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  1. Draw a card. If this spell was cast from a graveyard, draw two cards instead. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    2 Mana Value Instant common The Hobbit
  2. (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Target creature you control gains hexproof for as long as this Saga remains on the battlefield. II — Prevent all damage that would be dealt by up to one target creature for as long as this Saga remains on the battlefield. III, IV — Draw a card.

    3 Mana Value Enchantment — Saga uncommon The Hobbit
  3. Landfall — Whenever a land you control enters, you may have this creature's base power and toughness become 4/2 until end of turn.

    3 Mana Value 2 Power 4 Toughness Creature — Elf Druid common The Hobbit
  4. Flying When this creature enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)

    4 Mana Value 3 Power 1 Toughness Creature — Bird common The Hobbit
  5. Vigilance Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

    6 Mana Value 6 Power 5 Toughness Creature — Human Citizen uncommon The Hobbit
  6. Vigilance Whenever you draw your second card each turn, put a +1/+1 counter on this creature.

    2 Mana Value 1 Power 2 Toughness Creature — Human Cleric common The Hobbit
  7. Whenever you attack, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

    3 Mana Value 4 Power 4 Toughness Artifact — Vehicle rare The Hobbit
  8. Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) {6}: Gandalf's owner shuffles him into their library and draws three cards.

    5 Mana Value 4 Power 5 Toughness Legendary Creature — Avatar Wizard common The Hobbit
  9. Whenever an artifact you control enters, draw a card.

    5 Mana Value Enchantment mythic The Hobbit
  10. Landfall — Whenever a land you control enters, choose one — • Tap target creature an opponent controls. • Untap target creature you control.

    3 Mana Value 3 Power 2 Toughness Creature — Elf Pilot uncommon The Hobbit
  11. Whenever you activate an ability of a creature, draw a card. This ability triggers only once each turn. {5}{U}{U}: Exile up to two other target nonland permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Elf Noble mythic The Hobbit
  12. Bilbo can't be blocked. Whenever Bilbo deals combat damage to a player, draw a card, then discard a card.

    2 Mana Value 1 Power 1 Toughness Legendary Creature — Halfling Rogue uncommon The Hobbit
  13. Vow to Erebor Magic Cards

    Untap target creature you control. It gets +2/+2 until end of turn. If it's a Dwarf, you may attach an Equipment you control to it.

    2 Mana Value Instant common The Hobbit
  14. As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +2/+2.

    4 Mana Value Enchantment rare The Hobbit
  15. (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Search your library for up to two basic Plains cards, exile them, then shuffle. You gain 2 life. II, III — Put a card exiled with this Saga into its owner's hand. IV — Whenever you attack this turn, target creature you control gets +1/+1 until end of turn for each Plains you control.

    2 Mana Value Enchantment — Saga rare The Hobbit
  16. Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Human Noble mythic The Hobbit
  17. (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) II — Return target creature card with mana value 3 or less from your graveyard to the battlefield. III — Put a +1/+1 counter on up to one target creature.

    3 Mana Value Enchantment — Saga uncommon The Hobbit
  18. Moment of Glory Magic Cards

    Put a +1/+1 counter on target creature you control. If this spell was cast from a graveyard, also put a +1/+1 counter on each other creature you control. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    1 Mana Value Sorcery common The Hobbit
  19. Magnificent End Magic Cards

    This spell costs {3} less to cast if it targets a tapped creature. Magnificent End deals 5 damage to target creature.

    5 Mana Value Instant common The Hobbit
  20. When this creature dies, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)

    1 Mana Value 1 Power 1 Toughness Creature — Human Scout common The Hobbit