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Fall to Earth Magic CardsExile target creature. Each player gains 3 life. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
5 Mana Value Instant common Marvel Super Heroes Commander -
Loki, God of Lies Magic CardsWhenever you cast a spell that targets only a single creature, gain control of that creature until end of turn. If it's your turn, untap that creature and it gains haste until end of turn.
3 Mana Value 3 Power 3 Toughness Legendary Creature — God Sorcerer Villa… rare Marvel Super Heroes Commander -
Abomination, Irradiated Brute Magic CardsTrample Whenever a Gamma or Villain you control deals combat damage to a player, put that many +1/+1 counters on Abomination.
4 Mana Value 4 Power 4 Toughness Legendary Creature — Gamma Villain rare Marvel Super Heroes Commander -
M.O.D.O.K., Evil Intellect Magic CardsFlying Whenever you draw your second card each turn, target opponent sacrifices a nontoken creature of their choice.
5 Mana Value 3 Power 5 Toughness Legendary Artifact Creature — Villain rare Marvel Super Heroes Commander -
Thanos, Death's Consort Magic CardsLifelink Whenever another creature dies, put a +1/+1 counter on Thanos.
4 Mana Value 3 Power 3 Toughness Legendary Creature — Eternal Villain rare Marvel Super Heroes Commander -
Thor, Guardian of Midgard Magic CardsFlying Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.
5 Mana Value 5 Power 5 Toughness Legendary Creature — God Warrior Hero rare Marvel Super Heroes Commander -
Sulfur Falls Magic CardsThis land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.
0 Mana Value Land rare Marvel Super Heroes Commander -
Scavenger Grounds Magic Cards{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.
0 Mana Value Land — Desert rare Marvel Super Heroes Commander -
Scattered Groves Magic Cards({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
0 Mana Value Land — Forest Plains rare Marvel Super Heroes Commander -
Port Town Magic CardsAs this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.
0 Mana Value Land rare Marvel Super Heroes Commander -
Plaza of Heroes Magic Cards{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
0 Mana Value Land rare Marvel Super Heroes Commander -
Irrigated Farmland Magic Cards({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
0 Mana Value Land — Plains Island rare Marvel Super Heroes Commander -
Hinterland Harbor Magic CardsThis land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
0 Mana Value Land rare Marvel Super Heroes Commander -
The Great Mound Magic Cards{T}: Add {C}. {3}, {T}: Create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {6}, {T}: Draw a card.
0 Mana Value Land rare Marvel Super Heroes Commander -
Glittering Massif Magic Cards({T}: Add {R} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
0 Mana Value Land — Mountain Plains rare Marvel Super Heroes Commander -
Furycalm Snarl Magic CardsAs this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.
0 Mana Value Land rare Marvel Super Heroes Commander -
Fortified Village Magic CardsAs this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.
0 Mana Value Land rare Marvel Super Heroes Commander -
Fetid Pools Magic Cards({T}: Add {U} or {B}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
0 Mana Value Land — Island Swamp rare Marvel Super Heroes Commander -
Fabled Passage Magic Cards{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
0 Mana Value Land rare Marvel Super Heroes Commander -
Drowned Catacomb Magic CardsThis land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.
0 Mana Value Land rare Marvel Super Heroes Commander