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Loki, the Deceiver Magic CardsWhenever Loki attacks, create a tapped and attacking token that's a copy of another target Villain you control, except it isn't legendary and it's an Illusion in addition to its other types. Sacrifice that token at the beginning of the next end step. Whenever one or more Villains you control deal combat damage to a player, draw a card.
4 Mana Value 4 Power 4 Toughness Legendary Creature — God Sorcerer Villa… mythic Marvel Super Heroes Commander -
Kang Prime Magic CardsFlying Whenever Kang Prime enters or attacks, exile cards from the top of your library until you exile a nonland card. Put two time counters on that card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)
5 Mana Value 3 Power 5 Toughness Legendary Creature — Human Villain rare Marvel Super Heroes Commander -
Hawkeye, Avenging Archer Magic CardsReach Whenever a creature an opponent controls dies, if Hawkeye dealt damage to it this turn, draw a card. {T}: Hawkeye deals 1 damage to any target.
4 Mana Value 3 Power 4 Toughness Legendary Creature — Human Archer Hero rare Marvel Super Heroes Commander -
Dragon Man, Reformed Robot Magic CardsFlying Dragon Man's power is equal to the greatest mana value among noncreature permanents you control and noncreature cards in your graveyard. You may cast this card from your graveyard by discarding a card in addition to paying its other costs.
4 Mana Value 5 Toughness Legendary Artifact Creature — Dragon Ro… rare Marvel Super Heroes Commander -
Director Nick Fury Magic CardsHero spells you cast cost {1} less to cast. Whenever you attack, look at the top four cards of your library. You may reveal a Hero card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
3 Mana Value 2 Power 4 Toughness Legendary Creature — Human Spy Hero mythic Marvel Super Heroes Commander -
Crystal, Inhuman Princess Magic CardsFlying Whenever you cast a noncreature spell, Crystal deals X damage to each opponent, where X is the number of colors that spell is. {T}: Add {R}, {G}, {W}, or {U}.
3 Mana Value 2 Power 3 Toughness Legendary Creature — Inhuman Noble Hero rare Marvel Super Heroes Commander -
Cosmic Crucible Magic CardsAt the beginning of your first main phase, add four mana in any combination of colors. Whenever you cast a noncreature spell, you may copy it. You may choose new targets for the copy. Do this only once each turn. (A copy of a permanent spell becomes a token.)
6 Mana Value Enchantment rare Marvel Super Heroes Commander -
Captain Marvel, Apex Avenger Magic CardsFlying, double strike, indestructible Whenever you put one or more counters on another creature, if it's not a Kree, you may put the same number and kind of counters on Captain Marvel.
7 Mana Value 4 Power 4 Toughness Legendary Creature — Human Kree Hero rare Marvel Super Heroes Commander -
Black Widow, Agile Avenger Magic CardsMenace Whenever an opponent draws their second card each turn, put a +1/+1 counter on Black Widow and you draw a card.
3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Spy Hero rare Marvel Super Heroes Commander -
Black Bolt, Inhuman King Magic CardsFlying Whenever you cast a noncreature spell, Black Bolt gets +2/+2 until end of turn. Lethal Voice — Whenever Black Bolt becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
4 Mana Value 3 Power 3 Toughness Legendary Creature — Inhuman Noble Hero rare Marvel Super Heroes Commander -
Archnemesis Magic CardsEnchant opponent Whenever you attack enchanted player, that player loses 2 life. You draw a card and gain 2 life. Whenever a player attacks you, you may attach this Aura to that player.
3 Mana Value Enchantment — Aura rare Marvel Super Heroes Commander -
Ant-Man, Elusive Avenger Magic CardsAnt-Man can't be blocked by creatures with greater power. Whenever Ant-Man deals combat damage to a player, create that many Treasure tokens.
3 Mana Value 1 Power 2 Toughness Legendary Creature — Human Rogue Hero rare Marvel Super Heroes Commander -
Wakanda Forever! Magic CardsReveal the top six cards of your library. You may put a permanent card from among them onto the battlefield with an indestructible counter on it. You may put a permanent card from among them into your hand. Put the rest into your graveyard.
6 Mana Value Sorcery rare Marvel Super Heroes Commander -
W'Kabi, Shield of the Nation Magic CardsVigilance Whenever you attack with your commander, if you control an artifact with mana value 4 or greater, create a 4/4 green Rhino creature token with trample.
2 Mana Value 2 Power 3 Toughness Legendary Creature — Human Warrior Hero rare Marvel Super Heroes Commander -
Nakia, Wakandan Operative Magic CardsReach Whenever your commander enters, you become the monarch. {2}, {T}: Put two +1/+1 counters on target creature or Vehicle. Activate only as a sorcery.
3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Warrior Hero rare Marvel Super Heroes Commander -
Medusa, Inhuman Queen Magic CardsReach, vigilance Whenever a player casts a noncreature spell, put a +1/+1 counter on Medusa.
3 Mana Value 2 Power 2 Toughness Legendary Creature — Inhuman Noble Hero rare Marvel Super Heroes Commander -
M'Baku, Jabari Chieftain Magic CardsAt the beginning of your end step, if there is no monarch, target opponent becomes the monarch. Whenever a creature attacks one of your opponents, if that player is the monarch, that creature gets +1/+1 and gains trample until end of turn.
3 Mana Value 4 Power 3 Toughness Legendary Creature — Human Noble Warrior rare Marvel Super Heroes Commander -
Fight for the Throne Magic CardsPut a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. When the creature an opponent controls dies this turn, if you control your commander, you become the monarch.
2 Mana Value Instant rare Marvel Super Heroes Commander -
Ancestral Communion Magic CardsWhen you cast this spell while you control your commander, copy this spell. You may choose a new target for the copy. Return target permanent card from your graveyard to your hand.
2 Mana Value Sorcery rare Marvel Super Heroes Commander -
Stilt-Man, Towering Terror Magic CardsReach Whenever one or more Villains you control deal combat damage to a player, gain control of target noncreature, nonland permanent that player controls until the end of your next turn. It gains "This permanent can't be sacrificed" until the end of your next turn.
3 Mana Value 4 Power 2 Toughness Legendary Creature — Human Rogue Villain rare Marvel Super Heroes Commander