tokens with menace. II — This Saga deals 2 damage to each non-Villain creature and each opponent. III — Create a Treasure token for each Villain you control.

    4 Mana Value Enchantment — Saga rare Marvel Super Heroes
  17. Whenever you draw a card, put a +1/+1 counter on The Astonishing Ant-Man. {2}{G}, {T}, Remove any number of +1/+1 counters from The Astonishing Ant-Man: Create that many 1/1 green Insect creature tokens.

    2 Mana Value 1 Power 1 Toughness Legendary Creature — Human Scientist He… rare Marvel Super Heroes
  18. Armor Wars Magic Cards

    (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may draw a card for each artifact you control. If you do, each opponent draws a card. II — Artifact spells you cast this turn cost {1} less to cast. III — This Saga deals X damage to target opponent, where X is the greatest mana value among artifacts you control.

    4 Mana Value Enchantment — Saga rare Marvel Super Heroes
  19. Whenever Ant-Man attacks, you may pay {1}. When you do, put a +1/+1 counter on target creature. Whenever you put a +1/+1 counter on a creature, create a 1/1 green Insect creature token. This ability triggers only once each turn.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Rogue Hero uncommon Marvel Super Heroes
  20. Alien Invasion Magic Cards

    At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment.

    4 Mana Value Enchantment rare Marvel Super Heroes